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	<title>Red Sonja - Revision history</title>
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&amp;#039;&amp;#039;&amp;#039;Red Sonja&amp;#039;&amp;#039;&amp;#039; is the first module for [[Dungeon Sprint]]. It places you in a maze of small, interconnected chambers filled with gold, shops, and a wide variety of unique opponents. Remembering what one can expect in each room is vital, as certain side paths are deadly to unprepared characters.&lt;br /&gt;
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See the [[Sprint guide]] for further advice.&lt;br /&gt;
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==Layout==&lt;br /&gt;
The level map for Red Sonja is:&lt;br /&gt;
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[[File:Red Sonja level map.png]]&lt;br /&gt;
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The dungeon map definition can be found in the source code repository&amp;lt;ref&amp;gt;https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/sprint/red_sonja.des&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Starting Path===&lt;br /&gt;
Your character starts out in the upper left corner of the map. In the next three rooms to your right you will encounter [[Ijyb]], an [[ogre]], and then [[Sigmund]]. After that you can experiment on how to proceed.&lt;br /&gt;
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==References==&lt;br /&gt;
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[[Category:Crawl variants]]&lt;/div&gt;</summary>
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