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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Doublezap&amp;#039;&amp;#039;&amp;#039; is the ability to hit a monster twice with a single casting of a spell.  &lt;br /&gt;
&lt;br /&gt;
The following spells can bounce from most walls, allowing the ability to double-zap:&lt;br /&gt;
* [[Shock]]&lt;br /&gt;
* [[Lightning Bolt]]&lt;br /&gt;
* [[Electrical Bolt]]&lt;br /&gt;
* [[Crystal Bolt]]&lt;br /&gt;
Of these spells, only Shock can be cast by players.&lt;br /&gt;
&lt;br /&gt;
In addition, [[Wall#Crystal|crystal walls]] can reflect beams of cold and fire.&lt;br /&gt;
&lt;br /&gt;
==Common doublezap patterns==&lt;br /&gt;
These apply for range 8 Shock. &lt;br /&gt;
&lt;br /&gt;
For other spells, remember that hitting a monster is free, but bouncing off a wall costs two units of range (i.e. the wall counts as two squares). A creature next to the wall is, however, still affected twice, if (at least) one unit of range is left before starting the bounce.&lt;br /&gt;
&lt;br /&gt;
===Bounce back, monster next to wall===&lt;br /&gt;
 Bizap and hit yourself:&lt;br /&gt;
 @.M# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @..M# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
... up to ...&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @......M# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Monozap:&lt;br /&gt;
 @.......M &amp;lt;-- shoot at monster&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 ## &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
 ...&lt;br /&gt;
 M.@&lt;br /&gt;
 ##&lt;br /&gt;
&lt;br /&gt;
===Bounce back, monster one square from wall===&lt;br /&gt;
&lt;br /&gt;
 Bizap and hit yourself:&lt;br /&gt;
 @M.# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @.M.# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @..M.# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Monozap:&lt;br /&gt;
 @...M.# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
===Bounce back, monster two squares from wall===&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @M..# &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Monozap:&lt;br /&gt;
 @.M..# &amp;lt;-- shoot at monster&lt;br /&gt;
&lt;br /&gt;
===Corner bounce, monster next to wall===&lt;br /&gt;
Also works with a concave corner:&lt;br /&gt;
 M#&lt;br /&gt;
 ##&lt;br /&gt;
&lt;br /&gt;
 Bizap and hit yourself:&lt;br /&gt;
 @&lt;br /&gt;
  .&lt;br /&gt;
   M. &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
   .#&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @&lt;br /&gt;
  .&lt;br /&gt;
   .&lt;br /&gt;
    M.  &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
    .#&lt;br /&gt;
&lt;br /&gt;
 ...&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @&lt;br /&gt;
  . &amp;lt;-- shoot at empty square with the &amp;#039;!&amp;#039; key&lt;br /&gt;
   .&lt;br /&gt;
    .&lt;br /&gt;
     .&lt;br /&gt;
      .&lt;br /&gt;
       .&lt;br /&gt;
        M.&lt;br /&gt;
        .#&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Monozap:&lt;br /&gt;
 @&lt;br /&gt;
  . &amp;lt;-- shoot at empty square with the &amp;#039;!&amp;#039; key&lt;br /&gt;
   .&lt;br /&gt;
    .&lt;br /&gt;
     .&lt;br /&gt;
      .&lt;br /&gt;
       .&lt;br /&gt;
        .&lt;br /&gt;
         M&lt;br /&gt;
&lt;br /&gt;
===Corner bounce, monster one square from wall===&lt;br /&gt;
&lt;br /&gt;
Also works with a concave corner:&lt;br /&gt;
 M#&lt;br /&gt;
 ##&lt;br /&gt;
&lt;br /&gt;
 Bizap and hit yourself:&lt;br /&gt;
 @&lt;br /&gt;
  M &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
   ..&lt;br /&gt;
   .#&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @&lt;br /&gt;
  .&lt;br /&gt;
   M &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
    ..&lt;br /&gt;
    .# &lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @&lt;br /&gt;
  .&lt;br /&gt;
   .&lt;br /&gt;
    M &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
     ..&lt;br /&gt;
     .#&lt;br /&gt;
&lt;br /&gt;
 Monozap:&lt;br /&gt;
 @&lt;br /&gt;
  .&lt;br /&gt;
   .&lt;br /&gt;
    .&lt;br /&gt;
     M &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
      ..&lt;br /&gt;
      .#&lt;br /&gt;
&lt;br /&gt;
===Corner bounce, monster two squares from wall===&lt;br /&gt;
&lt;br /&gt;
Also works with a concave corner:&lt;br /&gt;
 M#&lt;br /&gt;
 ##&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @&lt;br /&gt;
  M &amp;lt;-- shoot at monster with the &amp;#039;!&amp;#039; key&lt;br /&gt;
   .&lt;br /&gt;
    ..&lt;br /&gt;
    .#&lt;br /&gt;
&lt;br /&gt;
 Monozap:&lt;br /&gt;
 @&lt;br /&gt;
  .&lt;br /&gt;
   M&lt;br /&gt;
    .&lt;br /&gt;
     .&lt;br /&gt;
      # &amp;lt;-- shoot at monster&lt;br /&gt;
&lt;br /&gt;
===Offset by one, monster next to wall ===&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @.&lt;br /&gt;
  M# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @..&lt;br /&gt;
   M# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @...&lt;br /&gt;
   .M# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @....&lt;br /&gt;
    .M# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @.....&lt;br /&gt;
      M# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @......&lt;br /&gt;
       M# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @.......&lt;br /&gt;
        M# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
&lt;br /&gt;
 Monozap:&lt;br /&gt;
 @.......&lt;br /&gt;
         M &amp;lt;-- shoot at monster&lt;br /&gt;
&lt;br /&gt;
===Offset by two, monster in a corridor===&lt;br /&gt;
 Bizap:&lt;br /&gt;
 @.&lt;br /&gt;
 #.# &amp;lt;-- shoot at this wall with the &amp;#039;!&amp;#039; key&lt;br /&gt;
 #M#&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.30]], [[Lightning Bolt]] could be cast by players, one of the only two common ways to doublezap enemies.&lt;br /&gt;
*It used to be possible to triplezap and even quadrizap, but zapping was limited to twice in some earlier version of the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Strategy]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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