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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Hill_Dwarf</id>
	<title>Hill Dwarf - Revision history</title>
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	<updated>2026-08-05T01:39:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Hill_Dwarf&amp;diff=4043&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:24:24Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Obsolete}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hill dwarves&amp;#039;&amp;#039;&amp;#039; are extremely robust but poor at using magic. They are excellent at melee combat, especially with [[axes]] or [[Maces &amp;amp; Flails|bludgeoning weapons]], and are good at using [[armour]] and [[shields]], but are poor at missile combat or at using [[polearms]] (which are usually too big for them to wield comfortably). The only forms of magic which they can use with even a minimal degree of aptitude are [[Earth Magic|earth]], [[Fire Magic|fire]], and [[conjuration]]s. They advance in levels at a similar rate to [[Elf|common elves]].&lt;br /&gt;
&lt;br /&gt;
==Available Classes==&lt;br /&gt;
Hill dwarves can be [[Fighter]]s, [[Priest]]s, [[Thief|Thieves]], [[Gladiator]]s, [[Berserker]]s, [[Hunter]]s, [[Conjurer]]s, [[Enchanter]]s, [[Fire Elementalist]]s, [[Earth Elementalist]]s and [[Healer]]s.&lt;br /&gt;
&lt;br /&gt;
==Level Bonuses==&lt;br /&gt;
*+1 [[HP]] every 2 out of 3 levels.&lt;br /&gt;
*-1 [[MP]] every 2 levels.&lt;br /&gt;
*+1 [[strength]] every 4th level.&lt;br /&gt;
&lt;br /&gt;
{{Old_Apts&lt;br /&gt;
|arm=70&lt;br /&gt;
|ddg=120&lt;br /&gt;
|sth=150&lt;br /&gt;
|stb=140&lt;br /&gt;
|shd=70&lt;br /&gt;
|t&amp;amp;d=100&lt;br /&gt;
|inv=100&lt;br /&gt;
|evo=60&lt;br /&gt;
|fgt=70&lt;br /&gt;
|sbl=80&lt;br /&gt;
|lbl=80&lt;br /&gt;
|axs=60&lt;br /&gt;
|m&amp;amp;f=70&lt;br /&gt;
|pla=110&lt;br /&gt;
|stv=130&lt;br /&gt;
|u_c=100&lt;br /&gt;
|thr=120&lt;br /&gt;
|slg=130&lt;br /&gt;
|bws=150&lt;br /&gt;
|crb=120&lt;br /&gt;
|drt=120&lt;br /&gt;
|spc=160&lt;br /&gt;
|coj=120&lt;br /&gt;
|enc=150&lt;br /&gt;
|sum=150&lt;br /&gt;
|nec=160&lt;br /&gt;
|trl=150&lt;br /&gt;
|trm=120&lt;br /&gt;
|div=130&lt;br /&gt;
|fir=70&lt;br /&gt;
|ice=130&lt;br /&gt;
|air=150&lt;br /&gt;
|ear=70&lt;br /&gt;
|poi=130&lt;br /&gt;
|exp=120&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Hill dwarves were removed in [[0.3]], due to their similarity to [[mountain dwarves]]. Their aptitudes were nearly identical, never more than ±20 in the old aptitude system (equivalent to ±1 aptitude today). MD were slightly better at magic, and HD slightly better at melee. When HD were removed, some of MD&amp;#039;s aptitudes (notably Axes and M&amp;amp;F) were changed to compensate.&lt;br /&gt;
:One notable difference between the species was that, back when &amp;quot;non-recommended&amp;quot; race/class combos were actually forbidden, HD could be [[berserker]]s while MD could not.&lt;br /&gt;
&lt;br /&gt;
[[Category:Obsolete species]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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