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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Item_generation</id>
	<title>Item generation - Revision history</title>
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	<updated>2026-08-03T15:11:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Item_generation&amp;diff=3021&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:21:21Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version022}}&lt;br /&gt;
&lt;br /&gt;
==Base Type==&lt;br /&gt;
===Number of Items per Level===&lt;br /&gt;
Levels in [[Hell]], [[Slime Pits]], and the [[Ecumenical Temple]] are generated without any items on the floor. Other levels contain between 6 and 36 items lying on the floor, chosen as described below; after level 5, there&amp;#039;s a very small chance (about 0.2%) to get a very rich level instead, which contains 11-100 items.&lt;br /&gt;
&lt;br /&gt;
Some levels (fixed bottom branch, random mini-vaults...) may contain additional &amp;quot;fixed&amp;quot; items, defined in the vault layout.&lt;br /&gt;
&lt;br /&gt;
===Type of Items Generated===&lt;br /&gt;
&lt;br /&gt;
Items in the [[Orcish Mines]] are always piles of gold; other items are randomly generated with the following weights:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Item type&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Probability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Weapon&lt;br /&gt;
| 11%&lt;br /&gt;
|-&lt;br /&gt;
| Ammunition&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Armour&lt;br /&gt;
| 11%&lt;br /&gt;
|-&lt;br /&gt;
| Wand&lt;br /&gt;
| 3.6%&lt;br /&gt;
|-&lt;br /&gt;
| Food&lt;br /&gt;
| 7.1%&lt;br /&gt;
|-&lt;br /&gt;
| Scroll&lt;br /&gt;
| 16%&lt;br /&gt;
|-&lt;br /&gt;
| Jewellery&lt;br /&gt;
| 2.6%&lt;br /&gt;
|-&lt;br /&gt;
| Potion&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| Book&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| Magical staff&lt;br /&gt;
| 0.51%&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| 22%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Miscellaneous evocable items may replace the generation of any item at item levels greater than 7.&lt;br /&gt;
&lt;br /&gt;
If the item level is below 7 and the generator rolled a staff, a book or a wand, it may randomly change the item type to a potion or a scroll instead. Misc items ([[Evocable items#elementalevokers|elemental evoker]], [[Evocable items#summoningitems|summoning item]] or [[crystal ball]]) are only generated at item level 8 and after with a probability of 0.4% + 0.02% per item level.&lt;br /&gt;
&lt;br /&gt;
Potions are generated with the following frequencies:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Item type&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Probability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| Curing&lt;br /&gt;
| 18.37%&lt;br /&gt;
|-&lt;br /&gt;
| Heal Wounds&lt;br /&gt;
| 10.05%&lt;br /&gt;
|-&lt;br /&gt;
| Lignification, Flight, Haste&lt;br /&gt;
| 6.99%&lt;br /&gt;
|-&lt;br /&gt;
| Might, Degeneration, Agility&lt;br /&gt;
| 6.32%&lt;br /&gt;
|-&lt;br /&gt;
| Brilliance&lt;br /&gt;
| 6.32%&lt;br /&gt;
|-&lt;br /&gt;
| Mutation&lt;br /&gt;
| 5.07%&lt;br /&gt;
|-&lt;br /&gt;
| Invisibility, Resistance, Magic, Berserk Rage, Cancellation, Ambrosia&lt;br /&gt;
| 3.35%&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
| 0.002%&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crawl]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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