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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Magnavolt</id>
	<title>Magnavolt - Revision history</title>
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	<updated>2026-08-02T04:55:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Magnavolt&amp;diff=2201&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:12:57Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{spell info}}{{AttackSpell&lt;br /&gt;
|name=Magnavolt&lt;br /&gt;
|formula = 4d(9 + power/10)&lt;br /&gt;
|maxdmg = 4d29 [[electricity]]&lt;br /&gt;
|maxsp = 200&lt;br /&gt;
|range = LOS&lt;br /&gt;
|target = Smite&lt;br /&gt;
|tohit = 11+Power/20&lt;br /&gt;
|special = 1 bolt per magnetised target&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Magnavolt&amp;#039;&amp;#039;&amp;#039; is a level 7 [[Air Magic|Air]]/[[Earth]] smite-targeted spell that coats a target with a thin layer of magnetised metal and then fires a bolt of electricity at every visible enemy that is magnetised in this way.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Irresistibly inflicts the magnetised status on a smite-targeted creature for a short time, which reduces the target&amp;#039;s [[EV]] to 0 and reveals [[invisible]] enemies. If a magnetised enemy dies, it leaves behind a stationary [[cloud]] of magnetised fragments for a brief while.&lt;br /&gt;
&lt;br /&gt;
After inflicting the status, it fires a bolt at each statused enemy &amp;#039;&amp;#039;and&amp;#039;&amp;#039; each cloud of magnetised fragments. This means that the first time you cast this spell will fire 1 bolt, but repeatedly casting it on different targets will fire 2, 3, 4, and so forth. If you are standing on a cloud, you won&amp;#039;t fire a bolt at yourself.&lt;br /&gt;
&lt;br /&gt;
The bolts follow the same trajectory as any regular projectile, and stops once it hits the magnetised target. It&amp;#039;s treated as if you aimed manually at the intended target&amp;#039;s tile, so there will always be one (and only one) possible path per target. You can view possible paths by targeting this spell.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
This spell combos well with:&lt;br /&gt;
*Sources of MP regen or extra MP, such as [[Sif Muna]] and [[Vehumet]], who can grant more consecutive casts of the spell.&lt;br /&gt;
*Low accuracy spells, like [[Plasma Beam]] and [[Bombard]].&lt;br /&gt;
&lt;br /&gt;
Beware that magnetised enemies can still move as normal, potentially changing the trajectory of each bolt. Killing an enemy affected by Magnavolt leaves a &amp;#039;&amp;#039;stationary&amp;#039;&amp;#039; cloud of fragments, which helps make the spell more predictable.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Added in [[0.32]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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