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	<title>Piety - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Piety&amp;#039;&amp;#039;&amp;#039; is a measure of your standing with your chosen [[god]] and a resource used to activate divine abilities.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Piety is measured on a scale from 1-200; most characters start at 15 piety when first worshipping a god. If piety drops below 1, you are excommunicated and incur [[penance]]. Piety is gained by doing what your god likes, and lost for doing what it hates (see below for details).&lt;br /&gt;
&lt;br /&gt;
At certain piety thresholds, your god will grant abilities. Active abilities can be invoked with the &amp;#039;&amp;#039;&amp;#039;a&amp;#039;&amp;#039;&amp;#039; command; most cost piety to use. Passive abilities work automatically, and usually don&amp;#039;t have a cost. Piety is also used, passively, for obtaining [[gift]]s and for resolving [[penance]].&lt;br /&gt;
&lt;br /&gt;
==Estimating Piety==&lt;br /&gt;
You cannot see your exact piety number in-game, but you can estimate it from the number of stars shown by your god&amp;#039;s name on your [[HUD]]:&amp;lt;ref&amp;gt;{{source ref|0.31.0|religion.cc|4446}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellspacing=0 cellpadding=3&lt;br /&gt;
|-&lt;br /&gt;
!Ability Level !! Piety !! Description&lt;br /&gt;
|-&lt;br /&gt;
| || 1-29 || Noncommital&lt;br /&gt;
|-&lt;br /&gt;
|*|| 30-49 || Aware of your devotion&lt;br /&gt;
|-&lt;br /&gt;
|**|| 50-74 || Pleased with you&lt;br /&gt;
|-&lt;br /&gt;
|***|| 75-99 || Rising star&lt;br /&gt;
|-&lt;br /&gt;
|****|| 100-119 || Shining star&lt;br /&gt;
|-&lt;br /&gt;
|*****|| 120-159 || Favored servant&lt;br /&gt;
|-&lt;br /&gt;
|******|| 160-200 || Prized avatar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Not coincidentally, these stars are the levels of piety required for you to receive new abilities. You don&amp;#039;t always get a new ability for each star. For example, [[Okawaru]] gives the ability to invoke Heroism at *, and then nothing until Finesse at ****. &lt;br /&gt;
&lt;br /&gt;
Note that many gods grant powers that improve with your exact piety, not just your star level. Also, &amp;#039;excess&amp;#039; piety can be used to invoke abilities more often. Therefore, gaining piety remains helpful until you reach the maximum.&lt;br /&gt;
&lt;br /&gt;
==Piety Gain==&lt;br /&gt;
Usually, you&amp;#039;ll start with 15 piety on worship, though [[Monk]]s start at 50 piety. Worshipping from a [[faded altar]]s gives a +20 bonus, even for Monks.&lt;br /&gt;
&lt;br /&gt;
You can gain piety by following your god&amp;#039;s conduct. A majority of gods reward you for one of two things:&lt;br /&gt;
*Killing creatures, or having an [[ally]] kill a creature. Some gods don&amp;#039;t give piety for specific kills, e.g. [[Lugonu]] won&amp;#039;t reward you for killing monsters in [[the Abyss]].&lt;br /&gt;
*Exploring the dungeon, i.e., revealing new tiles. You are not rewarded for exploring the [[Temple]] or deep water in [[the Shoals]].&lt;br /&gt;
&lt;br /&gt;
Different gods may have different means of gaining piety. For example, [[Zin]] appreciates [[gold]] donations (and killing [[evil]]/[[chaotic]] creatures), while [[Yredelemnul]]&amp;#039;s piety is solely determined by the number of friendly [[undead]] in sight. [[Gozag]] does not use piety at all - this god only cares for gold.&lt;br /&gt;
&lt;br /&gt;
===Penalties===&lt;br /&gt;
For all gods but Ashzenzari and Ru, piety gain slows down by x2/3 at 4*, and slows down by another x2/3 (to x4/9) at 6*.&amp;lt;ref&amp;gt;{{source ref|0.31.0|religion.cc|2433}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For Okawaru, Sif Muna, Trog, and Vehumet, if you would gain piety while on [[gift timeout]], your actual piety gain is reduced by x1/4 (however, piety gain is treated as normal for reducing gift timeout itself).&amp;lt;ref&amp;gt;{{source ref|0.30.1|religion.cc|2436}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Piety Loss==&lt;br /&gt;
Using most types of abilities will cost a set amount of piety. This can bring you below a piety threshold, so watch out.&lt;br /&gt;
&lt;br /&gt;
You can lose piety by doing things your god dislikes - [[Trog]] hates it when you cast [[spell]]s; [[The Shining One]] hates when you do [[evil]]. Specifically, doing anything your god dislikes will reduce your piety directly, then inflict [[penance]]. While you&amp;#039;re under penance, you don&amp;#039;t gain piety - instead, any piety you would&amp;#039;ve gained is used to decrease penance.&lt;br /&gt;
&lt;br /&gt;
In addition, [[Ostracise]] will temporarily reduce piety. The lost piety can be reclaimed by gaining XP. However, your &amp;quot;actual&amp;quot; piety is still used for the purposes of piety gain and excommunication. For example, if you had 4* of piety and Ostracise dropped you down to 2*, you&amp;#039;d still be under the 4* piety penalty.&lt;br /&gt;
&lt;br /&gt;
===Piety Decay===&lt;br /&gt;
Most gods have a piety decay. When worshipping these gods, your piety will naturally decrease over time. Every 10-30 [[decaAut]] (i.e. turns), the game makes a roll to deplete 1 piety. Depending on your god, there is a 1/17 or 1/35 chance to do so. Therefore, on average, you&amp;#039;ll lose 1 piety every 340 or 700 turns, respectively.&lt;br /&gt;
&lt;br /&gt;
Gods with fast piety decay (lose 1 piety roughly every 340 turns):&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2; width:500px&amp;quot;&amp;gt;&lt;br /&gt;
*[[Beogh]]&lt;br /&gt;
*[[Dithmenos]]&lt;br /&gt;
*[[Jiyva]]&lt;br /&gt;
*[[Kikubaaqudgha]]&lt;br /&gt;
*[[Lugonu]]&lt;br /&gt;
*[[Makhleb]]&lt;br /&gt;
*[[Okawaru]]&lt;br /&gt;
*[[Qazlal]]&lt;br /&gt;
*[[Sif Muna]]&lt;br /&gt;
*[[Trog]]&lt;br /&gt;
*[[Vehumet]]&lt;br /&gt;
*The [[Wu Jian Council]]&lt;br /&gt;
*[[Yredelemnul]]&lt;br /&gt;
*[[Zin]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gods with slow piety decay (lose 1 piety roughly every 700 turns):&lt;br /&gt;
*[[Cheibriados]]&lt;br /&gt;
*[[Elyvilon]]&lt;br /&gt;
*[[Fedhas]]&lt;br /&gt;
*[[Hepliaklqana]]&lt;br /&gt;
*[[Nemelex Xobeh]]&lt;br /&gt;
*[[The Shining One]]&lt;br /&gt;
&lt;br /&gt;
[[Uskayaw]] has extremely fast piety gain and decay, while [[Ignis]] has none. [[Ashenzari]], [[Ru]], and [[Xom]] have their own unique piety systems, which do not use the normal decay function. [[Gozag]] doesn&amp;#039;t use piety at all.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Piety is a &amp;quot;semi-renewable&amp;quot; resource. It is much easier to obtain than [[scroll]]s or [[potion]]s, but still finite for most of the game (since there are only so many monsters to kill, tiles to explore, etc.). Still, you&amp;#039;ll constantly gain piety, so don&amp;#039;t be too stingy with divine abilities.&lt;br /&gt;
&lt;br /&gt;
Some gods have different piety systems, so you should treat their piety differently. See each god&amp;#039;s page for more specific advice.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.19]], there were five possible piety decay speeds.&lt;br /&gt;
*Prior to [[0.16]], gods didn&amp;#039;t treat followers&amp;#039; kills the same as the player&amp;#039;s for purposes of piety gain.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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