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	<title>Potion of enlightenment - Revision history</title>
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	<updated>2026-08-04T13:24:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Potion_of_enlightenment&amp;diff=681&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:08:53Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype = Potion&lt;br /&gt;
 |name = Potion of enlightenment&lt;br /&gt;
 |cost = 20&lt;br /&gt;
 |weight = 4.0&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A potion which uplifts both the body and mind of its drinkers, lifting them from the ground and increasing their Will to resist the world&amp;#039;s temptations.}}&lt;br /&gt;
&lt;br /&gt;
Quaffing a &amp;#039;&amp;#039;&amp;#039;potion of enlightenment&amp;#039;&amp;#039;&amp;#039; gives [[flight]] and +40 [[willpower]] (Will+) for its duration. It lasts for &amp;lt;code&amp;gt;24 + 1d40&amp;lt;/code&amp;gt; (more) turns (max. 100).&lt;br /&gt;
&lt;br /&gt;
Flight allows you to pass over [[deep water]] or [[lava]] safely, and negates penalties from [[shallow water]]. It does not provide immunity to [[trap]]s. If the flight runs out while you&amp;#039;re over invalid terrain, you don&amp;#039;t die, but are [[drain]]ed for every turn you spend in said terrain.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Potions of enlightenment serve a dual purpose. The willpower helps defend against deadly [[Hexes]], which is useful in just about any branch. Conversely, flight is useful in a few select areas, most notably [[Swamp]] and [[Shoals]].&lt;br /&gt;
&lt;br /&gt;
*Willpower is one of the few ways to prevent [[paralysis]], which is a &amp;#039;&amp;#039;brutal&amp;#039;&amp;#039; effect. If you have insufficient will from other sources, save some potions against foes who cast Paralyse. Other hexes, such as [[Petrify]], [[Mesmerise]], and [[Confuse]], can also be dangerous in many circumstances.&lt;br /&gt;
*Flight removes the penalties from shallow water. Therefore, it can be useful in order to reposition and/or retreat while in water. It can also be used to cross through certain [[vault]]s with deep water/lava. Note that both water and lava are rare in &amp;#039;&amp;#039;Crawl&amp;#039;&amp;#039;; you won&amp;#039;t find much outside the aforementioned Swamp and Shoals.&lt;br /&gt;
**Note that if you are [[large]] ([[Armataur]]s, [[Naga]]s, [[Oni]], [[Troll]]s) or [[amphibious]] ([[Barachi]], [[Merfolk]], [[Octopode]]), you don&amp;#039;t get any penalties from shallow water.&lt;br /&gt;
**If your flight is running out, but you are close to land, consider not drinking another potion. If you only stand in lava for a turn or two, the drain penalty is minor.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.31]], these potions were known as &amp;#039;&amp;#039;&amp;#039;potions of flight&amp;#039;&amp;#039;&amp;#039;, and did not boost your [[willpower]].&lt;br /&gt;
*Prior to [[0.19]], having flight dispelled or cancelled while over deep water or lava could cause [[instant death]].&lt;br /&gt;
*Potions of flight replaced [[potions of levitation]] in [[0.12]].&lt;br /&gt;
&lt;br /&gt;
{{potions}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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