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	<title>Infestation - Revision history</title>
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	<updated>2026-08-05T08:36:32Z</updated>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Infestation&amp;#039;&amp;#039;&amp;#039; is a level 8 [[Necromancy]] spell that applies the &amp;#039;&amp;#039;&amp;#039;Infested&amp;#039;&amp;#039;&amp;#039; status to monsters in a 5x5 area. A friendly [[death scarab]] erupts out of each victim that dies. &lt;br /&gt;
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Infestation can be obtained as part of [[Kikubaaqudgha]]&amp;#039;s 6* piety gift.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
Applies the Infested status to monsters within a [[smite-targeted]] 5x5 area. You can infest monsters from outside [[line of sight]]. Any infested monster which dies will turn into a [[death scarab]]. Monster [[holiness]] does not matter; [[undead]], [[demonic]], and [[non-living]] monsters can all be infested. Only monsters worth [[XP]], or monsters created by [[Kikubaaqudgha]]&amp;#039;s Unearth Wretches ability, can be infested.&lt;br /&gt;
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Scarabs&amp;#039; strength and duration does not scale with spellpower. Scarabs aren&amp;#039;t [[derived undead]], so it does not scale with the host&amp;#039;s strength, either. Scarabs last for around 81 turns.&amp;lt;ref&amp;gt;{{source ref|0.31.0|fineff.cc|697}}&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; A [[summon#summon duration|summon duration]] of 5 is about 81 turns.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Infestation does not stack with [[Animate Dead]] (Infestation takes priority), but it does work alongside [[Death Channel]]. Infestation takes priority over [[Gozag]]&amp;#039;s gold touch and [[Yredelemnul]]&amp;#039;s reaping (scarabs replace gold / zombies, respectively).&lt;br /&gt;
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==Strategy==&lt;br /&gt;
[[Death scarab]]s are great allies; they are very fast, [[slow]] down enemies, are undead, and deal great damage. They also last for a fairly long time, helping you kill new monsters you Infest. Infestation has the advantage of working on undead, demonic, and non-living monsters.&lt;br /&gt;
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Infest the weaker monsters in a crowd and kill them quickly in order to spawn a bunch of scarabs. Use spells like [[Borgnjor&amp;#039;s Vile Clutch]], [[Haunt]], and [[Anguish]] (when combined with other, existing [[undead]]) to start the horde.&lt;br /&gt;
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===Tips &amp;amp; Tricks===&lt;br /&gt;
*[[Kiku]]&amp;#039;s Unearth Wretches places necromantic fodder in a 5x5 area, which corresponds perfectly to Infestation&amp;#039;s radius. You can use Unearth Wretches twice, then Infestation on top of the player character. This is bound to create a large swarm, capable of tackling the game&amp;#039;s most dangerous encounters.&lt;br /&gt;
*Death scarabs cannot [[see invisible]] - a notable weakness considering the prevalence of [[Invisibility]]-casting [[lich]]es in the late game.&lt;br /&gt;
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==History==&lt;br /&gt;
*Prior to [[0.29]], scarabs worked alongside all other undead-creating spells.&lt;br /&gt;
*Prior to [[0.26]], scarabs had a [[duration class]] of 6 (~171 turns).&lt;br /&gt;
*This spell was added in [[0.19]].&lt;br /&gt;
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==References==&lt;br /&gt;
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		<author><name>Maintenance script</name></author>
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