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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Rot</id>
	<title>Rot - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Rot"/>
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	<updated>2026-08-02T17:16:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Rot&amp;diff=4508&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Rot&amp;diff=4508&amp;oldid=prev"/>
		<updated>2026-06-16T09:25:45Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{obsolete}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rot&amp;#039;&amp;#039;&amp;#039; damages your maximum [[HP]]. The damage can be fixed with [[potions of curing]] or [[potion of heal wounds|heal wounds]], which remove rot before restoring HP, or with [[Elyvilon]]&amp;#039;s [[purification]]. Rot effectively reduces the effectiveness of healing until cured.&lt;br /&gt;
&lt;br /&gt;
All [[undead]], [[nonliving]], [[demonic]], [[holy]], and [[insubstantial]] species and monsters are immune to rotting attacks, as are [[Gargoyle]]s and [[Vine Stalker]]s. This also confers immunity to [[sickness]] and [[miasma]]. [[Zin]]&amp;#039;s Vitalisation, [[Dithmenos]]&amp;#039; [[Shadow Form]], [[Statue Form]], and [[Necromutation]] also grant immunity to rotting attacks, and [[demonspawn]] with the [[Foul Stench]] mutation eventually gain rot resistance.&lt;br /&gt;
&lt;br /&gt;
==Sources of Rot==&lt;br /&gt;
Rotting can be inflicted by:&lt;br /&gt;
*[[Miscast]]ing [[Necromancy]] spells (and by extension, possibly from [[Zot trap]]s, [[Hell]] effects, and acts of [[Xom]])&lt;br /&gt;
*Attacks from [[necrophage]]s and [[death ooze]]s.&lt;br /&gt;
*Advanced [[list of mummies|mummies]]&amp;#039; [[death curse]]s may inflict rot.&lt;br /&gt;
*[[Ghoul]]s periodically lose max HP, with a greater chance if they are hungry; this bypasses their normal immunity to rot. They can restore current and max HP by eating [[chunk]]s.&lt;br /&gt;
*Standing in [[miasma]] without rotting resistance has a 50% chance to drain 1 max HP every turn you do so. It also [[poison]]s and [[slow]]s you. Poison resistance only protects against the poison effect.&lt;br /&gt;
&lt;br /&gt;
==Curing Rot==&lt;br /&gt;
Rot can be fixed by [[potions of curing]], [[potions of heal wounds]], or by invoking [[Elyvilon]]&amp;#039;s Purification. [[Ghoul]]s can restore rotted HP by eating [[chunk|chunks of flesh]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Rot was removed in [[0.26]]. The maximum HP reduction was moved to [[draining]] instead.&lt;br /&gt;
*Prior to [[0.20]], [[wand of heal wounds|wands of heal wounds]] could also be used to cure rot.&lt;br /&gt;
*Prior to [[0.19]], mummies had a self-restoration ability that allowed them to cure rot at the cost of 1 permanent MP.&lt;br /&gt;
*Prior to [[0.17]], rot was healed by using healing potions or wands at full HP. Additionally, there was a rotting [[status effect]] which would inflict rot over time until it wore off or was cured by a [[potion of curing]], [[ghoul (monster)|ghoul]]s had a rot-inducing attack, and [[potions of decay]] existed, which would inflict rot when drunk.&lt;br /&gt;
*&amp;#039;&amp;#039;Crawl&amp;#039;&amp;#039; used to have a &amp;quot;rotting&amp;quot; spell, which caused the flesh of all those near the caster to rot. It affected the living and many of the corporeal undead.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status effects]]&lt;br /&gt;
[[Category:Threats]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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