<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Intrinsic</id>
	<title>Intrinsic - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Intrinsic"/>
	<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Intrinsic&amp;action=history"/>
	<updated>2026-08-03T16:57:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Intrinsic&amp;diff=1345&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Intrinsic&amp;diff=1345&amp;oldid=prev"/>
		<updated>2026-06-16T09:10:48Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version028}}&lt;br /&gt;
&lt;br /&gt;
Your character can gain various &amp;#039;&amp;#039;&amp;#039;intrinsics&amp;#039;&amp;#039;&amp;#039;, or special properties. They are shown when you press %:&lt;br /&gt;
&lt;br /&gt;
* [[Resistance]]s to [[fire resistance|fire]], [[cold resistance|cold]], [[poison resistance|poison]], [[electricity resistance|electricity]], [[corrosion resistance|corrosion]] and [[negative energy resistance|negative energy]]. These are all obtained from [[ring]]s (except rElec) and particular [[dragon scales]], and can all be found on artefact armour, weapons and jewellery. All except rN are given from a [[potion of resistance]].&lt;br /&gt;
&lt;br /&gt;
* [[Willpower]] stops you from being affected by enemy Hexes, and can be found on rings and armour as well as artefacts and [[quicksilver dragon scales]]. All races gain some amount of innate will, ranging from 3 will per XL for most races to 7 will per XL for [[spriggan]]s - enough to make them virtually immune to all hexes (&amp;quot;hostile enchantments&amp;quot;) by XL 27 without any external equipment.&lt;br /&gt;
&lt;br /&gt;
* [[Spirit shield]] means that external damage sources will subtract proportionally from both your [[MP]] and your [[HP]]. Once MP has been exhausted, you will suffer damage as normal. It is obtained from an [[amulet of guardian spirit]], amulet [[randart]]s, and a few [[unrandart]]s.&lt;br /&gt;
&lt;br /&gt;
* [[See invisible]] means that you can see [[invisible]] monsters.  It is obtained from several mutations: [[Good_mutations#Acute Vision|Acute Vision]], [[Antennae|Antennae 3]], or [[Jiyva]]&amp;#039;s [[Jiyva_mutations#Eyeballs|Eyeballs 3]]; being a worshiper of [[Ashenzari]], from some [[randart]]s, or by wearing a [[ring of see invisible]] or a headgear of see invisible. [[Naga]]s, [[spriggan]]s, [[vampire]]s, [[felid]]s, and [[palentonga]]s start with this intrinsic.&lt;br /&gt;
&lt;br /&gt;
* [[Clarity]] means that you cannot be unwillingly [[confusion|confused]], [[mesmerise]]d or [[berserk]]ed.  It is obtained as a [[Good_mutations#Clarity|mutation]], being a worshiper of [[Ashenzari]], or through a couple of specific [[unrandarts]]. &lt;br /&gt;
&lt;br /&gt;
* Some [[mutations]] and [[artefact]] properties give other bad intrinsics: notably [[teleportitis]] or *Tele, -Tele (also intrinsic to [[formicid]]s through [[stasis]]), [[berserk (mutation)|berserkitis]] or *Rage, and -Cast, which randomly teleport the player next to monsters from time to time, stop the player from translocating at all, give the player a chance to go [[berserk]] on every attack, and stop the player from casting spells, respectively.&lt;br /&gt;
&lt;br /&gt;
* HP regeneration rate can be affected by higher max [[HP]] and the regeneration intrinsic, found as a mutation and a property found on [[amulet]]s and [[artefacts]]. MP regeneration rate is similarly affected by higher max [[MP]], but also from the [[amulet of magic regeneration]] and artefact amulets.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Over time, the available intrinsics have varied dramatically:&lt;br /&gt;
&lt;br /&gt;
*[[Rot]] (and resistance to it) were removed in [[0.26]]. Prior to 0.26, willpower was known as magic resistance.&lt;br /&gt;
*Prior to [[0.19]], a [[ring of sustain attributes]] existed, granting the [[sustain attributes]] intrinsic.&lt;br /&gt;
*Prior to [[0.18]], rCorr was available through an amulet instead of a ring, and amulets of [[resist mutation]], [[stasis]], [[clarity]] and [[warding]], which made these intrinsics not readily available (or in the case of warding completely unavailable). &lt;br /&gt;
*Prior to [[0.17]], [[controlled teleport]] was an intrinsic which determined the location of an otherwise random [[teleport]].&lt;br /&gt;
*Prior to [[0.15]], [[saprovore]] and [[conservation]] intrinsics existed.&lt;br /&gt;
*Prior to [[0.12]], [[controlled flight]] and [[levitation]] existed, intrinsics which were simplified into regular [[flight]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;br /&gt;
[[Category:Intrinsic]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>