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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Petrify&amp;#039;&amp;#039;&amp;#039; is a level 4 [[Earth Magic|Earth]]/[[Alchemy]] spell that inflicts the &amp;#039;&amp;#039;&amp;#039;Petrifying&amp;#039;&amp;#039;&amp;#039; status, which first slows, then fully disables its target with &amp;#039;&amp;#039;&amp;#039;Petrified&amp;#039;&amp;#039;&amp;#039; a few turns later.&lt;br /&gt;
&lt;br /&gt;
==Status effect==&lt;br /&gt;
All sources of Petrify first inflict &amp;#039;&amp;#039;Petrifying&amp;#039;&amp;#039;, which inflicts the following effects:&lt;br /&gt;
*All actions take +50% longer.&lt;br /&gt;
*[[EV]] is reduced by 50%.&lt;br /&gt;
*Monsters are vulnerable to low-tier [[stab]]s.&lt;br /&gt;
*Creatures are vulnerable to [[Lee&amp;#039;s Rapid Deconstruction]] and [[Shatter]].&lt;br /&gt;
*After 2 [[decaAut]] for players, or 3 [[decaAut]] for monsters, the victim becomes Petrified. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Petrified&amp;#039;&amp;#039; victims are unable to move or act for several turns, and inflicts the following effects:&lt;br /&gt;
*[[EV]] and [[SH]] are lowered to near 0. Players are reduced to 2 EV and 0 SH, monsters reduced to 0 EV and 0 SH.&lt;br /&gt;
*Monsters are vulnerable to high-tier [[stab]]s. &lt;br /&gt;
*Victims, now made of stone, receive significantly less damage: -33% while petrifying, and -50% while petrified (after AC).&amp;lt;ref&amp;gt;{{source ref|0.30.0|monster.cc|4199}} - monsters&amp;lt;br&amp;gt;{{source ref|0.30.0|ouch.cc|882}} - players&amp;lt;/ref&amp;gt; &lt;br /&gt;
*Immunity to [[negative energy]] and [[torment]].&lt;br /&gt;
*Vulnerability to [[Lee&amp;#039;s Rapid Deconstruction]] and [[Shatter]].&lt;br /&gt;
&lt;br /&gt;
==Spell==&lt;br /&gt;
Targets a creature, and up to two hostile creatures adjacent to any previous target, randomly chosen.&lt;br /&gt;
&lt;br /&gt;
If a victim fails a [[willpower]] check, it will gain the Petrifying status. They will turn to stone (Petrified) soon after. Successfully casting Petrify on a target that is already petrifying causes immediate petrification.&lt;br /&gt;
&lt;br /&gt;
The Petrify spell is less likely to succeed on the side targets. The main target is affected with the spell&amp;#039;s full [[enchantment power]]; side targets are only affected by 66% of the enchantment power.&lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
When a player is affected by the Petrify spell:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Petrifying&amp;#039;&amp;#039;&amp;#039;: The petrifying status lasts for 2 [[decaAut]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Petrified&amp;#039;&amp;#039;&amp;#039;: The petrified status is coded to last for 5 to 9 decaAut.&amp;lt;ref&amp;gt;{{source ref|0.30.1|player.cc|6927}}&amp;lt;/ref&amp;gt; However, since Petrified resolves at the end of the player&amp;#039;s turn, monsters will get extra time equal to the last action you took. Thus, if you last made an action that took 1.5 decaAut of time, monsters will actually get 6.5 - 10.5 decaAut to act. (Think about it like this: you get to act, then monsters move, then you&amp;#039;re petrified for 9 turns, so monsters get 10.5 actions in a row.)&lt;br /&gt;
&lt;br /&gt;
When a monster is affected by Petrify spell (from the player or monster):&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Petrifying&amp;#039;&amp;#039;&amp;#039;: The petrifying status lasts for 3 [[decaAut]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Petrified&amp;#039;&amp;#039;&amp;#039;: The petrified status lasts for &amp;lt;code&amp;gt;150 / &amp;lt;([[HD]] + 5) * (100%/[[Movement#Monster Speed|speed]]%) + 1&amp;gt;&amp;lt;/code&amp;gt; decaAut, using the % speed displayed in-game, with a minimum of 8 decaAut.&amp;lt;ref&amp;gt;{{source ref|0.30.1|mon-ench.cc|2263}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Restrictions and Curing==&lt;br /&gt;
Creatures with rPetrify are immune. For monsters, this includes those already made of stone ([[earth elemental]]s, [[gargoyle (monster)|gargoyle]]s, [[statue]]s), as well as [[catoblepae]]. For players, being a [[Gargoyle]], in [[Statue Form]], or under [[Zin]]&amp;#039;s Vitalisation grants rPetrify.&lt;br /&gt;
&lt;br /&gt;
[[Insubstantial]] creatures are also immune, including insubstantial player forms ([[Wisp Form|Wisp]], [[Storm Form|Storm]], and [[Shadow Form]]).&lt;br /&gt;
&lt;br /&gt;
Players can cure &amp;#039;&amp;#039;petrifying&amp;#039;&amp;#039; with a [[potion of cancellation]], [[Elyvilon]]&amp;#039;s Purification, or [[Ru]]&amp;#039;s Draw Out Power. [[Yara&amp;#039;s Violent Unravelling]] and [[Quicksilver Bolt]] are more dangerous ways to cure petrifying, and will clear petrified when attacking a hostile target. Unfortunately, being completely petrified leaves you unable to act; at that point, your only recourse is to hope you survive until the status wears off.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Other than the Petrify spell, [[Clouds#Calcifying dust|calcifying dust]] (such as from the [[Petrifying Cloud]] spell) and [[chaos]] effects may cause the Petrifying effect.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Petrify is essentially a [[Hexes]] spell that is not in the Hexes school. After a few turns, a Petrified monster becomes unable to do anything, loses all EV, and is vulnerable to high-tier [[stab]]s. It has a number of uses:&lt;br /&gt;
&lt;br /&gt;
*It can &amp;#039;frontload&amp;#039; a battle. If Petrify works, a monster is basically dead, given it is alone and you are good enough at stabbing. If a few Petrify attempts don&amp;#039;t work, you can escape the fight (e.g. by retreating upstairs before the monster gets into melee) and try again. In other words, Petrify lets you &amp;quot;win&amp;quot; against a dangerous monster before losing any HP.&lt;br /&gt;
*It can make it easier to escape. Pursuers can be frozen while you run to a safe place to heal - for example, you can petrify a monster to clog up a hallway. Petrify lasts longer than a spell like [[Confusing Touch]].&lt;br /&gt;
*It can be strong against tough foes with low [[willpower]], such as [[hornet]]s and [[two-headed ogre]]s.&lt;br /&gt;
&lt;br /&gt;
Note that being petrified reduces all damage by 50%, so [[Stone Arrow]]-ing a petrified target is significantly less effective. In order to get the full use of Petrify, invest into stabbing ([[Short Blades]] and [[Stealth]]), since the bonus from high-tier stabs is so high.&lt;br /&gt;
&lt;br /&gt;
===Tips &amp;amp; Tricks===&lt;br /&gt;
Petrified targets are vulnerable to [[Lee&amp;#039;s Rapid Deconstruction]] and [[Shatter]]. &lt;br /&gt;
*Against monsters, casting LRD on a wall (without Petrify) is usually better for damage than using Petrify + LRD on a monster. But, if there are no convenient walls, then you can use Petrify to create an LRD target. &lt;br /&gt;
*Watch out for [[Jorgrun]], who has both Petrify and LRD.&lt;br /&gt;
Casting this spell multiple times on the same target will speed the petrification process up. Two successful applications will turn most targets to stone immediately.&lt;br /&gt;
*Followers of [[Dithmenos]] can petrify a target in just one turn if their shadow successfully repeats the spell.  &lt;br /&gt;
When escaping a mob, it can be useful to petrify a nearby, low-level target in a hallway/bottleneck to block the progress of the rest of the mob.&lt;br /&gt;
&lt;br /&gt;
==Monster Version==&lt;br /&gt;
A few monsters also have access to Petrify, which works in the same way as the player version (except the changes to duration, as listed above).&lt;br /&gt;
&lt;br /&gt;
{{monsters with spell}}&lt;br /&gt;
&lt;br /&gt;
Additionally, some monsters have other abilities that can result in petrification:&lt;br /&gt;
&lt;br /&gt;
*{{monsterlink|Catoblepas}} ([[Petrifying Cloud]])&lt;br /&gt;
*Any creature with a [[chaos]]-branded attack or weapon&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.31]], Petrify did not affect targets adjacent to the caster, but it had a full-[[LOS]] range. It was also a level 4 Earth/[[Transmutations]] spell.&lt;br /&gt;
*Prior to [[0.28]], creatures in the process of petrifying could not use [[SH]], and petrifying monsters couldn&amp;#039;t use ranged attacks (but could use spells or melee normally). Also, being Petrified did not interrupt taking stairs; you&amp;#039;d be petrified, then the climbing action would complete.&lt;br /&gt;
*Prior to [[0.12]], petrifying monsters that flew using wings ([[harpy|harpies]], [[hippogriff]]s, etc.) would ground them. Petrifying such enemies over deep water or lava would kill them instantly.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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