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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Glowing_orange_brain</id>
	<title>Glowing orange brain - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Glowing_orange_brain"/>
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	<updated>2026-08-05T09:38:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Glowing_orange_brain&amp;diff=2035&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:12:15Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Glowing orange brains&amp;#039;&amp;#039;&amp;#039; are dangerous [[evil]] casters which can summon brutal monsters, feed on your intellect, or confuse you. While not too intimidating initially, they can create swarms of reinforcements quickly, [[brilliance|buff]] nearby spellcasters, and debuff the player. They can be found in [[the Depths]], [[the Vaults]], and rarely in [[the Slime Pits]].&lt;br /&gt;
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{{monster spells}}&lt;br /&gt;
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==Tips &amp;amp; Tricks==&lt;br /&gt;
*Use a source of [[clarity]] and try to kill them as quickly as possible to avoid a summoning spree. They aren&amp;#039;t too durable, so a few high-powered [[Conjurations]] should take them out, but melee fighters may wish to lure them around a corner to avoid a dangerous charge into melee range. Their [[cautious]] behavior will stop them from blindly charging into melee range with you, meaning you&amp;#039;ll need to close the distance yourself.&lt;br /&gt;
*[[Airstrike]] works well, taking advantage of their low AC. Penetrating projectiles that can hit behind their wall of allies are also handy.&lt;br /&gt;
*No matter how frightening their summoned allies are, remember that killing the summoner will eliminate all its summons. This may be a safer, faster escape route than fleeing on foot or trying to [[teleport]] away.&lt;br /&gt;
*Because the glowing orange brain can summon creatures, it has access to the [[abjuration]] spell.&lt;br /&gt;
*Being a worshipper of [[Jiyva]] will turn these creatures neutral.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{CBA|0.33|glowing orange brains will be [[:Category:Unblindable|unblindable]].}}&lt;br /&gt;
*In [[0.32]], glowing orange brains got an [[aura]] of brilliance and became [[cautious]].&lt;br /&gt;
*Prior to [[0.31]], glowing orange brains could cast [[Blink]].&lt;br /&gt;
*Prior to [[0.19]], this monster was known as &amp;#039;&amp;#039;&amp;#039;giant orange brain&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
*Prior to [[0.17]], giant orange brains could cast [[Teleport Self]].&lt;br /&gt;
*Prior to [[0.14]], giant orange brains knew [[Confuse]] in place of [[Mass Confusion]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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