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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Light</id>
	<title>Light - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Light"/>
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	<updated>2026-08-03T10:49:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Light&amp;diff=478&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:08:10Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
:&amp;#039;&amp;#039;This page is about the equipment ego. For the wand, see [[wand of light]].&amp;#039;&amp;#039;&lt;br /&gt;
{{flavour|It surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer&amp;#039;s stealth.}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Light&amp;#039;&amp;#039;&amp;#039; is an [[ego]] found on [[helmet]]s and [[orb]]s. It emits a 3-tile [[halo]], which makes enemies easier to hit,&amp;lt;ref&amp;gt;When attacking a creature inside a halo, the attack&amp;#039;s [[to-hit]] is increased by &amp;lt;code&amp;gt;1 + 1d8&amp;lt;/code&amp;gt;.&amp;lt;/ref&amp;gt; reveals all [[invisible]] creatures, and decreases the user&amp;#039;s stealth. Multiple halo sources do not stack.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
*Light is normally found on helmets.&lt;br /&gt;
*[[Monk]]s start with an [[orb]] of light, and orbs of light can very rarely be found in [[vault]]s.&lt;br /&gt;
*[[Eos]] does not have the light ego itself, but also emits a halo.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
*Light can act as a form of [[see invisible]], but remember that the halo will also impact &amp;#039;&amp;#039;your&amp;#039;&amp;#039; invisibility.&lt;br /&gt;
*The halo&amp;#039;s to-hit boost not only helps you, but your [[allies]] ([[summon]]s, [[derived undead]], etc.) too. As monsters don&amp;#039;t have the greatest accuracy, using light can really help your allies&amp;#039; damage output.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.34]], light could not be found on helmets, but was a standard [[orb]] ego.&lt;br /&gt;
*The light ego, along with orbs themselves, was introduced in [[0.28]].&lt;br /&gt;
&lt;br /&gt;
{{orb}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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