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	<title>Ignite Poison - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Ignite Poison&amp;#039;&amp;#039;&amp;#039; is a level 4 [[Fire Magic|Fire]]/[[Alchemy]] spell which causes all nearby [[poisoned]] creatures and poisonous [[cloud]]s to burst into flames.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
All poisoned monsters in line of sight take [[fire]] damage and lose their poisoned status.&amp;lt;ref&amp;gt;{{source ref|0.31.0|spl-damage.cc|2138}}&amp;lt;/ref&amp;gt; All poisonous clouds and noxious fumes (i.e. mephitic clouds) in the caster&amp;#039;s [[line of sight]] are replaced with flame clouds. Tiles affected by [[Eringya&amp;#039;s Noxious Bog]] are not reverted and have a chance to create short-lived flame clouds. &lt;br /&gt;
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Higher [[spell power]] increases the duration of the flame clouds and the damage taken by poisoned creatures.&lt;br /&gt;
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*Poisoned creatures take direct damage according to how many [[Poison#Monster Formula|poison stacks]] they have, dealing approximately 200%-300% of the potential poison damage immediately, depending on spell power.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-damage.cc|2095}}&amp;lt;br&amp;gt;Specifically, Ignite Poison deals &amp;lt;code&amp;gt;(Stacks * 2)&amp;lt;/code&amp;gt;d&amp;lt;code&amp;gt;(12 + 6*pow/100)&amp;lt;/code&amp;gt; damage. At maximum poison (4 stacks; &amp;quot;extremely poisoned&amp;quot;), this ranges from 8d12 to 8d18. Like poison damage, this spell ignores [[AC]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Duration of the flame clouds from poison and noxious clouds is &amp;lt;code&amp;gt;3 + (1d(20 + &amp;lt;power&amp;gt;) - 1) / 10&amp;lt;/code&amp;gt; turns&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-damage.cc|2051}}&amp;lt;/ref&amp;gt;—that is, from 3-5 turns to 3-15 turns.&lt;br /&gt;
**Duration of the flame clouds from Noxious Bog is instead &amp;lt;code&amp;gt;1 + 1d(1 + &amp;lt;power&amp;gt;/30)&amp;lt;/code&amp;gt; turns (2-5 turns).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-damage.cc|2013}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Note that the spell can&amp;#039;t affect monsters with fire immunity, e.g., [[lava snake]]s or [[salamander]]s. Casting the spell won&amp;#039;t damage them, and they will retain their poison. It will still affect clouds under these monsters, however.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
Ignite Poison deals heavy, unavoidable fire damage to every poisoned creature in sight.&lt;br /&gt;
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*With [[Poisonous Vapours]], it becomes a high damage, never missing attack which is more MP efficient than similar Conjurations.&lt;br /&gt;
*With [[Olgreb&amp;#039;s Toxic Radiance]], it&amp;#039;s strong against whole groups, able to attack the whole screen.&lt;br /&gt;
*With [[Mephitic Cloud]] and [[Alistair&amp;#039;s Walking Alembic]], it will create flame clouds, which can damage those immune to poison.&lt;br /&gt;
*Particularly great with [[Eringya&amp;#039;s Noxious Bog]], which inflicts high amounts of poison, even against those with poison resistance.&lt;br /&gt;
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The biggest downside is that Ignite Poison relies on poison, making it worse against enemies with poison resistance. It is also somewhat poor with turn economy. Otherwise, Ignite Poison is a very strong spell, usable even in the late game.&lt;br /&gt;
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===Tips &amp;amp; Tricks===&lt;br /&gt;
*It doesn&amp;#039;t matter where the poison clouds come from, they&amp;#039;ll be turned into fire. You can turn a [[swamp drake]]&amp;#039;s or [[swamp dragon]]&amp;#039;s breath against it. You can ignite clouds from a [[scroll of poison]] - just make sure you have no immediate plans to move anywhere. Can also convert clouds from a low-power [[condenser vane]].&lt;br /&gt;
*Ignite Poison doesn&amp;#039;t count as a fiery beam; it doesn&amp;#039;t create [[steam]] clouds on water, and it won&amp;#039;t get rid of [[freezing vapour]]s.&lt;br /&gt;
*[[Vehumet]] considers this spell destructive; [[Alchemist]]s looking for this spell should consider worshipping this god.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.31]], Ignite Poison was a level 3 Fire / Poison / Transmutation spell.&lt;br /&gt;
*[[Venom Mage]]s started with this spell in [[0.25]] and [[0.26]].&lt;br /&gt;
*Prior to [[0.18]], Salamander mystics had [[Localized Ignite Poison]] in their spellset.&lt;br /&gt;
*Prior to [[0.17]], Ignite Poison was a level 5 Fire / Transmutation spell, but it also affected monsters with [[venom]]-branded attacks, poisonous [[chunk|flesh]], and [[potions of poison]].&lt;br /&gt;
*Prior to [[0.8]], Ignite Poison used to be an amazingly painful way to eliminate poison from one&amp;#039;s own system.&lt;br /&gt;
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==References==&lt;br /&gt;
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		<author><name>Maintenance script</name></author>
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