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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Large_abomination</id>
	<title>Large abomination - Revision history</title>
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	<updated>2026-08-03T09:01:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Large_abomination&amp;diff=3172&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:21:38Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Large abominations&amp;#039;&amp;#039;&amp;#039; are enormous piles of roughly connected humanoid body parts, and much more dangerous than their [[small abomination|smaller]] counterparts. They spawn with haste, might, or regeneration as a permanent buff. No matter their buff, they always deal significant damage in melee. They are often found in [[the Abyss]] and occasionally in parts of [[Pandemonium]].&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Their [[willpower]] is moderately high: don&amp;#039;t expect [[Hexes]] or hex [[wand]]s to do much unless they are at high power.&lt;br /&gt;
*They are vulnerable to [[Dispel Undead]].&lt;br /&gt;
&lt;br /&gt;
==Alternate Tiles==&lt;br /&gt;
Being haphazard collections of random body parts, large abominations can take many forms:&lt;br /&gt;
&lt;br /&gt;
[[Image:Abomination large.png]]  [[Image:Abomination large1.png]] [[Image:Abomination large2.png]] [[Image:Abomination large3.png]] [[Image:Abomination large4.png]] [[Image:Abomination large5.png]] [[Image:Abomination large6.png]] [[Image:Abomination large7.png]] [[Image:Abomination large8.png]] [[Image:Large abomination.png]]&lt;br /&gt;
&lt;br /&gt;
In console, they can be any manner of colors. Neither the alternate tiles nor colors indicate anything about their stats.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.32]], large abominations had randomized attributes instead of spawning with a permanent buff. Also, they did not regenerate.&lt;br /&gt;
*Prior to [[0.31]], large abominations had randomized speed (6-12).&lt;br /&gt;
*Prior to [[0.27]], large abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create large abominations.&lt;br /&gt;
*Prior to [[0.16]], players could also cast Twisted Resurrection.&lt;br /&gt;
*Prior to [[0.14]], abominations could regenerate naturally.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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