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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Foxfire</id>
	<title>Foxfire - Revision history</title>
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	<updated>2026-08-05T02:10:54Z</updated>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
&amp;#039;&amp;#039;This page refers to the spell. If you were looking for the [[card]] formerly known as Foxfire, see [[Swarm card]].&amp;#039;&amp;#039;&lt;br /&gt;
{{spell info}}{{AttackSpell&lt;br /&gt;
|name=Foxfire&lt;br /&gt;
|formula = 2 x 1d(4 + power/5)&lt;br /&gt;
|maxdmg = 2 x 1d9 [[fire]]&lt;br /&gt;
|maxsp = 25&lt;br /&gt;
|range = LOS&lt;br /&gt;
|target = Special&lt;br /&gt;
|tohit = Never misses&lt;br /&gt;
|special = Needs open space to spawn and move}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Foxfire&amp;#039;&amp;#039;&amp;#039; is a Level 1 [[Conjurations]]/[[Fire Magic]] spell that conjures two [[foxfire (monster)|foxfires]].&lt;br /&gt;
&lt;br /&gt;
[[Fire Elementalist]]s start with Foxfire memorized.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Foxfire attempts to create 2 [[foxfire (monster)|foxfire entities]] on empty tiles (no monsters, [[wall]]s, etc.) adjacent to the caster. If there are no valid tiles, they fail to spawn. Foxfires travel at [[Movement#Monster Speed|speed]] 30 towards nearby monsters. They move like any other monster, so they need an unobstructed path to a target. On impact, it deals [[evasion|unavoidable]] [[fire]] damage. Foxfires [[fly]] and can [[see invisible]].&lt;br /&gt;
&lt;br /&gt;
Foxfires dissipate harmlessly after 8 actions without doing anything, if they leave your [[LOS]], or if the caster moves onto its tile. As conjured entities, you can create Foxfires under [[Okawaru]] or [[Ru]]&amp;#039;s Sacrifice Love.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Foxfire requires a somewhat open space (or at least, a path to monsters) for full effect. You should be very wary around corridors, since (at most) 1 foxfire can hit an enemy:&lt;br /&gt;
&lt;br /&gt;
 .#.#.    .#m#.    .#.#.  &lt;br /&gt;
 .#m#.    .#f#.    .#.#.  &lt;br /&gt;
 .#@#.    .#@#.    .#m#.  &lt;br /&gt;
 .#f#.    .#f#.    .#@f.&lt;br /&gt;
 .#.#.    .#.#.    .####&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;m = monster&amp;lt;br&amp;gt;f = foxfire &lt;br /&gt;
&lt;br /&gt;
In the leftmost scenario, using Foxfire does nothing. In the middle and right scenarios, only 1 foxfire can hit the monster. If you&amp;#039;re stuck adjacent to a monster in a corridor (and can&amp;#039;t use [[Scorch]]), the best thing you can do is stand in a corner or intersection, where foxfires can move diagonally towards the target. Also, getting surrounded by monsters can lead you to the same situation - avoid this whenever possible.&lt;br /&gt;
&lt;br /&gt;
===Tips &amp;amp; Tricks===&lt;br /&gt;
*Despite their low damage, Foxfire can remain useful for some time - it can&amp;#039;t miss and can target invisible creatures. Many threats up to [[the Lair]] can be dealt with by standing in the open and conjuring a stream of foxfires. They falter against creatures with high [[AC]], as two foxfires check AC twice.&lt;br /&gt;
*Like many fire spells, Foxfire creates [[steam]] when striking creatures that are in [[water]], making it useful for fighting early swimming enemies like [[adder]]s or [[electric eel]]s. Conversely, they dissipate [[freezing cloud]]s on impact.&lt;br /&gt;
*Be wary about casting Foxfire around fire-resistant or -immune monsters, as foxfires make no effort to avoid foes they cannot harm.&lt;br /&gt;
*Because foxfires technically count as creatures, this spell can help block line of effect to monsters with dangerous spells like [[Banishment]], [[Petrify]], [[Malmutate]], or [[Orb of Destruction]]. However, this is not as effective as simply [[summon]]ing a meat shield, as foxfires move quickly and erratically and disappear once they strike something.&lt;br /&gt;
*Foxfire synergizes well with [[Summoning]] spells, unlike most other [[Conjurations]], since foxfires can move around your allies without damaging them.&lt;br /&gt;
&lt;br /&gt;
==Monster Version==&lt;br /&gt;
Monsters have access to the [[Marshlight]] spell, which is functionally identical, but does more damage.&lt;br /&gt;
&lt;br /&gt;
{{monsters with spell|Marshlight}}&lt;br /&gt;
&lt;br /&gt;
[[Player ghost]]s won&amp;#039;t cast Foxfire or Marshlight, however.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Foxfire was added in [[0.25]].&lt;br /&gt;
*In early development, you couldn&amp;#039;t pass through conjured foxfires.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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