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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Development_team</id>
	<title>Development team - Revision history</title>
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	<updated>2026-08-03T16:10:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Development_team&amp;diff=3846&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:23:39Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This list is up-to-date as of January 27, 2013.&lt;br /&gt;
&lt;br /&gt;
For a more exhaustive and up-to-date list of Dungeon Crawl Stone Soup contributors, see: [https://github.com/crawl/crawl/blob/master/crawl-ref/CREDITS.txt the official credit page]&lt;br /&gt;
&lt;br /&gt;
==The Dungeon Crawl Stone Soup Devteam==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Developers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Aliases&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Information&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Peter Berger&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| peterb12&lt;br /&gt;
| Involved in founding but rarely seen now; registered (with Nat Lanza) crawl-ref project on Sourceforge, began the use of text databases with the BDB database for quotes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Adam Borowski&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| castamir, kilobyte&lt;br /&gt;
| Rewrote the save handling code to use single-file container saves. Also responsible for [[felid]]s, [[Kirke]], [[Khufu]], the Windows installer and other such perversions of nature.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Samuel Bronson&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| SamB&lt;br /&gt;
| Build system, code clean-up, ZotDef.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Jude Brown&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bookofjude, due&lt;br /&gt;
| Portal vaults and Lua miracle worker. Leans toward design but less so than dpeg. Is the miscreant responsible for such diverse felonies and misdemeanours as [[wizlab]]s, tons of new uniques, [[elephant]]s, [[list of holy monsters|holy monsters]] and many other crimes too hideous to mention here.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Robert Burnham&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Cryp71c&lt;br /&gt;
| Melee combat rewrite, coded a lot of the new [[Demonspawn mutations]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Kate Campbell&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| kate-&lt;br /&gt;
| Various balance-related changes, and occasionally other stuff too.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Matthew Cline&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| zelgadis, Matthew_Cline&lt;br /&gt;
| The other member of the refactoring department; tiles &amp;lt;s&amp;gt;expert&amp;lt;/s&amp;gt; newbie, and C++ expert; the man behind CrawlHashTable, Lua triggerables, greatly expanded monster speech lookup with @variables@, and lots of other work on .des file support.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Florian Diebold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| edlothiol, fdiebold&lt;br /&gt;
| Webtiles, amazing name.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Michael Gagno&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| evilmike&lt;br /&gt;
| Makes a lot of vaults, maintains old ones, and usually adds new ones submitted to the tracker. Prefers level design. Inactive in Crawl development for the foreseeable future.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Brendan Hickey&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bh&lt;br /&gt;
| [[Chei]], [[The Abyss|Newabyss]] and other bad ideas. Probably the worst player on the team.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Eino Keskitalo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| evktalo, Keskitalo&lt;br /&gt;
| Came up with [[the Sewers]] and [[Ice Cave]] portal vaults (with maps from others); former Windows trunk builds clerk; usability project member, helps with infrastructure (Mantis and Wiki). A fantasy hipster.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Vsevolod Kozlov&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| zaba&lt;br /&gt;
| Inducted for various code cleanups; actor layer expert. Also does elaborate vaults and is extremely fond of billy goats and GNU screen.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Janne Lahdenperä&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| felirx&lt;br /&gt;
| Drafted from the usability project, interface and tutorial code.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Raphaël Langella&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| galehar&lt;br /&gt;
| Responsible for the [[skill]] system overhaul of [[0.9]]. Has rewritten most of the [[mimic]] code. [[Ashenzari]] transfer knowledge.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Nat Lanza&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| nlanza&lt;br /&gt;
| Involved in founding (registered crawl-ref on SF with Peter Berger) but rarely seen now. Used to work on the Mac build system and created the Xcode project.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Jesse Luehrs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| doy&lt;br /&gt;
| Mostly involved in design, with a few bugfixes here and there, familiar with Lua. Responsible for the new ruined [[Lair]] builder and dynamic colours for features among other work. Maintainer of the [[Ashenzari]] bot for ##crawl-dev.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Steve Melenchuk&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| sgrunt/Grunt&lt;br /&gt;
| Responsible for: monsters wearing [[jewellery]]; improved explosive / bouncy spell targetter; additional Lua capabilities; lots of bugfixes; and a handful of [[vault]]s.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Neil Middleton&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Mu/itsmu&lt;br /&gt;
| Vault designer of great notoriety, responsible for a Sprint map filled with damnation, a lot of maps in [[Hell]], and more fleshy orifices than the author of this entry cares to contemplate.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Neil Moore&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| \amethyst&lt;br /&gt;
| [[Twisted Resurrection (player spell)|Twisted Resurrection]] rewrite; form-mutation interaction; bursty abyss morphing; [[orb spider]] implementation; [[Nemelex Xobeh|Deal Four]]; assorted bugfixes and cleanup. Maintainer of crawl.s-z.org and the Cheibriados and Sizzell bots. Not a very good player.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Steven Noonan&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| mozillagodzilla, neunon&lt;br /&gt;
| Build system and version control guru.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Charles Otto&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| caotto, pointless&lt;br /&gt;
| [[Fedhas]], articulated [[kraken]], and other exploits of a decidedly tentacular nature. [http://en.wikipedia.org/wiki/Cthulhu Iä!]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Stefan O&amp;#039;Rear&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| sorear, stefanor&lt;br /&gt;
| Formerly very active on IRC; C++ knowledge; stays as far away from design as he can. The author of the [[disintegration]] effect that causes [[chunk]]s and blood to spatter everywhere, but probably a very nice person otherwise. On indefinite hiatus from Crawl.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Aaron Pixton&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| elliptic&lt;br /&gt;
| Plays a lot; codes easy stuff; in charge of the tournament scripts.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;David Ploog&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| dpeg, dploog&lt;br /&gt;
| [[God]]s.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;David Lawrence Ramsey&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| dolorous&lt;br /&gt;
| Source code cleanup department. Also, lots of the overhauled gods are coded by him.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Samuel Wilson&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| ontoclasm&lt;br /&gt;
| Various tiles and other bad decisions.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chris West&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Frog Botherer&lt;br /&gt;
| Android tiles port.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Corin Buchanan-Howard&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Lasty&lt;br /&gt;
| [[Ru]]. Ukayaw the god of ecstatic dance. Wanderer tweaks. Removing fun. Caustic shrikes and other late-game threats. Amulet reform. Plans to &amp;lt;strike&amp;gt;ruin&amp;lt;/strike&amp;gt;reform ranged combat.  [http://crawl.akrasiac.org/scoring/players/lasty.html Is actually good at crawl.]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Noteworthy Non-Devteam Members==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Developers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Aliases&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Information&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rachel Elizabeth Dillon&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| rax&lt;br /&gt;
| CAO sysop; tournament rules structure; currently mostly inactive but still maintaining hardware.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Marc H. Thoben&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Napkin&lt;br /&gt;
| CDO sysop; an all-around he&amp;lt;s&amp;gt;ro&amp;lt;/s&amp;gt;lping hand.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lemuel Pitkin&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Lemuel&lt;br /&gt;
| Vault designer of such infamy that his name has become legend in Crawl circles. Responsible for such masterpieces as River_Lethe and acid_trip_lemuel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Markus Maier&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Anym&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Jarmo Kielosto&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| jarmok&lt;br /&gt;
| A &amp;#039;&amp;#039;[[Crawl]]&amp;#039;&amp;#039; player circa 2006; wrote a script to autogenerate monster spoilers for Crawl, wrote the [[vampire]] patch.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Denzi&lt;br /&gt;
| Japanese tiles designer, created a huge part of &amp;#039;&amp;#039;Crawl&amp;#039;&amp;#039;&amp;#039;s tile set from scratch.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Eronarn&lt;br /&gt;
| [[Octopode]]s, new [[Zin]] Recite.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Henry Cipolla&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| henryci&lt;br /&gt;
| updated the Ctrl-O behavior in [[0.6]].&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Chapayev&lt;br /&gt;
| Distinguished variant author; developed [[Dungeon Sprint|Sprint]] (and authored two maps), original author of [[Zot Defence|ZotDef]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mark Mackey&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| atomjack&lt;br /&gt;
| Long time Crawler, DC 4.0 devteam member; brought ZotDef into [[0.7]] with much tweaking, clean-up and rebalancing. Also the author of the awesome XQuest!!&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| djnrempel, danr&lt;br /&gt;
| The DCSS forums maintainer.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Aaron Becker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| greatzebu&lt;br /&gt;
| OS X nightly build maintainer and occasional patch submitter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Joshua&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| XuaXua&lt;br /&gt;
| Playtester and frequent Mantis issue submitter who completely re-organized the development wiki in late 2011.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;John McCartney&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Roctavian&lt;br /&gt;
| Started making tiles in late 2011. Plays terribly and has never seen most of his own tiles in-game.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Developers==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Developers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Aliases&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Information&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Paul Du Bois&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| pauldubois&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Linley Henzell]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Initial author of &amp;#039;&amp;#039;Crawl&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Haran Pilpel&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| haranp&lt;br /&gt;
| 2006; created autoinscriptions, notes, new Nemelex. Indefinite hiatus.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Erik Piper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| erisdiscordia&lt;br /&gt;
| Another founding developer. Designer.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Johanna Ploog&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| jpeg&lt;br /&gt;
| 2007. Wrote the original [[tutorial]] (now hints mode), Tiles expert.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Brent Ross]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Another Crawl developer from before the Stone Soup project&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Darshan Shaligram&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| greensnark, dshaligram&lt;br /&gt;
| Created autotravel; automation expert, bots, !fight, tournaments; less active now. A founding developer.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Robert Vollmert&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| rvollmert, by&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Enne Walker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Enne, ennewalker&lt;br /&gt;
| 2007; Tiles expert: author of the DCSS tiles port. Added subvault support for .des files. Indefinite hiatus.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://crawl.develz.org/wiki/doku.php?id=start Dev wiki]&lt;br /&gt;
*[http://crawl.develz.org/wordpress/blog Dev blog]&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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