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	<title>Discord - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Discord&amp;#039;&amp;#039;&amp;#039; is a level 8 [[Hexes]] spell that attempts to [[frenzy]] all monsters in your [[line of sight]].&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
All susceptible monsters who fail a [[willpower]] test will be [[frenzied]]. Frenzy turns monsters &amp;quot;neutral&amp;quot;, causing them to attack the nearest creature. Additionally, monsters will gain [[haste]] and [[might]] for the duration, and can&amp;#039;t cast spells. Monsters are [[slow]]ed for a brief time afterwards.&lt;br /&gt;
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This spell can affect all monsters with low enough willpower, including [[nonliving]], [[:Category:Plant holiness|plant]], and [[Monster intelligence|mindless]] creatures. This spell will affect [[allies]], though it will not affect allies which you can never harm (such as [[Fedhas]] plants or [[Demonic Guardian]]s).&lt;br /&gt;
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Like other &amp;quot;mass enchantments&amp;quot;, Discord has an [[enchantment power]] multiplier of x1.5.&amp;lt;ref&amp;gt;{{source ref|0.30.0|beam.cc|1785}}&amp;lt;/ref&amp;gt; See the [[Willpower#Resisting enchantments|Willpower]] article for more details on enchantment power.&lt;br /&gt;
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This spell is hated by [[Cheibriados]], who will impose [[penance]] on any player casting it.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
Discord is a great spell against groups of enemies. Some monsters may resist the spell, but they&amp;#039;ll usually be torn apart by their frenzied brethren. Even in the lategame, you&amp;#039;ll face packs of low-moderate will monsters, such as [[list of ogres|ogre]] bands, [[deep troll]] packs, and [[list of draconians|draconians]] in Zot. The [[Vaults]]:5 entry is also a great target for Discord.&lt;br /&gt;
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===Tips &amp;amp; tricks===&lt;br /&gt;
* After frenzying a pack of monsters, you&amp;#039;ll usually want to get away, fast. You don&amp;#039;t want to be swarmed by a pack of hasted and mighted monsters.&lt;br /&gt;
* Frenzied monsters can attack others &amp;#039;&amp;#039;even if they aren&amp;#039;t in your [[LOS]]&amp;#039;&amp;#039;. For example, you can use [[Dispersal]] to teleport frenzied monsters around the whole level, causing monsters to fight each other on the other side of the floor. This is unlike a great majority of things in DCSS.&lt;br /&gt;
* Unaffected monsters do not usually target their former allies, unless they themselves get attacked by them. Coupled with the increased damage and speed, it is possible for a frenzied [[vault guard]] to walk up to several mighty dragons and slaughter them one by one.&lt;br /&gt;
* If you need to stop frenzy, you can dispel it with [[Yara&amp;#039;s Violent Unravelling]] or a [[wand of quicksilver]].&lt;br /&gt;
* You get full XP from frenzied monsters - both when a frenzied monster dies, and when a frenzy monster kills others.&lt;br /&gt;
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==External Links==&lt;br /&gt;
*Looking for a Discord &amp;#039;&amp;#039;server&amp;#039;&amp;#039; instead? See for example https://www.reddit.com/r/dcss/comments/6hcvwy/is_there_any_dcss_community_discord_server/.&lt;br /&gt;
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==History==&lt;br /&gt;
*Prior to [[0.28]], Discord could not affect sleeping monsters, and did not haste or might creatures which weren&amp;#039;t [[natural]] holiness. You would not get XP when a frenzied monster died. Also, gods which hated attacking neutral monsters would forbid attacking a frenzied one. In 0.28, frenzy can be dispelled again.&lt;br /&gt;
*In [[0.27]], Discord&amp;#039;s frenzy could not be dispelled.&lt;br /&gt;
*Discord was added in [[0.13]].&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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