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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Freeze</id>
	<title>Freeze - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Freeze"/>
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	<updated>2026-08-06T22:26:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Freeze&amp;diff=4291&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Freeze&amp;diff=4291&amp;oldid=prev"/>
		<updated>2026-06-16T09:24:58Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}{{spell info}}&lt;br /&gt;
{{AttackSpell&lt;br /&gt;
|name=Freeze&lt;br /&gt;
|formula = 1d(3+(3*Power)/10) [[cold]]&lt;br /&gt;
|maxdmg = 1d10&lt;br /&gt;
|maxsp =25&lt;br /&gt;
|range = 1&lt;br /&gt;
|target = Beam&lt;br /&gt;
|tohit = Never misses&lt;br /&gt;
|special = Ignores [[AC]]}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Freeze&amp;#039;&amp;#039;&amp;#039; is a level 1 [[Ice Magic]] spell which deals unavoidable cold damage (1d11 at max [[spell power]]) to an adjacent target, and may [[slow]] [[Cold_blooded|cold-blooded]] enemies. It also ignores [[AC]], but enemies with [[cold resistance]] will take significantly less damage.&lt;br /&gt;
&lt;br /&gt;
[[Ice Elementalist]]s begin with this spell memorized.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Freeze has comparatively high damage, and ignores both AC and EV, which makes it useful for longer than most level 1 spells. It is an excellent spell for taking out [[out-of-depth]] cold-blooded monsters, such as [[adder]]s and [[bullfrog]]s. Its also useful against highly evasive enemies (such as [[killer bee]]s) or early monsters that can turn [[invisible]] (such as [[orc wizard]]s or [[sky beast]]s). But like all level 1 spells, its damage eventually becomes too low to consider for primary use.&lt;br /&gt;
&lt;br /&gt;
===Tips &amp;amp; Tricks===&lt;br /&gt;
*While Freeze can slow tougher enemies like a [[hydra]], a well-planned [[Frozen Ramparts]] can do so from a greater distance, and monsters are only slowed 50% of the time. Don&amp;#039;t rely on this.&lt;br /&gt;
*Players may gain a [[Passive Freeze|passive version]] of this spell as a [[mutation]], which counters all melee attacks with this spell for free.&lt;br /&gt;
&lt;br /&gt;
==Monster Version==&lt;br /&gt;
The monster version of Freeze works similar to the player version. However, it does not share the player version&amp;#039;s low power cap -- [[player ghost]]s that know Freeze will be able to inflict heavy, defense-ignoring cold damage at close range.&lt;br /&gt;
&lt;br /&gt;
{{monsters with spell}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.30]], Freeze dealt &amp;lt;code&amp;gt;1d(3+Power/3)&amp;lt;/code&amp;gt; damage.&lt;br /&gt;
*Prior to [[0.17]], Freeze delayed enemies without cold resistance for 0-6 auts.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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