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	<title>Forge Phalanx Beetle - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{Spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Forge Phalanx Beetle&amp;#039;&amp;#039;&amp;#039; is a level 6 [[Forgecraft]] spell that creates a [[phalanx beetle]], a fast-moving ally whose mere presence increases the caster&amp;#039;s [[AC]] while it is adjacent.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
Creates a [[phalanx beetle]], which provides &amp;lt;code&amp;gt;4 + (3 * power/100)&amp;lt;/code&amp;gt; bonus [[AC]] (min. 4 AC, max. 10 AC) to the caster if adjacent.&lt;br /&gt;
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The beetle will always try to be adjacent to the caster. If the caster moves, it will follow in lockstep (although it can pivot around to reach enemies). If forcibly separated, e.g., through [[trample|trampling]] or [[blinking]], it will prioritize returning to the caster&amp;#039;s side over attacking anything else. It cannot be ordered away.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
This spell is worse for combat than comparable allies like [[Forge Blazeheart Golem]] or [[Summon Cactus Giant]], and the beetle is always leashed to you, but it provides a nifty AC bonus. It should not be your main &amp;quot;killdudes&amp;quot; spell, but it&amp;#039;s great support when combined with better damaging spells.&lt;br /&gt;
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===Tips &amp;amp; Tricks===&lt;br /&gt;
*The beetle can be awkward when combined with [[Hellfire Mortar]] or other spells that rely on line of fire, as the beetle&amp;#039;s behavior often blocks the path. &lt;br /&gt;
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==Monster Version==&lt;br /&gt;
Unlike the player version, the beetle gives a flat +10 AC to its summoner while adjacent, rather than interacting with spellpower in any way.&lt;br /&gt;
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{{monsters with spell}}&lt;br /&gt;
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==History==&lt;br /&gt;
*This spell was added in [[0.33]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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