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	<title>Malign Gateway - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Malign Gateway&amp;#039;&amp;#039;&amp;#039; is a level 7 [[Summonings|Summoning]]/[[Translocations|Translocation]] spell which summons a portal through which an [[eldritch tentacle]] emerges.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
Opens up a gateway. After &amp;lt;code&amp;gt;1d2&amp;lt;/code&amp;gt; turns, an [[eldritch tentacle]] emerges.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1186}}&amp;lt;/ref&amp;gt; The gateway spawns in a random location in [[LOS]] that&amp;#039;s 1. on floor or shallow water and 2. not adjacent to any walls. The tentacle can extend up to 4 tiles from the gateway.&lt;br /&gt;
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Higher [[spell power]] makes the tentacle remain friendly longer. The tentacle stays friendly for &amp;lt;code&amp;gt;(1d&amp;lt;power&amp;gt; + 5d(&amp;lt;power&amp;gt; + 1)) / 6 - 1d4&amp;lt;/code&amp;gt; turns,&amp;lt;ref&amp;gt;{{source ref|0.30.0|timed-effects.cc|900}}&amp;lt;/ref&amp;gt; or until the gateway is closed and tentacle severed. There is a small chance that a tentacle will grow enraged (hostile to the player) after a portion of its duration has been expired.&lt;br /&gt;
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The portal itself closes after a while, severing the tentacle. A severed tentacle is neutral, and may harm adjacent creatures (including the player) while it thrashes and eventually dies.&lt;br /&gt;
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There can only be one such portal open at a time. This means that if you cast the spell, enemies who know the spell will be unable to cast it until yours closes (and vice versa). Similarly, if there&amp;#039;s a portal opened by a [[Zot trap]], you are unable to cast this spell.&lt;br /&gt;
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Eldritch tentacles are not [[summon]]s. They cannot be [[abjuration|abjured]] or affected by [[Yara&amp;#039;s Violent Unravelling]], and will not disappear if you leave the floor. Like summons, tentacles can only attack enemies while they are inside your [[line of sight]].&lt;br /&gt;
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==Strategy==&lt;br /&gt;
Eldritch tentacles are durable, powerful, fast, and capable of hitting the average monster for up to 70 HP of [[chaos|chaotic]] damage per attack, inflicting all manner of extra effects. Enemies may be [[haste]]d or [[berserk]]ed, but the tentacle will often manage, anyway.&lt;br /&gt;
&lt;br /&gt;
Tentacles come with just about every resistance in the book. This makes Malign Gateway a way to take out [[orbs of fire]]; an OOF can&amp;#039;t do anything to a tentacle.&lt;br /&gt;
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===Tips &amp;amp; Tricks===&lt;br /&gt;
*Although extremely powerful, the tentacle is not summoned instantaneously. Up to 2 turns will pass before the tentacle emerges from the portal, so plan accordingly.&lt;br /&gt;
*The portal can open in any suitable location in your [[line of sight]]. Try casting the spell in such places where the portal can only appear between you and your enemies.&lt;br /&gt;
*The spell requires an open area to cast. An attempt to cast in a narrow corridor will fail, but it won&amp;#039;t waste a turn.&lt;br /&gt;
*It is recommended to not actively remain close to the end of the tentacle as this spell’s duration ticks, as an enraged tentacle is extremely dangerous, inflicting multiple high damage chaos-branded attacks every turn.&lt;br /&gt;
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==History==&lt;br /&gt;
*In [[0.31]], the effects of the [[chaos]] brand were changed, thus changing the effectiveness of the eldritch tentacle.&lt;br /&gt;
*Prior to [[0.30]], casting Malign Gateway wasn&amp;#039;t very loud (casting [[noise]] of 6).&lt;br /&gt;
*Prior to [[0.28]], you could enter into the [[portal]] of an empty Malign Gateway to [[blink]] and take minor damage.&lt;br /&gt;
*Prior to [[0.25]], the tentacle could attack outside of the player&amp;#039;s [[line of sight]]. Also, it arrived later after the gateway was opened: it required 2-4 turns instead of 1-2 turns.&lt;br /&gt;
*Prior to [[0.17]], casting this spell had a 20% chance of causing 1d3 points of temporary [[Intelligence]] damage.&lt;br /&gt;
*Malign Gateway was added in [[0.8]].&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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