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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Gyre_and_Gimble</id>
	<title>Gyre and Gimble - Revision history</title>
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	<updated>2026-08-02T09:35:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{flavour|Two quick blades joined by a chain. Swinging one compels the wielder to swing the other, as if they have minds of their own.}}&lt;br /&gt;
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[[File:Gyre and Gimble.png]] &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;the +8 pair of quick blades &amp;quot;Gyre&amp;quot; and &amp;quot;Gimble&amp;quot;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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+8 [[quick blade]]&lt;br /&gt;
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[[Protection]] [[brand]]&amp;lt;br&amp;gt;&lt;br /&gt;
Each swing attacks four times. Additionally, you can perform up to four [[auxiliary attacks]], depending on their trigger chance.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Handedness|Two-handed]] (except for [[Formicid]]s)&lt;br /&gt;
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==Desirability==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gyre and Gimble&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{source ref|0.33.0|art-data.txt|1429}}&amp;lt;/ref&amp;gt; are an unusual weapon - thematically two weapons, they are treated as a single two-handed weapon that happens to attack four times per command (twice that of normal quick blades). With up to 8 attacks per 1 decaAut, Gyre and Gimble take the strengths of Short Blades to an extreme - they are impacted more by &amp;#039;flat&amp;#039; bonuses and enemy [[AC]].&lt;br /&gt;
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*Flat bonuses, like [[slaying]], are amplified: dealing +1 damage/hit is four times as good if you attack four times as fast. Unfortunately, Gyre and Gimble, as protection weapons, are typically unable to benefit from flat damage brands like [[electrocution]] or [[pain (brand)|pain]]. &amp;#039;&amp;#039;Exception:&amp;#039;&amp;#039; if you worship [[Xom]], you may find unrands with an added [[chaos]] brand - a chaotic Gyre and Gimble is an absurdly strong weapon.&lt;br /&gt;
*Conversely, enemy [[AC]] reduces damage by a flat amount. You&amp;#039;ll tear through low-AC monsters, but high-AC threats will often shrug off the blows. You can get past this by [[stab]]bing opponents or with liberal use of [[might]] and/or [[berserk]].&lt;br /&gt;
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As Short Blades, Gyre and Gimble are great at [[stab]]bing. A reliable, renewable way to stab ([[Hexes]], [[Mephitic Cloud]], [[Uskayaw]]...) can turn G&amp;amp;G into a phenomenally deadly weapon; [[Confusing Touch]] works especially well.&lt;br /&gt;
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These stratagems apply to all Short Blades, not just Gyre and Gimble. Their main advantage is doubled attack speed - more power in exchange for the shield slot. A well-branded, fully-enchanted quick blade with a [[shield]] may be the smarter choice. [[Formicid]]s, of course, don&amp;#039;t have to worry about losing their shield slot, but whether they&amp;#039;d prefer Gyre and Gimble over a heavy two-handed weapon is another question.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
Gyre and Gimble are a reference to the poem &amp;quot;[https://en.wikipedia.org/wiki/Jabberwocky Jabberwocky]&amp;quot; by Lewis Carrol.&lt;br /&gt;
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==History==&lt;br /&gt;
*Prior to [[0.31]], Gyre and Gimble only made 2 attacks per swing, as regular [[quick blade]]s only made 1 attack per swing. However, all quick blades (including G&amp;amp;G) had lower attack delays, and Gyre and Gimble had a +12 enchantment.&lt;br /&gt;
*Prior to [[0.29]], Gyre and Gimble had a +7 enchantment.&lt;br /&gt;
*Prior to [[0.24]], Gyre and Gimble had a +5 enchantment, the [[vorpal]] brand, and a -3 penalty to [[dexterity]].&lt;br /&gt;
*Gyre and Gimble were added in [[0.16]].&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
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[[Category:Short blades]]&lt;br /&gt;
[[Category:Unrands]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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