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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Hit_points</id>
	<title>Hit points - Revision history</title>
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	<updated>2026-08-02T06:53:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Hit_points&amp;diff=1514&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:10:56Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
A character&amp;#039;s &amp;#039;&amp;#039;&amp;#039;hit points&amp;#039;&amp;#039;&amp;#039; (or &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;) reflect their current healthiness and durability, and are displayed in an X/Y format; the X shows your current hit points, while the Y shows your maximum. [[Monster]]s and a wide variety of other effects will all reduce your current HP, but this [[Regeneration rate|recovers over time]] unless you are [[sick]].&lt;br /&gt;
&lt;br /&gt;
==Damage==&lt;br /&gt;
If at any time your character&amp;#039;s current HP reaches 0 or lower, you [[death|die]] and your game is over. You can avoid this by resting between battles, quaffing [[potions of heal wounds]] or [[potion of curing|curing]], or using any of the more exotic [[healing]] methods available.&lt;br /&gt;
&lt;br /&gt;
Be very careful if you ever see the message, &amp;quot;Ouch! That really hurt!&amp;quot; pop up - it occurs after you&amp;#039;ve lost over 50% of your max HP in a single attack.&lt;br /&gt;
&lt;br /&gt;
==Regeneration==&lt;br /&gt;
&amp;#039;&amp;#039;Main Article: [[Regeneration rate]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Characters which are not [[sick]] or under [[Inhibited Regeneration]] will naturally recover health over time.&lt;br /&gt;
&lt;br /&gt;
==HP modifiers==&lt;br /&gt;
From [[Dungeon Crawl]] [[Stone Soup]] in-game documentation:&lt;br /&gt;
{{#invoke:Apt|skill_table|Hit Points}}&lt;br /&gt;
&lt;br /&gt;
Each point is equal to 10% maximum HP.&lt;br /&gt;
&lt;br /&gt;
==Modifying Max HP==&lt;br /&gt;
===Forms===&lt;br /&gt;
The following forms will change your maximum HP:&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:0; padding:0;&amp;quot;&lt;br /&gt;
! Spell || Modifier&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpent Form]] || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Statue Form]] || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Form]] || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree Form]] || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If are in a [[talisman]] form and do not have the minimum Shapeshifting skill, you get an HP penalty. The penalty is &amp;lt;code&amp;gt;1 - (Skill_min - Skill_current)/10&amp;lt;/code&amp;gt; (min. x0.1).&lt;br /&gt;
&lt;br /&gt;
===Statuses===&lt;br /&gt;
&lt;br /&gt;
*[[Berserk]] will multiply your current and maximum HP by 1.5. [[Hat of the Bear Spirit|Bearserk]] multiplies it by 2.&lt;br /&gt;
*[[Drain]] will reduce max HP proportionally to its strength.&lt;br /&gt;
*[[Elyvilon]]&amp;#039;s Divine Vigor increases your max HP temporarily by your Invocations.&lt;br /&gt;
&lt;br /&gt;
===Mutations===&lt;br /&gt;
&lt;br /&gt;
*Gaining the [[Robust]] [[mutation]] increases your max HP by 10% per rank, while [[Frail]] decreases it.&lt;br /&gt;
*Gaining the [[Rugged Brown Scales]] mutation increases your max HP by 3/5/7% (determined by rank).&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
*The [[Rings of the Octopus King]] give you +2 HP.&lt;br /&gt;
&lt;br /&gt;
===Permanent===&lt;br /&gt;
Your permanent max HP only changes under rare circumstance:&lt;br /&gt;
*Leveling up:&lt;br /&gt;
**Gaining an [[experience]] level.&lt;br /&gt;
**Improving your [[Fighting]] skill will increase max HP.&lt;br /&gt;
*Casting [[Borgnjor&amp;#039;s Revivification]] permanently reduces your max HP by a small amount, determined by spell power.&lt;br /&gt;
*Running out of time on the [[Zot clock]] permanently reduces your max HP by 16.6% of the current value.&lt;br /&gt;
&lt;br /&gt;
The formula is:&lt;br /&gt;
  Max HP = (Racial Mod.) * (Mutations Mod.) * (Forms Mod.)&lt;br /&gt;
         * (8 + 11*XL/2 + Fighting*XL/14 + (1+Fighting*3)/2)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.29]], the Zot clock would only apply drain instead of permanent HP reduction. Prior to this, the Zot clock instantly killed you upon running out.&lt;br /&gt;
*Prior to [[0.26]], [[rot]] existed, lowering maximum HP temporarily, like [[Drain]] does now. However, it could be cured with a [[potion of heal wounds]] or [[potion of curing]].&lt;br /&gt;
*Prior to [[0.14]], backgrounds had a small effect in the calculation of the player&amp;#039;s hit points.&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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