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	<title>Priest - Revision history</title>
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	<updated>2026-08-03T16:57:05Z</updated>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{obsolete}}&lt;br /&gt;
&amp;#039;&amp;#039;This article is about the obsolete player background.  For information on monster priests, see their specific articles.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Priests&amp;#039;&amp;#039;&amp;#039; are religious devotees of [[Zin]], the ancient and revered God of Law. [[Hill Orc]] Priests instead serve the Orc god [[Beogh]]. All Priests have some training in combat skills, but their main power comes from the [[Invocations]] granted by their god.&lt;br /&gt;
&lt;br /&gt;
Priests start with 45 [[piety]]. &lt;br /&gt;
&lt;br /&gt;
==Racial Restrictions==&lt;br /&gt;
[[Demigod]]s, [[Mummies]], [[Demonspawn]], [[Ghoul]]s, and [[Vampire]]s cannot be Priests. [[Hill Orc]] Priests serve [[Beogh]] instead of Zin.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
Most species receive the following, though some [[species]] may receive different items based on their unique restrictions.&lt;br /&gt;
*+0 [[quarterstaff]]&lt;br /&gt;
*+0 [[robe]]&lt;br /&gt;
*[[Bread ration]]&lt;br /&gt;
*20 [[gold]]&lt;br /&gt;
&lt;br /&gt;
Hill Orc Priests instead receive:&lt;br /&gt;
*+0 orcish [[hand axe]]&lt;br /&gt;
*+0 orcish [[robe]]&lt;br /&gt;
*[[Meat ration]]&lt;br /&gt;
*20 [[gold]]&lt;br /&gt;
&lt;br /&gt;
==Starting Skills==&lt;br /&gt;
These are adjusted by your species&amp;#039; [[aptitude]]s.&lt;br /&gt;
*[[Fighting]]: 2&lt;br /&gt;
*Chosen Weapon&amp;#039;s Skill: 3&lt;br /&gt;
*[[Dodging]]: 1&lt;br /&gt;
*[[Invocations]]: 5&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Like [[Monk]]s, Priests start with worse gear and weapons, but have a head start with their god. Recommended species include [[High Elf]], [[Minotaur]], and [[Hill Orc]] which are strong in the early dungeon. As with all religious classes, it is not mandatory to play a Priest to worship Zin / Beogh, but priests start with Invocations skill, and start gaining piety earlier.&lt;br /&gt;
&lt;br /&gt;
Unlike in certain other RPGs, priests are not restricted in their choice of equipment - though [[Beogh]] boosts the power of [[racial equipment|orcish equipment]]. Priest&amp;#039;s powers are not tied to healing or buffing, either. However, they &amp;#039;&amp;#039;are&amp;#039;&amp;#039; bound to the behavior restrictions laid down by their chosen god (at least if they want to avoid [[divine retribution]]).&lt;br /&gt;
&lt;br /&gt;
[[Zin]] does not inflict wrath on abandonment, unless you switch to an evil or chaotic god ([[Makhleb]], [[Lugonu]], [[Kiku]], [[Yred]], [[Jiyva]], [[Xom]]). Some priests may find it reasonable to switch to another god, using their background for the quarter staff and Invocations skill.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*The Priest background was removed in [[0.13]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Obsolete_backgrounds]]&lt;br /&gt;
[[Category:Backgrounds]]&lt;/div&gt;</summary>
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