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	<title>Monk - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{flavour|Monks have a head start with the divine. They start with only a simple weapon of their choice, a potion of divine ambrosia, a robe, and an orb of light to guide them. However, when they worship a god for the first time, their spiritual training gives them a piety boost.}}&lt;br /&gt;
&lt;br /&gt;
==Preferred Species==&lt;br /&gt;
[[Mountain Dwarf]], [[Merfolk]], [[Gargoyle]], [[Troll]], [[Demonspawn]] and [[Armataur]] are the recommended races if you pick a Monk Background.&lt;br /&gt;
&lt;br /&gt;
==Racial Restrictions==&lt;br /&gt;
[[Demigod]]s cannot be Monks, as they refuse to worship a god.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
Some [[species]] may receive different items based on their unique restrictions.&lt;br /&gt;
*+0 [[weapon of choice]] ([[hand axe]], [[spear]], [[short sword]], [[falchion]], [[mace]], or [[unarmed]])&lt;br /&gt;
*+0 [[robe]]&lt;br /&gt;
*[[orb]] of [[light]]&lt;br /&gt;
*[[Potion of ambrosia]]&lt;br /&gt;
&lt;br /&gt;
==Starting Skills and Stats==&lt;br /&gt;
These are adjusted by your species&amp;#039; [[aptitude]]s.&lt;br /&gt;
*[[Fighting]]: 3&lt;br /&gt;
*Chosen Weapon&amp;#039;s Skill: 3&lt;br /&gt;
*[[Dodging]]: 3&lt;br /&gt;
&lt;br /&gt;
Choosing Monk adds 3 to your starting [[Strength]], 2 to your starting [[Intelligence]] and 7 to your starting [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Monks do not start with a god, but automatically gain ** [[piety]] when they first convert to a god.&amp;lt;ref&amp;gt;{{source ref|0.32.0|religion.cc|3472}}&amp;lt;/ref&amp;gt; The following gods have special properties with monks:&lt;br /&gt;
*[[Ashenzari]]: Monks are provided the first set of curses much sooner.&lt;br /&gt;
*[[Gozag]]: Monks skip the entry fee.&amp;lt;ref&amp;gt;{{source ref|0.32.0|religion.cc|3294}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Ru]]: Monks are immediately given a set of sacrifice options to make upon conversion.&lt;br /&gt;
*[[Uskayaw]]: No effect.&lt;br /&gt;
*[[Xom]]: No effect.&lt;br /&gt;
&lt;br /&gt;
The Monk bonus &amp;#039;&amp;#039;does&amp;#039;&amp;#039; stack with that of a [[faded altar]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The main appeal of this background is the piety boost you gain upon choosing a god, especially when worshiping a god who offers bonuses at 1* or 2* of piety, such as [[Okawaru]] or [[Nemelex]]. On the other hand, surviving until you find a suitable god to worship can be more challenging than with better-equipped backgrounds like [[Fighter]] or [[Gladiator]].&lt;br /&gt;
&lt;br /&gt;
The orb of light will reveal [[invisible]] enemies nearby and increase your [[to-hit]] (i.e. accuracy). However, it also lowers your [[stealth]] and prevents you from going invisible. Note that the orb doesn&amp;#039;t increase enemies&amp;#039; accuracy against you, though.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.30]], Monks did not start with an [[orb]] of [[light]], but started with 2 [[Stealth]] skill.&lt;br /&gt;
*In [[0.29]], Monks received a [[potion of ambrosia]]; most other backgrounds also gained an extra consumable.&lt;br /&gt;
*Prior to [[0.19]], monks could not choose a starting weapon - instead they always started with unarmed combat.&lt;br /&gt;
*Prior to [[0.10]], there was no piety bonus gained upon choosing a god.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{backgrounds}}&lt;br /&gt;
[[Category:Backgrounds]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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