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	<title>Granite talisman - Revision history</title>
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	<updated>2026-08-04T10:14:18Z</updated>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
&amp;#039;&amp;#039;For the spell present in [[0.30]], see [[Statue Form (spell)]].&amp;#039;&amp;#039;&lt;br /&gt;
{{flavour|A heavy stone icon, bearing the countenance of some long-forgotten king or god. Transforms the user into a slow, stone statue. The user&amp;#039;s stone body is immune to poison and miasma, and gains resistance to electricity, negative energy, and torment. Shapeshifting skill increases armour granted.&lt;br /&gt;
&lt;br /&gt;
While transformed, any equipped body armour, gloves and boots are melded.}}&lt;br /&gt;
[[File:granite talisman.png]] A &amp;#039;&amp;#039;&amp;#039;granite talisman&amp;#039;&amp;#039;&amp;#039; is a [[talisman]] that changes you into &amp;#039;&amp;#039;&amp;#039;Statue Form&amp;#039;&amp;#039;&amp;#039;, granting you the durability (and speed) of a statue.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
When e&amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;oked, a granite talisman turns you into Statue Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.&lt;br /&gt;
&lt;br /&gt;
Statue Form has the following effects:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Combat Bonuses&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;HP Bonus:&amp;#039;&amp;#039;&amp;#039; 130% HP&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Innate AC:&amp;#039;&amp;#039;&amp;#039; Linearly scales from the following points, rounding down:&lt;br /&gt;
**Below minimum: 7 AC (0 skill) - 27 AC (16 skill)&lt;br /&gt;
**Above minimum: 27 AC (16 skill) - 38 AC (25 skill) ; +1 AC per 0.81 level&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Unarmed Combat]]:&amp;#039;&amp;#039;&amp;#039; 8 base damage.&lt;br /&gt;
*+7 [[Strength]]&lt;br /&gt;
*All melee damage, including from [[weapon]]s, is increased by 50% (after [[AC]] is applied).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Non-living]]:&amp;#039;&amp;#039;&amp;#039; Immune to [[poison]], [[sleep]], and [[miasma]]; does not have [[blood]]&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;[[Unbreathing]]:&amp;#039;&amp;#039;&amp;#039; Immune to [[asphyxiation]] and spore effects ([[sleepcap]]s, [[wandering mushroom]]s, [[ballistomycete]]s, etc)&lt;br /&gt;
*[[Electricity resistance|rElec]]&lt;br /&gt;
*[[Negative energy resistance|rN+]]&lt;br /&gt;
*[[Torment]] resistance (50% damage from torment, stacks with rN)&lt;br /&gt;
*Immune to [[petrification]]&lt;br /&gt;
*Vulnerable to [[Lee&amp;#039;s Rapid Deconstruction]] and [[Shatter]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Restrictions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Transformation#Useful Info|Melded Gear]]:&amp;#039;&amp;#039;&amp;#039; [[Body armour]], [[gloves]], [[boots]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039; actions slowed by +50%, as if you were [[slow]]ed. This stacks with the slow status.&lt;br /&gt;
*Species [[movement delay]] set to 1.0. It is then slowed by 50% (to 1.5 with no other factors).&lt;br /&gt;
*[[EV]] is reduced by 20%.&lt;br /&gt;
&lt;br /&gt;
Statue Form has a minimum [[Shapeshifting]] skill of 17, below which you get an [[Talisman#Skill|HP penalty]], and the AC bonus scales down. It has a maximum skill of 25, where skill has no further impact.&lt;br /&gt;
&lt;br /&gt;
[[Gargoyle]]s cannot use this item, as they are already made out of stone.&lt;br /&gt;
&lt;br /&gt;
[[Roxanne]] always carries a granite talisman.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Being permanently [[slow]]ed is always dangerous, but Statue Form is &amp;#039;&amp;#039;very&amp;#039;&amp;#039; durable. Unlike many forms, you get to keep a [[shield]]. And unlike heavy [[body armour]], you&amp;#039;ll have 80% of your unencumbered [[EV]]. With high HP, AC, EV, and decent SH, Statue Form offers more defense than any other form. It also has some nice resistances; [[torment]] resistance in particular is valuable in [[extended]].&lt;br /&gt;
&lt;br /&gt;
Statue Form primarily boosts [[Unarmed Combat]]. Other characters can use it for its defenses or resistances, but will find it less useful.&lt;br /&gt;
*This form does not explicitly penalize spells... but all actions, including spellcasting, are slowed by 50%. Thus, direct damage spells become less effective. A Conjurations-focused caster can still appreciate Statue Form for its defenses, but bear in mind the slowness. Of course, spells are not &amp;#039;&amp;#039;useless&amp;#039;&amp;#039;, as support magic can be very helpful.&lt;br /&gt;
*Statue Form boosts melee weapon damage by 50%, but it also slows melee by 50% - there&amp;#039;s no net increase to damage.&lt;br /&gt;
*Like spells, [[Ranged Weapons]] are slowed with no damage boost.&lt;br /&gt;
*It&amp;#039;s recommended to remove [[Statue Form]] during the [[Orb run]], as &amp;quot;running&amp;quot; toward the dungeon exit at half speed will get you swarmed.&lt;br /&gt;
&lt;br /&gt;
In a 3-rune game, these characters should generally focus on [[Fighting]] and other defensive skills before using Statue Form. In [[extended]], however, the torment resistance can give this form more merit.&lt;br /&gt;
&lt;br /&gt;
===Tips &amp;amp; Tricks===&lt;br /&gt;
*[[Translocations]] spells are great to use in this form. [[Lesser Beckoning]] and [[Vhi&amp;#039;s Electric Charge]] help a slow-moving melee fighter approach enemies. [[Manifold Assault]] lets you swing your fists at full-screen range.&lt;br /&gt;
*Can be good for (15 rune) low turncount [[speedrun]]s. Since you act at 1.5 delay, you&amp;#039;ll regenerate 1.5 [[decaAut]] per move, while only taking 1 &amp;quot;[[turn]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! Humanoid || Armataur || Naga || Djinni || Octopode || Felid&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Statue form humanoid.png]] || [[File:Statue form armataur.png]] || [[File:Statue form naga.png]] || [[File:Statue form djinni.png]] || [[File:Statue form octopode.png]] || [[File:Statue form felid.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.33]], Statue Form has 12 base unarmed damage, and it did not have +7 Str or -20% EV. Also, its minimum skill was 16.&lt;br /&gt;
*Prior to [[0.32]], amphibious characters could still enter deep water in statue form, but could not swim and would suffer penalties for being in water.&lt;br /&gt;
*Granite talismans were introduced in [[0.31]], along with talismans themselves. This form was previously implemented as a level 6 [[Earth Magic]]/[[Transmutations]] spell, [[Statue Form (spell)|Statue Form]]. There are no direct changes between versions, but exiting a form now takes 5 turns, which is a notable nerf for this form in particular.&lt;br /&gt;
&lt;br /&gt;
{{Forms}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Transformation]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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