<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Paralyse</id>
	<title>Paralyse - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Paralyse"/>
	<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Paralyse&amp;action=history"/>
	<updated>2026-08-04T20:44:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Paralyse&amp;diff=4340&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Paralyse&amp;diff=4340&amp;oldid=prev"/>
		<updated>2026-06-16T09:25:24Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{flavour|Prevents a creature from taking any action for a short time.}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Paralyse&amp;#039;&amp;#039;&amp;#039; is a monster-only spell which attempts to induce [[paralysis]] for 2-5 turns, rendering you unable to act for the duration. Your [[SH]] is set to 0, and [[EV]] set to near 0. After being paralysed, the player gets a brief period of immunity to paralysis (1-3 turns).&lt;br /&gt;
&lt;br /&gt;
[[Formicid]]s are completely immune to paralysis. For other species, the spell can be resisted by [[willpower]]. &lt;br /&gt;
&lt;br /&gt;
Note that the [[Paralysis Gaze|paralytic gaze]] of [[floating eye]]s does not work the same way as this spell; their gaze does not require line of fire and does not check willpower.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{monsters with spell}}&lt;br /&gt;
&lt;br /&gt;
Players (and other monsters) can replicate the spell with a [[wand of paralysis]]. Your power (before stepdown) is &amp;lt;code&amp;gt;15 + 3.5 * [[Evocations]]&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Spellpower===&lt;br /&gt;
Like most Hexes, monsters cast Paralyse with &amp;lt;code&amp;gt;4 * [[HD]]&amp;lt;/code&amp;gt; [[spellpower]]. After applying a [[Willpower#Enchantment power|stepdown function]], it is compared to your willpower. If your willpower is 99 points greater than power, you are immune to that monster&amp;#039;s paralyse. If your will is equal the power, there&amp;#039;s a 50% chance of resisting.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Paralysis has the potential to be &amp;#039;&amp;#039;extremely&amp;#039;&amp;#039; dangerous; it should be treated as [[instant death]]. Many monsters can kill you - just on their own - with 5 turns of action. For example, [[orc sorcerer]]s can deal 3d17 damage per turn, or up to 270 damage over 5 turns. With a group of monsters, the chance of survival decreases exponentially.&lt;br /&gt;
&lt;br /&gt;
Paralyse works like any regular Hexes spell. The following tricks can be used against it:&lt;br /&gt;
*It requires a line of fire to hex you. Hiding behind other monsters works. Any means of obstructing [[line of sight]] also prevents the spell from being cast.&lt;br /&gt;
*Monsters can&amp;#039;t cast spells while [[silence]]d. While expending a [[scroll of silence]] for every paralysing monster is prohibitively expensive, it can work in a pinch. A [[phial of floods]] can [[waterlog]] monsters (except [[dread lich]]es and demons) to the same effect.&lt;br /&gt;
*[[Willpower]] - though it takes high willpower to reach 0% success. Your [[XL]] and [[species]] matters - don&amp;#039;t think you&amp;#039;re safe because you have &amp;quot;Will+++&amp;quot;. See below table for details.&lt;br /&gt;
**In [[Tartarus]], where dread liches and [[Ereshkigal]] reside, having enough willpower is outright impossible. Tartarus halves willpower.&lt;br /&gt;
*Having other [[allies]] around. Allies can still fight while you&amp;#039;re paralysed. Plus, monsters will often target allies over you. Of course, this isn&amp;#039;t an infallible means of protection.&lt;br /&gt;
{{Paralysis Spell Table}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.29]], paralysis lasted for 2-7 turns.&lt;br /&gt;
*Prior to their removal in [[0.18]], you could wear an [[amulet of stasis]] to block paralysis.&lt;br /&gt;
*Prior to [[0.4]], Paralyse was available to players as a level 4 [[Enchantments]] spell. It was removed in favor of [[Petrify]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster spells]]&lt;br /&gt;
[[Category:Obsolete spells]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>