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	<title>Death Channel - Revision history</title>
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	<updated>2026-08-02T17:50:31Z</updated>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Death Channel&amp;#039;&amp;#039;&amp;#039; is a level 6 [[Necromancy]] spell that raises monsters into [[spectral thing]]s.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
Grants the &amp;#039;&amp;#039;&amp;#039;DChan&amp;#039;&amp;#039;&amp;#039; status for a duration. While active, it raises slain [[natural]], [[holy]], and [[demon]]ic monsters into [[spectral thing]]s 100% of the time. Spectral things are based on the monster as it was in life.&lt;br /&gt;
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Each spectral thing lasts for around 81 turns. But if the DChan duration runs out, all spectral things immediately vanish. You cannot recast Death Channel to extend the spell duration. &lt;br /&gt;
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Increasing your [[spell power]] increases the duration of the spell; it does not increase duration of individual spectral things. &lt;br /&gt;
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This spell, uniquely, works with all other &amp;quot;[[Necromancy#Undead_Creation|corpse-destroying]]&amp;quot; [[Necromancy]] spells. You may have DChan and one other necromancy effect work on a monster at any given time. It also works with [[Gozag]]&amp;#039;s gold touch. However, it does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; work with [[Yredelemnul]] (who is able to create spectral things).&lt;br /&gt;
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==Strategy==&lt;br /&gt;
Like other Necromancy spells, Death Channel is great against crowds. Cast this spell once, kill a few monsters, and you&amp;#039;ll have an army of [[drain]]ing spectral things. Devastates large packs of enemies, even in [[Zot]] and the [[extended game]].&lt;br /&gt;
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Other than the MP cost, there is no reason &amp;#039;&amp;#039;not&amp;#039;&amp;#039; to use Death Channel alongside [[Animate Dead]], or any other undead-creating spell.&lt;br /&gt;
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==History==&lt;br /&gt;
*Prior to [[0.29]], Death Channel could be recast when active. This did not affect spectral thing duration, but did extend the DChan status.&lt;br /&gt;
*Prior to [[0.28]], Death Channel did not work on holy or demonic creatures, nor creatures that did not leave a corpse.&lt;br /&gt;
*Prior to [[0.26]], Death Channel had a summon duration of 6 (or ~170 turns) instead of 5, and the spectres did not time out once the spell ended.&lt;br /&gt;
*Prior to [[0.16]], the spectral summons would take stairs with you.&lt;br /&gt;
*Prior to [[0.15]], Death Channel had a duration half as long.&lt;br /&gt;
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==See Also==&lt;br /&gt;
*[[Derived undead]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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