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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Mulch</id>
	<title>Mulch - Revision history</title>
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	<updated>2026-08-03T22:31:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Mulch&amp;diff=1068&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Mulch&amp;diff=1068&amp;oldid=prev"/>
		<updated>2026-06-16T09:09:47Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mulch&amp;#039;&amp;#039;&amp;#039; is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used.&lt;br /&gt;
*[[Stone]]s: 100%&lt;br /&gt;
*Poisoned [[dart]]s: 8.33%&lt;br /&gt;
*[[Dart]]s (any other [[brand]]): 16.67%&lt;br /&gt;
*[[Javelin]]s, [[Boomerang]]s: 5%&lt;br /&gt;
*[[Large rock]]s: 4%&lt;br /&gt;
*[[Throwing net]]s: Special. Nets corrode when creatures struggle out of them. The more a creature struggles, the less likely it is to recover the net, until it is destroyed.&lt;br /&gt;
&lt;br /&gt;
When boomerangs, javelins, or large rocks mulch, they deal an extra +33% damage.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.30]], there was no bonus damage on mulch.&lt;br /&gt;
*Prior to [[0.29]], [[ranged weapon]]s had their own ammo: [[sling bullet]]s, [[arrow]]s, and [[bolt]]s mulched 12.5% of the time. [[Stone]]s also mulched only 12.5% of the time.&lt;br /&gt;
*Prior to [[0.24]], [[Exploding]] ammo existed, which always mulched.&lt;br /&gt;
*Prior to [[0.16]], steel ammo had a decreased mulch rate. Large rock mulch rate was increased in this version.&lt;br /&gt;
*Prior to [[0.11]], enchantment bonuses were available on ammo, decreasing mulch rates.&lt;br /&gt;
*Prior to [[0.5]], enchantment bonus did not increase a unit of ammo&amp;#039;s odds of survival.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game_mechanics]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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