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	<title>Harlequin&#039;s trap - Revision history</title>
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	<updated>2026-08-04T21:04:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Harlequin%27s_trap&amp;diff=878&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
{{flavour|A magical trap left behind by the ineffable, spectacular revues of chaos. When you or a hostile monster steps on it, up to three of the strongest monsters in sight will have their attacks temporarily interwoven with a touch of chaos. Your allies will avoid stepping on it.}}&lt;br /&gt;
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[[File:Harlequin trap.png]] A &amp;#039;&amp;#039;&amp;#039;harlequin&amp;#039;s trap&amp;#039;&amp;#039;&amp;#039; is a [[trap]] that buffs 2-3 of the [[HD|strongest]] monsters in the trap&amp;#039;s [[line of sight]] by adding the [[chaos]] brand to their melee attacks for 20-28 turns. The trap cannot affect [[list of holy monsters|holy monsters]].&lt;br /&gt;
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This trap rarely spawns naturally in the [[Depths]], [[Zot]] (particularly [[Zot:5]]), and [[Pandemonium]].&lt;br /&gt;
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==Strategy==&lt;br /&gt;
Chaos can inflict deadly effects like [[slow]], [[berserk]], and 1 turn [[paralysis]], so be careful. It only affects melee attacks, so it isn&amp;#039;t too dangerous if it affects enemies that don&amp;#039;t rely on melee, and you can keep your distance to avoid it.&lt;br /&gt;
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==History==&lt;br /&gt;
*Prior to [[0.34]], the chaos-laced status would overwrite the default attack brands a monster had, and would only affect the first attack. Additionally, it did not function on [[derived undead]].&lt;br /&gt;
*This trap was added in [[0.33]].&lt;br /&gt;
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[[Category:Traps]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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