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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Potion_of_attraction</id>
	<title>Potion of attraction - Revision history</title>
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	<updated>2026-08-03T05:42:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Potion_of_attraction&amp;diff=3645&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:23:06Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype = Potion&lt;br /&gt;
 |name = Potion of attraction&lt;br /&gt;
 |cost = ?&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely.}}&lt;br /&gt;
&lt;br /&gt;
Quaffing a &amp;#039;&amp;#039;&amp;#039;potion of attraction&amp;#039;&amp;#039;&amp;#039; will pull all monsters towards you for several turns. Every turn, monsters in [[LOS]] will be pulled 3-ish tiles closer. As monsters are translocated towards you, it won&amp;#039;t [[sleep|wake]] them up, and they can pass through obstacles like [[deep water]]. (You can&amp;#039;t use this potion to make monsters fall into deep water/lava, though.)&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Being able to forcibly pull monsters towards you can serve a variety of different purposes:&lt;br /&gt;
&lt;br /&gt;
*Pull monsters into [[cloud]]s or other areas of effect to maximize their impact. A [[scroll of poison]] works well, as do spells like [[Cigotuvi&amp;#039;s Dreadful Rot]] or [[Eringya&amp;#039;s Noxious Bog]]. You can also pull pesky spellcasters into a zone of [[Silence]] surrounding you.&lt;br /&gt;
*Pull sleeping monsters towards your stealthy [[stab]]ber; attraction doesn&amp;#039;t disturb sleeping monsters.&lt;br /&gt;
*Pull ranged enemies, e.g. [[centaur (monster)|centaurs]], [[faun]]s, [[satyr]]s, and [[merfolk javelineer]]s, next to you. This works especially well against the likes of [[deep elf archer]]s, who like to blink around.&lt;br /&gt;
**Allows you to [[stair dance]] enemies more reliably.&lt;br /&gt;
**If you are stuck in [[Tree Form]], the potion can help you fight monsters with [[polearm]]s.&lt;br /&gt;
*Attraction affects allies too, which can be useful if your character is faster than your summons. [[Necromancer]]s can use the potion to drag a crowd of slow zombies into fights.&lt;br /&gt;
&lt;br /&gt;
But attraction is not without serious risks. It can pull things that you weren&amp;#039;t aware of; dangerous monsters can wander into LOS &amp;#039;&amp;#039;after&amp;#039;&amp;#039; you quaff the potion. And attraction makes it very difficult to escape. If a fight turns sour, you have a few options. You&amp;#039;ll be quickly surrounded, and even a [[scroll of blinking]] only gives you a turn or two to breathe. A [[scroll of teleport]] can bring you out of the situation, but it doesn&amp;#039;t stop the effect. A [[potion of cancellation]] will end the effect, but you&amp;#039;ll still be surrounded.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.28]], potions of attraction physically dragged monsters closer instead of translocating them.&lt;br /&gt;
*Potions of attraction replaced the [[potion of stabbing]] in [[0.26]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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