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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Potion_of_might</id>
	<title>Potion of might - Revision history</title>
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	<updated>2026-08-03T05:41:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Potion_of_might&amp;diff=1120&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:09:50Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype=Potion&lt;br /&gt;
 |name=Potion of might&lt;br /&gt;
 |cost=35&lt;br /&gt;
 |weight=4.0&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A potion which greatly increases the power of the drinker&amp;#039;s melee attacks.}}&lt;br /&gt;
&lt;br /&gt;
Quaffing a &amp;#039;&amp;#039;&amp;#039;potion of might&amp;#039;&amp;#039;&amp;#039; grants your character the [[might]] [[status effect]], adding +1d10 damage to your melee attacks for &amp;lt;code&amp;gt;34 + 1d40&amp;lt;/code&amp;gt; (more) turns, with a hard maximum of 80 turns.&amp;lt;ref&amp;gt;{{source ref|0.32.1|potion.cc|272}}&amp;lt;/ref&amp;gt; It does not stack with [[berserk]], which already gives might.&lt;br /&gt;
&lt;br /&gt;
Might is roughly equivalent to +10 [[slaying]] without any [[to-hit]] bonus. (It stacks independently from slaying.)&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|&amp;#039;&amp;#039;Quaff normally:&amp;#039;&amp;#039; You feel very mighty all of a sudden.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quaff while Mighty:&amp;#039;&amp;#039; You feel mightier all of a sudden.}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Might doesn&amp;#039;t improve [[Ranged Weapons]] or magic, but it is a reasonably strong buff for all types of melee. Use this before things get too hairy; you are more likely to win if you use the potion at 100% health rather than 50% health. Casters will want to carry them around, for emergencies where [[silence|they can&amp;#039;t use spells]].&lt;br /&gt;
&lt;br /&gt;
Might is relatively more valuable for characters who attack quickly and/or have multiple [[auxiliary attack]]s, as every attack receives the same +1d10 boost.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.25]], potions of might gave the player a +5 bonus to [[Strength]].&lt;br /&gt;
*Prior to [[0.12]], quaffing a potion of might while already mighty would give a point of [[magic contamination]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{potions}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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