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	<title>Long Blades - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
The [[Long Blades]] skill that governs your proficiency with [[long sword]]s and other such blades. These weapons deal moderate-to-high damage, depending on whether you wish to wield one- or two-handed swords. It [[crosstrain]]s with the [[Short Blades]] skill.&lt;br /&gt;
&lt;br /&gt;
Long Blades use [[dexterity]] instead of [[strength]] for their attacks.&lt;br /&gt;
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{{skill aptitudes}}&lt;br /&gt;
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==List of Long Blades==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name || Dam || Hit || Delay || Min delay || Hands || Size || Cuts Hydras?&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]] || 8 || +2 || 13 || 6 (14 skill) || One || Any || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Long sword]] || 10 || +1 || 14 || 7 (14 skill) || One || Any || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]] || 12 || 0 || 14 || 7 (14 skill) || One || Any || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon blade]] || 13 || -1 || 13 || 6 (14 skill) || One || Any || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Eudemon blade]] || 14 || -2 || 12 || 6 (12 skill) || One || Any || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Double sword]] || 15 || -1 || 15 || 7 (16 skill) || One || Medium+ for 1H || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Great sword]] || 17 || -3 || 17 || 7 (20 skill) || Two || Medium+ || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Triple sword]] || 19 || -4 || 18 || 7 (22 skill) || Two || Medium+ || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Since Long Blades scale with dexterity, they are relatively better on [[Dodging]]-focused characters. DEX increases the evasion you gain from Dodging skill, which lends well to lighter armour.&lt;br /&gt;
&lt;br /&gt;
However, this is not an especially forcing reason to use Long Blades. A heavy armour character can use Long Blades just fine, while lightly armoured characters don&amp;#039;t &amp;#039;&amp;#039;have&amp;#039;&amp;#039; to use one. Early on, if you find a great [[randart]] blade, don&amp;#039;t hesitate to train Long Blades - &amp;quot;DEX character&amp;quot; or not.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.29]], long blades now scale with [[dexterity]], instead of [[strength]].&lt;br /&gt;
*In [[0.28]], long blades lost the ability to [[riposte]]. Base damage was returned to pre-[[0.19]] levels.&lt;br /&gt;
*In [[0.19]], long blades gained the ability to [[riposte]] (counter-attack enemies that missed), with damage slightly decreased to compensate.&lt;br /&gt;
*In [[0.16]], [[bastard sword]]s and [[claymore]]s were renamed back to double and triple swords. [[Blessed weapon]]s were removed.&lt;br /&gt;
*In [[0.14]], double and triple swords were renamed to bastard swords and claymores, respectively.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Melee_weapon#Long Blades|List of long blades]]&lt;br /&gt;
* [[Species#Melee_.26_Ranged_Combat|Table of species aptitudes]]&lt;br /&gt;
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{{Skills}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Long blades|*]]&lt;br /&gt;
[[Category:Weapon skills]]&lt;/div&gt;</summary>
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