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	<title>Electricity - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Electricity&amp;#039;&amp;#039;&amp;#039; is one of the rarer elemental forces in the Dungeon. Both players and monsters can take advantage of electricity through spells or specially [[brand]]ed weapons, though some monsters also possess innate electric abilities.&lt;br /&gt;
&lt;br /&gt;
==Electricity Damage==&lt;br /&gt;
The player has a lot of ways to inflict electricity damage: weapons, spells, god abilities, and an [[evocable]] item. Also, [[Storm Form]] adds electricity damage to your [[Unarmed Combat]] attacks.&lt;br /&gt;
&lt;br /&gt;
Several [[Air Magic]] spells deal electric damage, while weapons of [[electrocution]] have a flat chance to inflict extra damage regardless of your weapon skill. A [[lightning rod]] is another common source of electric damage. Followers of [[Nemelex]] can create electrical explosions by drawing the [[Storm card]], and followers of [[Qazlal]] have access to Upheaval and Disaster Area abilities.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;BEAM_ELEC&amp;quot; damage, comprising most (but not all) electric attacks, ignores 1/2 of the target&amp;#039;s [[AC]].&lt;br /&gt;
&lt;br /&gt;
==Electricity Resistance==&lt;br /&gt;
Electricity resistance reduces electric damage by 66% (to x33%). &lt;br /&gt;
&lt;br /&gt;
It can be acquired from a number of sources:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Item:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Staff of air]]&lt;br /&gt;
*[[Storm dragon scales]]&lt;br /&gt;
*[[Potion of resistance]] (temporary)&lt;br /&gt;
*Various [[randart]]s and [[unrand]]s&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Character:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Black [[Draconian]]s and [[Gargoyle]]s have innate rElec.&lt;br /&gt;
*[[Good mutations#Electricity Resistance|Electricity Resistance]] [[mutation]]&lt;br /&gt;
*The [[demonspawn mutation]], [[Good mutations#Thin Metallic Scales|Thin Metallic Scales]] 3&lt;br /&gt;
*[[Statue Form]] and [[Storm Form]]&lt;br /&gt;
&lt;br /&gt;
===Vulnerability===&lt;br /&gt;
Electric vulnerability increases electric damage taken by +50%.&lt;br /&gt;
&lt;br /&gt;
It can be given as part of [[Qazlal]]&amp;#039;s [[divine retribution|wrath]], but is not found anywhere else. No monsters are vulnerable to electric damage.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[:Category:Electricity resistance|List of electricity resistant monsters]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.18]], rElec reduced damage by 75%.&lt;br /&gt;
*Prior to [[0.14]], the [[electrocution]] brand would spread electricity through [[shallow water]], dealing damage to nearby creatures standing in water.&lt;br /&gt;
*Prior to [[0.13]], being airborne gave immunity to the [[electrocution]] brand and resistance to [[Static Discharge]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Air Magic]]&lt;/div&gt;</summary>
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