<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Mr._K%27s_Kobold_Berserker%28s%29</id>
	<title>Mr. K&#039;s Kobold Berserker(s) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Mr._K%27s_Kobold_Berserker%28s%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Mr._K%27s_Kobold_Berserker(s)&amp;action=history"/>
	<updated>2026-08-06T09:17:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Mr._K%27s_Kobold_Berserker(s)&amp;diff=3213&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Mr._K%27s_Kobold_Berserker(s)&amp;diff=3213&amp;oldid=prev"/>
		<updated>2026-06-16T09:21:43Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{diary}}&lt;br /&gt;
&lt;br /&gt;
I like melee characters but could never get into Crusaders, so it&amp;#039;s been Fighters, Priests, and Berserkers mostly for me. Kobold Berserker is probably my favorite combo. This is the diary of one or more of them!&lt;br /&gt;
&lt;br /&gt;
==KoBe #1==&lt;br /&gt;
&lt;br /&gt;
===D1-D5===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D1:&amp;#039;&amp;#039;&amp;#039; Amazing! I find an amulet and a glowing sabre in the room I start in. I wield the sabre and turn all my skills off so I can get Short Blades ASAP. Neither the sabre nor the amulet is cursed; it doesn&amp;#039;t mean they&amp;#039;re not bad (especially the amulet, which could be inaccuracy) but I&amp;#039;ll take my chances. I have a couple of close calls but survive without resorting to berserk.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D2:&amp;#039;&amp;#039;&amp;#039; I read some scrolls as I enter the level. A stack of three does nothing. Probably remove curse. A stack of two prompts for a target, so I select the amulet... and I identify an amulet of warding! One of the weaknesses of Berserkers is hordes of summoned monsters, so this will take care of &amp;#039;&amp;#039;that&amp;#039;&amp;#039; problem nicely, and the rN+ isn&amp;#039;t bad either. As I turn the corner, though, I come face to face with Jessica. When I berserk to take her down, she continuously blinks around until my berserk runs out. Egads! I kill her with 2 HP remaining, score a ton of piety with Trog, and grab her embroidered robe... which turns out to be a +2 robe of positive energy. rN++ by D2? I&amp;#039;ll take it! I spot Ijyb a little later and decide to let him be for the moment. I finally identify my sabre as a +1, +2 sabre, which all things considered isn&amp;#039;t too shabby, though I really need to find one with a brand. When I return to Ijyb, after clearing the whole level, I pull him to a cleared area, but he starts zapping me with a wand of confusion! I wait for him to exhaust the wand&amp;#039;s charges, then chug a blue potion in a stack of four. Succcess! It&amp;#039;s healing. I berserk and take him down rather easily.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D3:&amp;#039;&amp;#039;&amp;#039; I get my second piety start with Trog, and the ability to use Trog&amp;#039;s Hand, as I enter D3. The level is fairly uneventful; I found two rings already, and find two more on this level. The first two turned out to be wizardry (ugh) and see invisible.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D4:&amp;#039;&amp;#039;&amp;#039; At the staircase, I start reading scrolls, hoping to get detect curse and see if I can try my newfound rings safely. I first get curse armour, then recharging, blinking, curse jewellery, teleportation (I retreat to D3 so I&amp;#039;m safe when it kicks in)... and finally detect curse! And whaddyaknow, one of those two rings was cursed. The other one doesn&amp;#039;t identify, sadly. Oh well. Level exploring time! Striking a rat from a blind spot nets me the Stabbing skill, which I turn off for the moment; I&amp;#039;ll turn it back once Short Blades is high enough. Oh, a bloodstained hand axe? Yoink. Axes aren&amp;#039;t a Kobold&amp;#039;s forte, but you never know. Hmmm, I am missing a staircase up, though... Let&amp;#039;s go back to D3. Yep, sure enough, the third staircase puts me in a second, separate section of D4 that has a couple of scrolls, a potion, a rat and an ooze.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D5:&amp;#039;&amp;#039;&amp;#039; I have six scrolls of identify, so let&amp;#039;s find out about that axe those rings... The cursed +10, +5 hand axe &amp;quot;Tuemuep&amp;quot; {freeze, rElec MR}. Uhm, hell yes? The ring I&amp;#039;m wearing (aside from see invisible) turns out to be fire, though, so I read a scroll I tried before when I had no cursed items on, and sure enough, it turns out to be remove curse. Durr, I forgot to put on that other cursed ring beforehand, though. Not a terrifying loss anyway. I set to work chopping monsters, including a hound, who falls after three axe hits. I don&amp;#039;t even have the Axes skill yet! Fortunately my meager Maces &amp;amp; Flails skill will help crosstrain it for a few levels. Yikes, centaur, let&amp;#039;s go another way since it hasn&amp;#039;t seen me yet... Piety is at three stars by now, so I&amp;#039;ve got a reliable anti-poison mechanic (Trog&amp;#039;s Hand) even if I don&amp;#039;t have rPois yet. I one-shot a very unlucky imp and giggle in glee. Antique armour shop! With warped boots for 130g? Hell yes! The cursed +0 pair of boots of the New World {rElec Str +3 Acc +4 Dam +3}. Mother of an early game! Bring on the ziggurats! I clear the rest of the level no problems.&lt;br /&gt;
&lt;br /&gt;
===D6-D9===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D6:&amp;#039;&amp;#039;&amp;#039; I pick up a lead wand, turn around, and zap it at the wall. Lightning! Not bad. This axe is making monsters a joke -- jellies, worms, and other baddies all fall without any trouble. I find a cursed +0 dwarven helmet. Why are all the items I find cursed already? Before long I&amp;#039;ve killed my first ogre, another centaur, and found two more rings &amp;#039;&amp;#039;and&amp;#039;&amp;#039; the entrances to the Temple and the Orcish Mines! Since I&amp;#039;ve got decent strength I&amp;#039;ll hold out until the Lair to create a stash. Onwards!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D7:&amp;#039;&amp;#039;&amp;#039; Ugh, a wide-open level. Have to be careful not to get swarmed by monsters. I retreat when I spot an ogre and an iguana, and head off into a new direction, hopefully one with fewer tough enemies. Gah, an ice beast... the one monster my axe won&amp;#039;t be able to freeze to death. A &amp;#039;&amp;#039;second&amp;#039;&amp;#039; ice beast? I&amp;#039;ve lost one potion but come out relatively unscathed. Which might not last very long: to continue exploring, I now have to fight either Sigmund or the ogre/iguana combo from before. Let&amp;#039;s go see what D8 has in store for me...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D8:&amp;#039;&amp;#039;&amp;#039; As it turns out, not a whole lot besides monsters. I slaughter my first band of orcs (with priest), a yellow wasp, and a third centaur. I did accumulate some more jewellery from previous levels so let&amp;#039;s play the identify game! A small copper ring is a ring of hunger -- which means that other cursed ring I picked up earlier was probably teleportation. Ooooh, a ring of poison resistance! Now we&amp;#039;re in business! Lair and Hive, here I come! Assuming D9 doesn&amp;#039;t kill me.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D9:&amp;#039;&amp;#039;&amp;#039; Damn good thing about that ring. I&amp;#039;m ambushed by a pack of killer bees as soon as I set foot into D9! That, &amp;#039;&amp;#039;and&amp;#039;&amp;#039; yet another ice beast. I retreat upstairs to fight the bees... and somehow, they kill me. Uhhh? I guess when you get hit for 10 damage a pop... Oh well. Should have berserked.&lt;br /&gt;
&lt;br /&gt;
==KoBe #2==&lt;br /&gt;
&lt;br /&gt;
Okay, so a little less hubris this time around. I guess there is such a thing as a game going &amp;#039;&amp;#039;too&amp;#039;&amp;#039; well. In hindsight, letting only one killer bee come up with me, then judging the difficulty of fighting that lone one, would have been a better idea. Here&amp;#039;s to hoping I&amp;#039;m swamped in artefacts and good jewellery again!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D1:&amp;#039;&amp;#039;&amp;#039; Fairly uneventful. I pick up a glowing dwarven dagger that seems to be letting me one-shot many monsters, so it&amp;#039;s gotta be decently enchanted. I find very few scrolls and potions; I carry on. At least I&amp;#039;ve already got two piety stars.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D2:&amp;#039;&amp;#039;&amp;#039; The first section of D2 I enter is small and features a cockroach as only decoration. I backtrack and try a second staircase. Funnily enough, I stumble upon an altar of Trog, which has a glowing dagger on top of it! But it&amp;#039;s only a dagger of returning. Meh. But it&amp;#039;s +0, +4! The glowing dwarven dagger, meanwhile, is +1, +3. Guess I&amp;#039;ll show respect to Trog and use his gift for the moment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D3:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;ve picked up a few more scrolls, so time scroll roulette! Scroll of fog, random uselessness, identify (that one ring I picked up is see invisible... again), enchant armour (+1 animal skin!), and finally recharging (though I had no wand to recharge). A decent crop. Still no detect curse or remove curse, though, but that means they&amp;#039;ll be easy to pick out. I tiptoe away from a sleeping Terence; my dagger and Short Blades skill are nowhere near good enough to take him on, perhaps even with berserk. I also find Crazy Yiuf&amp;#039;s abode, tucked away behind a wall of mushrooms, but it&amp;#039;s the same Terence: not yet. Guh, but speaking of him, I accidentally wake him up when passing nearby... I am standing on stairs up, so I could run, but what the hell, let&amp;#039;s try berserk. Trog protect me! Ooookay, I guess I &amp;#039;&amp;#039;could&amp;#039;&amp;#039; take him. If by &amp;quot;take him&amp;quot;, you mean &amp;quot;kill in three turns&amp;quot;. Bah screw it, let&amp;#039;s go kill the ol&amp;#039; crazy gnoll too while we&amp;#039;re at it. Three turns again! Must not let hubris take over...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D4:&amp;#039;&amp;#039;&amp;#039; I find a small, cross-shaped vault almost as soon as I set foot in D4. Must remember to check it out later. I take out a large pack of humanoid monsters (kobolds, hobgoblins, orcs), but the noise of our scuffle brings out a ghost of mine, an average Mountain Dwarf Fighter. Ruh roh! And I&amp;#039;m at half health. I dart down a side corridor to escape its undead gaze to heal, but it follows me anyway. If I had a wand of fire I&amp;#039;d nuke it, but for now, I&amp;#039;ll leave and dive to the next level.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D5:&amp;#039;&amp;#039;&amp;#039; A worker ant grants me experience level 6. Eep, ogre! Stealthily get away... I do better against quokkas and their ilk. I&amp;#039;ll come back for the ogre when I go back to that player ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;D6:&amp;#039;&amp;#039;&amp;#039; The Temple is on this level. Along with a bunch of imps. I keep fighting those guys... thank Trog for that dagger with the bonus damage. When I manage to stab monsters with it, they pretty much implode. I&amp;#039;m able to corner and slay a giant frog without too much trouble for a nice chunk of XP. Yiiiikes, a room full of big kobolds? Tippity-toe away... Nope, accidentally spotted &amp;#039;&amp;#039;again&amp;#039;&amp;#039;. Damnit. Stabbing time! Aaaaaaaaand... somehow, I get sandwiched by not one but &amp;#039;&amp;#039;two&amp;#039;&amp;#039; groups of big kobolds. Sigh.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>