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	<title>Ego - Revision history</title>
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	<updated>2026-08-03T07:21:17Z</updated>
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		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:25:35Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Egos&amp;#039;&amp;#039;&amp;#039; are special abilities and [[intrinsic]]s found on [[weapons]], [[armour]], and other character items. When an item name shows as &amp;quot;+x foo of barring&amp;quot;, the &amp;quot;of barring&amp;quot; is the ego. For example: boots &amp;#039;&amp;#039;of rampaging&amp;#039;&amp;#039;, war axe &amp;#039;&amp;#039;of electrocution&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
Egos on [[weapons]] are often referred to as [[brand]]s. This page focuses only on non-weapon egos; see the [[brand]] page for weapon egos.&lt;br /&gt;
&lt;br /&gt;
==Egos==&lt;br /&gt;
&lt;br /&gt;
===Armour egos===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Inscription&lt;br /&gt;
!Found On&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Resistance (ego)|Resistance]]&lt;br /&gt;
| Gain 1 rank in [[fire resistance]] and [[cold resistance]].&lt;br /&gt;
| {rF+ rC+}&lt;br /&gt;
| Body armour (only [[robe]]s), [[shields]], [[scarves]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Fire resistance|Fire Resistance]]&lt;br /&gt;
| Gain 1 rank of [[fire resistance]].&lt;br /&gt;
| {rF+}&lt;br /&gt;
| All [[body armour]], [[barding]], [[shields]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Cloaks found in [[Volcano]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Cold Resistance]]&lt;br /&gt;
| Gain 1 rank of [[cold resistance]].&lt;br /&gt;
| {rC+}&lt;br /&gt;
| All [[body armour]], [[barding]], [[shields]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Cloaks found in an [[Ice cave]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Poison Resistance]]&lt;br /&gt;
| Gain [[poison resistance]].&lt;br /&gt;
| {rPois}&lt;br /&gt;
| All [[body armour]] (other than [[robe]]s), [[cloak]]s, [[shields]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Life Protection|Positive Energy]]&lt;br /&gt;
| Gain 1 level of [[life protection]].&lt;br /&gt;
| {rN+}&lt;br /&gt;
| All [[body armour]], [[shields]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[corrosion resistance]]&lt;br /&gt;
| Gain [[corrosion resistance]]&lt;br /&gt;
| {rCorr}&lt;br /&gt;
| [[Cloak]]s, [[Shield]]s&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Protection]]&lt;br /&gt;
| Shield: gain +3 AC.&amp;lt;br&amp;gt;Weapon: temporarily gain +7 [[AC]] after striking an enemy.&lt;br /&gt;
| {Protect} or {AC+3}&lt;br /&gt;
| [[Shields]], [[weapons]] &lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Willpower]]&lt;br /&gt;
| Gain +40 [[willpower]].&lt;br /&gt;
| {Will+}&lt;br /&gt;
| All [[body armour]], [[cloak]]s, [[hat]]s&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Strength]]&lt;br /&gt;
| Gain +3 [[strength]].&lt;br /&gt;
| {Str+3}&lt;br /&gt;
| [[Gloves]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Dexterity]]&lt;br /&gt;
| Gain +3 [[dexterity]].&lt;br /&gt;
| {Dex+3}&lt;br /&gt;
| [[Gloves]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Intelligence]]&lt;br /&gt;
| Gain +3 [[intelligence]].&lt;br /&gt;
| {Int+3}&lt;br /&gt;
| [[Hat]]s, [[helmet]]s&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Rampaging]]&lt;br /&gt;
| Adds an additional tile of movement when moving directly towards an enemy.&lt;br /&gt;
| {rampage}&lt;br /&gt;
| [[Boots]], [[barding]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Flight (ego)|Flight]]&lt;br /&gt;
| Grants [[fly|flight]] while equipped.&lt;br /&gt;
| {Fly}&lt;br /&gt;
| [[Boots]], [[barding]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Stealth]]&lt;br /&gt;
| Gain +50 [[stealth]].&lt;br /&gt;
| {Stlth+}&lt;br /&gt;
| [[Boots]], [[barding]], [[cloak]]s&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[See Invisible]]&lt;br /&gt;
| Gain [[see invisible]].&lt;br /&gt;
| {SInv}&lt;br /&gt;
| [[Hat]]s, [[helmet]]s&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Archmagi (ego)|Archmagi]]&lt;br /&gt;
| Boosts [[spell power]] for all spells.&lt;br /&gt;
| {Archmagi}&lt;br /&gt;
| Body armour (only [[robe]]s)&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Ponderousness]]&lt;br /&gt;
| Increases [[Movement#Character_Speed|movement delay]] by 0.1 (10% slower for most species).&lt;br /&gt;
| {ponderous}&lt;br /&gt;
| Body armour (only [[chain mail]], [[plate armour]]), [[Tower shield]]s&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Reflection]]&lt;br /&gt;
| [[Reflection|Reflects]] any [[Shields#Blocking|blocked]] physical or magical ranged attacks back at the attacker.&lt;br /&gt;
| {reflect}&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Hurling]]&lt;br /&gt;
| +4 [[slaying]] to [[Throwing]] weapons.&lt;br /&gt;
| {hurl}&lt;br /&gt;
| [[Gloves]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Archery (ego)|Archery]]&lt;br /&gt;
| Halves armour [[encumberance]] penalties for ranged weapons.&lt;br /&gt;
| {Archery}&lt;br /&gt;
| Heavy armour ([[Chain mail]] and [[Plate armour]] only)&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Command (ego)|Command]]&lt;br /&gt;
| Gives [[Summoning]] spells a success chance and spellpower bonus based on your [[Armour]] skill.&lt;br /&gt;
| {Command}&lt;br /&gt;
| Heavy armour ([[Chain mail]] and [[Plate armour]] only)&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Death (ego)|Death]]&lt;br /&gt;
| Gives [[Necromancy]] spells a success chance and spellpower bonus, but makes all non-Necromancy spells cost as much HP as they cost MP.&lt;br /&gt;
| {Death}&lt;br /&gt;
| Heavy armour ([[Chain mail]] and [[Plate armour]] only)&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Resonance (ego)|Resonance]]&lt;br /&gt;
| Gives [[Forgecraft]] spells a success chance bonus and also increases the damage of the wearer&amp;#039;s melee attacks based on their Forgecraft skill.&lt;br /&gt;
| {Resonance}&lt;br /&gt;
| Heavy armour ([[Chain mail]] and [[Plate armour]] only)&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Sniping (ego)|Sniping]]&lt;br /&gt;
| It increases your damage by an additional 50% with ranged and thrown weapons against incapacitated (asleep, paralysed, petrified, confused or netted) targets.&lt;br /&gt;
| {Snipe}&lt;br /&gt;
| [[Hats]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Ice (ego)|Ice]]&lt;br /&gt;
| It enhances your Ice magic.&lt;br /&gt;
| {Ice}&lt;br /&gt;
| [[Hats]] and [[Helmet]]s&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Air (ego)|Air]]&lt;br /&gt;
| It enhances your Air magic.&lt;br /&gt;
| {Air}&lt;br /&gt;
| [[Cloak]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Fire (ego)|Fire]]&lt;br /&gt;
| It enhances your Fire magic.&lt;br /&gt;
| {Ice}&lt;br /&gt;
| [[Gloves]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Earth (ego)|Earth]]&lt;br /&gt;
| It enhances your Earth magic.&lt;br /&gt;
| {Earth}&lt;br /&gt;
| [[Boots]], [[barding]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Light]]&lt;br /&gt;
| Gives you a 3-tile [[halo]], revealing invisible enemies, increasing [[to-hit]] against anyone but you, decreasing your [[stealth]].&lt;br /&gt;
| {Light}&lt;br /&gt;
| [[Helmet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Animal skin]]s and [[crystal plate armour]] won&amp;#039;t generate with egos outside of certain [[vault]]s. [[Dragon scales]] can never generate with egos (though they can have rF+, rC+, etc. as [[artefact]] properties).&lt;br /&gt;
&lt;br /&gt;
===Scarf egos===&lt;br /&gt;
[[Scarves]] have a unique list of egos, some only found on scarves.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Inscription&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Harm]]&lt;br /&gt;
| Increases damage dealt and taken.&lt;br /&gt;
| {Harm}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Invisibility (ego)|Invisibility]]&lt;br /&gt;
| Can be [[evoke]]d for [[invisibility]], but each attempt [[drain]]s the wearer.&lt;br /&gt;
| {+Inv}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Repulsion]]&lt;br /&gt;
| Lowers [[to-hit]] of ranged attacks.&lt;br /&gt;
| {repulsion}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Resistance (ego)|Resistance]]&lt;br /&gt;
| Gain 1 rank in [[fire resistance]] and [[cold resistance]].&lt;br /&gt;
| {rF+ rC+}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Shadows]]&lt;br /&gt;
| Reduces [[LOS]] range by 1 tile.&lt;br /&gt;
| {shadows}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Orb egos===&lt;br /&gt;
[[Orb]]s also have a unique list of egos, these can only be found on orbs.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!Inscription&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Attunement]]&lt;br /&gt;
| Doubles the enhancer effects of [[magical staves]], and gives magical staff melee hits a chance to recover 1-3 MP.&lt;br /&gt;
| {Attunement}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Energy]]&lt;br /&gt;
| On successful [[spell]] cast, 20% to refund MP. On spell miscast, 100% to refund MP. Increases spell failure rate.&lt;br /&gt;
| {energy}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Glass]]&lt;br /&gt;
| Has a chance to inflict [[Vitrify]] on enemies when damage is dealt, the chance of which scales with evocations.&lt;br /&gt;
| {Glass}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Guile]]&lt;br /&gt;
| Reduces [[willpower]] of you and enemies by 80 (Will--).&lt;br /&gt;
| {guile}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Light]]&lt;br /&gt;
| Gives you a 3-tile [[halo]], revealing invisible enemies, increasing [[to-hit]] against anyone but you, decreasing your [[stealth]].&lt;br /&gt;
| {light}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Mayhem]]&lt;br /&gt;
| On kill, 50% chance to send another enemy into [[frenzy]].&lt;br /&gt;
| {mayhem}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Mesmerism]]&lt;br /&gt;
| Inflicts [[dazed]] when hurt in melee, and recharges by standing still. Daze duration, cooldown, and effect radius scale with evocations.&lt;br /&gt;
| {Mesmerism}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Pyromania]]&lt;br /&gt;
| Boosts [[Fire Magic]] and may cause a 3-tile explosion when an enemy is killed with a non-weapon attack (spells, wands, abilities). Trigger chance and damage scales with evocations.&lt;br /&gt;
| {Pyromania}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|[[Stardust]]&lt;br /&gt;
| Upon spending MP for the first time in a battle, conjures several shooting stars around the player, which behave like [[foxfire]]s but knock enemies back upon contact and can be shot through. The number of shooting stars created scales with the MP used, and the damage scales with evocations. Recharges after returning to full MP and spending a few turns out of sight from enemies.&lt;br /&gt;
| {Stardust}&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.34]] various new egos were added to heavy armour, orbs and auxillary armours. The [[Preservation]] ego was simplified to be [[corrosion resistance]].&lt;br /&gt;
*Prior to [[0.28]], [[archery]] was an ego instead of [[hurling]]; also 5 new [[orb]] egos were added.&lt;br /&gt;
*Prior to [[0.27]], hats and gloves could not get the stealth ego. Running could be found on boots and bardings. Flight needed to be evoked instead of being permanent.&lt;br /&gt;
*[[0.26]] added the rampaging and shadows egos, caused the invisibility ego to [[drain]] the user, and renamed magic resistance to willpower.&lt;br /&gt;
*Prior to [[0.25]], [[spirit shield]] could be found as an ego on scarves.&lt;br /&gt;
*Prior to [[0.15]], the archery ego penalised melee (-1,-1) and gave more accuracy than damage (+5,+3).&lt;br /&gt;
*The [[preservation]] ego was removed in [[0.15]], and returned in [[0.25]].&lt;br /&gt;
*The [[jumping]] ego was added for boots in [[0.14]] and removed in [[0.16]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Egos]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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