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	<title>Metabolic Englaciation - Revision history</title>
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	<updated>2026-08-03T15:40:50Z</updated>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Metabolic Englaciation&amp;#039;&amp;#039;&amp;#039; is a level 5 [[Hexes]]/[[Ice Magic|Ice]] spell that [[slow]]s down monsters in the caster&amp;#039;s [[line of sight]].&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
Applies the [[slow]]ed status effect for creatures in the caster&amp;#039;s line of sight. The duration of this effect is dependent on [[spell power]] and inversely proportional to monster [[HD]]; it does not check [[willpower]]. Duration is doubled for [[cold-blooded]] targets. [[Cold resistance|Cold resistant]] and [[stationary]] monsters are unaffected by this spell. Using this spell on an already slowed creature will increase its duration.&lt;br /&gt;
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The slow effect will last for &amp;lt;code&amp;gt;3d(pow + 1)/6 - HD/2 - 0.5&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.33.0|spl-monench.cc|54}}&amp;lt;/ref&amp;gt; If this results in ≤ 0 turns, then the spell is resisted, otherwise it has a minimum of &amp;lt;code&amp;gt;1 + 1d4&amp;lt;/code&amp;gt; turns. Cold-blooded creatures have their duration doubled &amp;#039;&amp;#039;after&amp;#039;&amp;#039; the turns &amp;gt; 0 check, meaning they aren&amp;#039;t more likely to be slowed.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
While this spell may not be as impressive as other Hexes, Metabolic Englaciation can still be valuable as a crowd-control spell. Even if you can&amp;#039;t slow down the most dangerous monsters, you can disable whole packs of some enemies, such as [[vault guard]]s and [[list of draconians|draconians]]. Unlike [[Cause Fear]], Metabolic Englaciation checks HD instead of willpower.&lt;br /&gt;
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High spellpower is vital for this spell&amp;#039;s function; power increases the chance to slow, as well as the duration of the slow.&lt;br /&gt;
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==History==&lt;br /&gt;
*Prior to [[0.28]], Metabolic Englaciation didn&amp;#039;t have a minimum duration.&lt;br /&gt;
*Prior to [[0.27]], Metabolic Englaciation lasted for &amp;lt;code&amp;gt;3d(pow + 1) / 6 - 1d(HD) - 1&amp;lt;/code&amp;gt; turns.&lt;br /&gt;
*Prior to [[0.14]], Metabolic Englaciation was a level 6 Hexes/Ice spell, and had no effect on already slowed creatures.&lt;br /&gt;
*Prior to [[0.10]], Metabolic Englaciation functioned as a mass [[Ensorcelled Hibernation]].&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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