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	<title>Construct Spike Launcher - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{Spell info}}&lt;br /&gt;
{{AttackSpell&lt;br /&gt;
|name=Spike Launcher&lt;br /&gt;
|formula = 2d(3 + Power/12)&lt;br /&gt;
|maxdmg = 2d7&lt;br /&gt;
|maxsp = 50&lt;br /&gt;
|range = 1&lt;br /&gt;
|target = Random&lt;br /&gt;
|tohit = 12 + power/10&lt;br /&gt;
|special = Attacks each turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Construct Spike Launcher&amp;#039;&amp;#039;&amp;#039; is a level 2 [[Forgecraft]] spell that temporarily transforms a random adjacent [[wall]] into a turret that repeatedly attacks a random adjacent enemy each turn.&lt;br /&gt;
&lt;br /&gt;
[[Forgewright]]s start with this spell in their library.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
{{flavour|A magical contraption which skewers nearby monsters with sharp spikes. It will disintegrate after a short length of time or if the caster strays too far away from it.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Spike launcher.png]] Generates a spike launcher on a random adjacent wall (other solid features like [[door]]s and [[statue]]s are not valid). The spike launcher is a solid [[dungeon feature]], not a monster, so it cannot be attacked or moved on. Each turn it will attack an adjacent enemy. It can attack [[invisible]] enemies even if the caster cannot [[see invisible]].&lt;br /&gt;
&lt;br /&gt;
The launcher has a duration of &amp;lt;code&amp;gt;1d5 + 4 + power/10&amp;lt;/code&amp;gt; [[decaAut]]. Damage and duration are not affected by the type of wall used. If the caster moves more than 2 tiles away from this launcher, it will disappear prematurely.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
For the early game, this is an MP- and turn- efficient spell, as it deals passive damage each turn. Try casting it when enemies are a few tiles away - this gives a bit of distance to position the monster correctly.&lt;br /&gt;
&lt;br /&gt;
It is especially effective against early [[invisible]] enemies, like [[orc wizard]]s.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*This spell was introduced in [[0.33]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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