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	<title>Eldritch tentacle - Revision history</title>
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	<updated>2026-08-03T23:52:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Eldritch_tentacle&amp;diff=1395&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:10:51Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{list of | tentacles}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Eldritch tentacles&amp;#039;&amp;#039;&amp;#039; are the limbs of some gargantuan horror reaching through a [[Malign Gateway]]. They are fast, powerful, immune to nearly all elemental magic, and have [[chaotic]] attacks. Malign Gateway&amp;#039;s tentacles are loyal to their summoner when they first arrive, though they can turn hostile. They can also appear as a result of activating a [[Zot trap]], in the [[Roulette of Golubria]], and certain [[Abyss]] themed vaults.&lt;br /&gt;
&lt;br /&gt;
When connected to the gateway, tentacles can reach out four spaces from their origin points. If/when the gateway ends, the tentacle will be severed; it will turn [[neutral]] and flail about for a bit before dying.&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Hostile eldritch tentacles are very deadly due to their chaotic attacks. These attacks can [[paralyse]] you, or turn you into a [[bad form]].&lt;br /&gt;
*In spite of the fact that dripping tentacle horrors are generally seen as [[evil]], eldritch tentacle biology is so alien that they are treated as [[nonliving]], and thus suffer no extra harm from holy attacks. [[Silver]] missiles deal additional damage, and non-elemental [[Conjurations]], [[Earth Magic]], and [[Airstrike]] will also harm it effectively.&lt;br /&gt;
*Casters and ranged specialists can stand just beyond their reach and fling stuff at them until they die. Melee fighters will have a harder time, as the tentacle will retract if attacked from beyond its reach (poking it to death with a [[Polearm]] won&amp;#039;t work).&lt;br /&gt;
*Because only one Malign Gateway can be open at a time, only one (summoned) eldritch tentacle can exist at a time. Casting a Malign Gateway prevents enemies from doing so, and vice versa.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.31]], the effects of [[chaos]] attacks were modified. This is generally a buff to the eldritch tentacle. See the [[Chaos#History|chaos]] article for more details.&lt;br /&gt;
*Prior to [[0.28]], you could enter through a portal of the Malign Gateway if the tentacle was killed. This would [[blink]] you and cause some damage.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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