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	<title>Pandemonium lord - Revision history</title>
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	<updated>2026-08-04T00:42:35Z</updated>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{monster&lt;br /&gt;
|name=pandemonium lord&lt;br /&gt;
|glyph={{Brown|&amp;amp;}}&lt;br /&gt;
|tile=[[File:Pandemonium_lord.png]]&lt;br /&gt;
|flags={{Fighter flag}}&amp;lt;br&amp;gt;{{Spellcaster flag}}&amp;lt;br&amp;gt;{{Speaks flag}}&amp;lt;br&amp;gt;{{Evil flag}}&amp;lt;br&amp;gt;{{See invisible flag}}&lt;br /&gt;
|resistances={{Poison resistance}}, {{Miasma resistance}}, {{Torment resistance}},&amp;lt;br&amp;gt;{{Negative energy resistance}}, Random&lt;br /&gt;
|vulnerabilities={{Holy vulnerability}}, Random&lt;br /&gt;
|max_chunks=0&lt;br /&gt;
|meat={{No corpse}}&lt;br /&gt;
|xp=7100&lt;br /&gt;
|holiness={{Demonic}}&lt;br /&gt;
|magic_resistance=100&lt;br /&gt;
|hp_range=115-342&lt;br /&gt;
|avg_hp=121-239&lt;br /&gt;
|armour_class=16&lt;br /&gt;
|evasion=15&lt;br /&gt;
|habitat=land&lt;br /&gt;
|speed=10 - 18&lt;br /&gt;
|size={{Large}}&lt;br /&gt;
|item_use={{Open doors}}&lt;br /&gt;
|attack1= 20-60 ({{Hit type}}: Randomly branded)&lt;br /&gt;
|attack2=&lt;br /&gt;
|attack3=&lt;br /&gt;
|attack4=&lt;br /&gt;
|hit_dice=18&lt;br /&gt;
|base_hp=&lt;br /&gt;
|extra_hp=&lt;br /&gt;
|fixed_hp=0&lt;br /&gt;
|intelligence={{Human intelligence}}&lt;br /&gt;
|genus=pandemonium demon&lt;br /&gt;
|species=pandemonium demon&lt;br /&gt;
}}&lt;br /&gt;
{{Flavour|A formidable demon lord inhabiting the endless halls of Pandemonium. Each one is different, with its own set of strengths and weaknesses.}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pandemonium lords&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;pan lords&amp;#039;&amp;#039;&amp;#039;) are powerful, semi-random [[demon]]s who rule over [[Pandemonium]]. All pan lords have a few things in common: see invisible and demonic resistances. They are otherwise unpredictable, with variable speed, defenses, [[spell]] sets, etc.&lt;br /&gt;
&lt;br /&gt;
In Pandemonium, there is usually one pan lord per floor, who may be wandering on the floor or placed in a [[vault]]. These vaults can have a 11.1% or 100% chance - depending on the vault - to have the demonic rune. Pan lords also spawn on the [[orb run]], where multiple lords can be on the same floor. In addition, chaos-themed [[Ziggurat]] floors can have many, many pan lords.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
Pan lords are semi-randomly generated, but their potential properties, while complex, can be enumerated:&amp;lt;ref&amp;gt;{{source ref|0.31.0|ghost.cc|298}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Base properties===&lt;br /&gt;
*HP: &amp;lt;code&amp;gt;100 + 3d50&amp;lt;/code&amp;gt; (103-250)&lt;br /&gt;
**Non-casters get 50% more HP.&lt;br /&gt;
*Total defense (AC + EV): 10-49&lt;br /&gt;
**AC: 1-45&lt;br /&gt;
**EV: 1-45&lt;br /&gt;
***Pan lord AC/EV tend to be weighted towards one or the other.&lt;br /&gt;
***Non-casters get +5 AC and +5 EV.&lt;br /&gt;
*HD: &amp;lt;code&amp;gt;10 + 2d10&amp;lt;/code&amp;gt; (12-30)&lt;br /&gt;
**Non-casters get +5 HD.&lt;br /&gt;
*Speed:&lt;br /&gt;
**Non-casters: &amp;lt;code&amp;gt;11 + 2d4&amp;lt;/code&amp;gt; (13-19)&lt;br /&gt;
**Casters: 33% chance of being speed 10, otherwise &amp;lt;code&amp;gt;8 + 2d5&amp;lt;/code&amp;gt; (10-18)&lt;br /&gt;
*Melee damage: one attack, with a maximum damage of &amp;lt;code&amp;gt;20 + 2d20&amp;lt;/code&amp;gt; (22-60).&lt;br /&gt;
**Non-casters get +10 damage.&lt;br /&gt;
*Melee attack flavor: 33% chance of having an attack flavor. Non-casters will always get a melee brand. The table below shows the chance of a given brand being picked:&amp;lt;ref&amp;gt;{{source ref|0.32.0|ghost.cc|226}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=1|[[Attack flavour]]s || Chance&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Antimagic_flavour|Antimagic]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Chaos_flavour|Chaos]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Distort_flavour|Distortion]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Trample_flavour|Trample]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Corrode_flavour|Corrode]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Drag_flavour|Drag]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Drain_speed_flavour|Drain speed]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Electricity_flavour|Electrocution]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Ensnare_flavour|Ensnare]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Fire_flavour|Flaming]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Cold_flavour|Freezing]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Pain_flavour|Pain]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Vampiric_flavour|Vampirism]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Weakness_flavour|Weakness]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Drain_experience_flavour|Draining]] || 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Drown_flavour|Drown]] || 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Poison_flavour|Venom]] || 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Drain_intelligence_flavour|Drain Intelligence]] || 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Drain_strength_flavour|Drain Strength]] || 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Drain_dexterity_flavour|Drain Dexterity]] || 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Foul_flame_flavour|Foul Flame]] || 0.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Resistances and Intrinsics===&lt;br /&gt;
*Flight: 2/3 chance.&lt;br /&gt;
*Fire and cold resistance:&lt;br /&gt;
**10% chance of being vulnerable (rF- / rC-)&lt;br /&gt;
**30% chance of having no resistance&lt;br /&gt;
**30% chance of having one level of the resistance (rF+ / rC+)&lt;br /&gt;
**20% chance of having two levels of the resistance (rF++ / rC++)&lt;br /&gt;
**10% chance of being immune (rF+++ / rC+++)&lt;br /&gt;
*Electricity resistance: 60% chance of having a single level of electricity resistance and 10% chance of being immune to electricity.&lt;br /&gt;
*Always have the standard demonic resistances (poison, negative energy, torment) and [[see invisible]].&lt;br /&gt;
&lt;br /&gt;
===Spellcasting===&lt;br /&gt;
Pan lords have a 75% chance of being spellcasters. Non-casters gain some bonuses to defenses, melee and speed, as seen above. Pan lords who are spellcasters are given spells from fixed lists.&lt;br /&gt;
&lt;br /&gt;
*Slot 1. 90% chance to get a conjuration spell: [[Call Down Damnation]], [[Lehudib&amp;#039;s Crystal Spear]], [[Corrosive Bolt]], [[Quicksilver Bolt]], [[Orb of Destruction]], [[Bolt of Devastation]], [[Mindburst]], [[Bolt of Fire]], [[Bolt of Cold]], [[Iron Shot]], [[Poison Arrow]], [[Bolt of Draining]], or [[Lightning Bolt]].&lt;br /&gt;
*Slot 2. 90% chance to get a summoning spell &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; an AOE conjuration spell (even chance of each):&lt;br /&gt;
**Summoning spells:&lt;br /&gt;
***[[Haunt]], [[Malign Gateway]], [[Summon Dragon]], [[Summon Horrible Things]], [[Summon Eyeballs]], or [[Summon Vermin]].&lt;br /&gt;
***OR [[Summon Demon]] or [[Summon Greater Demon]].&lt;br /&gt;
***Summoners without Summon (Greater) Demon spell have a 50% chance to get [[Blink Allies Encircling]].&lt;br /&gt;
**AOE conjuration spells: [[Symbol of Torment]], [[Fire Storm]], [[Glaciate]], [[Chain Lightning]], [[Freezing Cloud]], [[Poisonous Cloud]], [[Metal Splinters]], [[Energy Bolt]], [[Orb of Electrocution|Orb of Electricity]], or [[Conjure Ball Lightning]].&lt;br /&gt;
*Slot 3. 50% chance to get a self-enchantment spell: [[Haste]], [[Silence]], [[Invisibility]], [[Blink]], or [[Blink Range]].&lt;br /&gt;
*Slot 4. 50% chance to get a spell from the misc spell list: [[Dispel Undead Range]], [[Paralyse]], [[Sleep]], [[Mass Confusion]], [[Drain Magic]], [[Petrify]], [[Polymorph]], [[Force Lance]], [[Slow]], [[Sentinel&amp;#039;s Mark]], or [[Dimension Anchor]].&lt;br /&gt;
&lt;br /&gt;
Non-casters have a 33% chance to get one &amp;quot;spell&amp;quot; from the following list: [[Blinkbolt]], [[Blink Close]], or [[Harpoon Shot]].&lt;br /&gt;
&lt;br /&gt;
Obviously, this produces widely varied spell lists.  In theory, it could range from a demon possessing only [[Blink]] to a monstrosity with [[Fire Storm]], [[Lehudib&amp;#039;s Crystal Spear]], [[Haste]], and [[Paralyse]].&lt;br /&gt;
&lt;br /&gt;
==Cloud rings==&lt;br /&gt;
&lt;br /&gt;
Non-casters and casters with AOE conjuration spells have a 1/7 chance to have a ring of [[clouds]]:&lt;br /&gt;
&lt;br /&gt;
*thunder clouds, 22%&lt;br /&gt;
*flame clouds, 22%&lt;br /&gt;
*freezing clouds, 22%&lt;br /&gt;
*clouds of negative energy, 11%&lt;br /&gt;
*clouds of seething chaos, ~6%&lt;br /&gt;
*acidic clouds, ~6%&lt;br /&gt;
*miasma clouds, ~6%&lt;br /&gt;
*mutagenic clouds, ~6%.&lt;br /&gt;
&lt;br /&gt;
==Uniques==&lt;br /&gt;
There are four [[unique]], fixed Pan lords: &lt;br /&gt;
*{{monsterlink|Cerebov}}, guarding the fiery rune of Zot.&lt;br /&gt;
*{{monsterlink|Gloorx Vloq}}, guarding the dark rune of Zot.&lt;br /&gt;
*{{monsterlink|Lom Lobon}}, guarding the magical rune of Zot.&lt;br /&gt;
*{{monsterlink|Mnoleg}}, guarding the glowing rune of Zot.&lt;br /&gt;
&lt;br /&gt;
Only Cerebov has loot. The game will alert you when you enter the realm of one of these lords; you can check the milestones by pressing &amp;#039;&amp;#039;&amp;#039;?:&amp;#039;&amp;#039;&amp;#039; keys to see which lord&amp;#039;s realm you have entered. &lt;br /&gt;
&lt;br /&gt;
Be careful: if you leave the level before getting the rune (except through [[banishment]]), you will not be able to get the rune that game, and thus cannot do an all-rune ascension. &lt;br /&gt;
&lt;br /&gt;
Should you pick up the rune on a unique Pan lord&amp;#039;s level &amp;#039;&amp;#039;without&amp;#039;&amp;#039; killing them, they will randomly spawn on all subsequent Pan levels and the [[orb run]] until you do kill them.&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Checking out a pan lord&amp;#039;s stats is highly recommended. You might be up against a brutal [[crystal spear]] + [[Fire Storm]] caster, a very fast [[Silence|Silencing]] pan lord with [[torment]], or a wimp with nothing but [[Drain Magic]].&lt;br /&gt;
*Killing them quickly is entirely appropriate, especially when facing multiple lords at once. &lt;br /&gt;
*Having a spread of resistances helps. [[Fire]]/[[cold]]/[[electricity]] resistance is good against the level 9 spells, [[torment]] resistance is good for all of Pandemonium, and [[willpower]] is essential against their hexes. More unusually, be prepared to wipe out a group of eye-type monsters from [[Summon Eyeballs]] - [[floating eye]]s can paralyse in 2 turns, which can be instant death.&lt;br /&gt;
*Pandemonium lords are not immune to [[throwing net]]s. While a fast panlord may break through quickly, throwing a net is not a bad idea during the [[orb run]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.26]], Pan lords got new spells and attack types. Also, some Pan lords have a ring of dangerous [[clouds]] around them.&lt;br /&gt;
*Prior to [[0.23]], Pan lords&amp;#039; spell sets and attack brands were not revealed. Also, followers of [[Elyvilon]] could pacify them.&lt;br /&gt;
*Prior to [[0.21]], Pan lords could cast [[Shatter]].&lt;br /&gt;
*Prior to [[0.18]], Pan lords had more spells on average, but some of those spells were weaker (e.g. [[Throw Icicle]] or [[Throw Flame]]). Also, non-caster Pan lords didn&amp;#039;t have offense and defense bonuses.&lt;br /&gt;
*Prior to [[0.14]], Pan lords could not get [[Quicksilver Bolt]] instead of IMB in their second slot, and could not get [[Orb of Electrocution|Orb of Electricity]] in their first slot. Also, the proportion of non-casters was 1/3 instead of 1/4, and not all Pan lords could see invisible.&lt;br /&gt;
*Prior to [[0.9]], demonic runes would continue to spawn even if you already had one, allowing for truly ridiculous high scores.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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