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	<title>Confusion - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Confusion&amp;#039;&amp;#039;&amp;#039; is a status condition that causes the victim to move and act randomly until it wears off. Confusion can be extremely dangerous: the victim may attack empty tiles or even allies when they attempt to fight, and may fall into deep water or lava if they attempt to move.&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
When confused,&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;All creatures:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Cannot cast [[spell]]s, use [[wand]]s, or use most special abilities. (Players can use abilities that [[#Dealing with Confusion|cure confusion]].)&lt;br /&gt;
*Cannot read [[scroll]]s.&lt;br /&gt;
*Cannot use [[shields]] ([[SH]] [[stat]] set to 0).&lt;br /&gt;
*Move in a random direction if they try to move or melee attack. [[Ranged weapon]]s will be fired in a random direction. Behavior differs between players and monsters.&lt;br /&gt;
**Players move in a completely random direction.&lt;br /&gt;
**Monsters have a 33% chance of moving/attacking in the intended direction, else move in a random direction.&amp;lt;ref&amp;gt;{{source ref|0.30.0|mon-act.cc|1852}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
: This can cause [[allies]] to be attacked by accident. The player is warned if this is possible.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Have trouble moving up [[stair]]s.&lt;br /&gt;
**Going upstairs: 50% chance of falling, losing 1 HP, and remaining on the level.&lt;br /&gt;
**Going downstairs: 50% chance of falling and losing 1 HP, but you make it down the stairs.&lt;br /&gt;
**If you are [[fly]]ing or using an [[escape hatch]], these confusion penalties don&amp;#039;t apply.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Monsters:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are vulnerable to low-tier [[stab]]s. (See the [[Stabbing#Stabbing Odds|Stabbing]] article for more details)&lt;br /&gt;
* Cannot make [[attacks of opportunity]].&lt;br /&gt;
* May fall into [[deep water]] or [[lava]], instantly killing them.&lt;br /&gt;
* May attack themselves on accident.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Confusion can be inflicted by:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources that the player can inflict:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Confusing Touch]] (blocked by [[willpower]])&lt;br /&gt;
*[[Cloud#Noxious fumes|Noxious fumes]], from [[Mephitic Cloud]], a [[condenser vane]], or monster&amp;#039;s [[Noxious Cloud]] (blocked by [[poison resistance]])&lt;br /&gt;
*[[Alistair&amp;#039;s Intoxication]] (blocked by poison immunity)&lt;br /&gt;
*[[Atropa]] darts (blocked by monster [[HD]] and poison resistance)&lt;br /&gt;
*[[Chaos]] weapons (2.7%) and [[chaotic]] effects (2.8%)&lt;br /&gt;
*[[Uskayaw]]&amp;#039;s Line Pass&lt;br /&gt;
*[[Xom]], who ignores [[clarity]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources that only monsters can inflict&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The [[Confuse]] spell and [[Mass Confusion]] (blocked by [[willpower]])&lt;br /&gt;
*The Confuse [[attack flavour]] confuses on melee attacks.&lt;br /&gt;
**If it is considered a [[attack type|&amp;quot;spore&amp;quot; attack]] ([[wandering mushroom]]s, [[deathcap]]s, players in [[Fungus Form]]), it is blocked by [[unbreathing]].&lt;br /&gt;
**Attacks from [[tarantella]]s and [[Norris]] don&amp;#039;t have a special resistance.&lt;br /&gt;
*[[Ballistomycete spore]]s can confuse valid victims on explosion (blocked by [[unbreathing]])&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources that can only confuse the player:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Drinking a [[potion of ambrosia]]; also greatly increases HP and MP regeneration while the confusion lasts.&lt;br /&gt;
*Players hit by a [[wand of charming]] or [[wand of light]], in place of their usual effects.&lt;br /&gt;
*&amp;quot;Overwhelming&amp;quot; [[divine retribution]] from any god, which has a 20% chance of occurring.&lt;br /&gt;
&lt;br /&gt;
==Dealing with Confusion==&lt;br /&gt;
Ways to remove confusion include:&lt;br /&gt;
*[[Potion of curing]].&lt;br /&gt;
*[[Elyvilon]]&amp;#039;s Purification ability.&lt;br /&gt;
*[[Ru]]&amp;#039;s Draw Out Power ability.&lt;br /&gt;
&lt;br /&gt;
===Immunity===&lt;br /&gt;
The following prevent most/all sources of confusion directly:&lt;br /&gt;
*[[Clarity]] gives immunity to all sources of confusion (except [[ambrosia]] or [[Xom]]).&lt;br /&gt;
*[[Zin]]&amp;#039;s Vitalisation ability.&lt;br /&gt;
*The [[obsidian axe]] ends confusion while you are mesmerized.&lt;br /&gt;
&lt;br /&gt;
These are the only ways to defend from [[tarantella]]&amp;#039;s and [[Norris]]&amp;#039; confusion attacks.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Inflicting confusion===&lt;br /&gt;
While the [[stab]] bonus isn&amp;#039;t as high as [[sleep]] or [[paralysis]], confusion prevents the monster from using &amp;#039;&amp;#039;any&amp;#039;&amp;#039; spells/abilities and makes them less effective at melee, so it&amp;#039;s a powerful status. It helps that two of the main ways of inflicting confusion, [[Confusing Touch]] and [[Mephitic Cloud]], are MP efficient, granting multiple confuse attempts at the cost of 1 cast.&lt;br /&gt;
&lt;br /&gt;
Avoid confusing creatures that may carry useful items near lava or deep water. Great items or [[artifact]]s that they carry may otherwise be lost forever.&lt;br /&gt;
&lt;br /&gt;
===Enemy confusion===&lt;br /&gt;
Against the player, confusion can be dangerous, as it prevents you from using spells, scrolls, and god abilities. Thankfully, [[potions of curing]] are very common, although this wastes a turn. &lt;br /&gt;
&lt;br /&gt;
In the very early game, e.g., against [[Sigmund]] or [[orc wizard]]s, confusion is very deadly if you don&amp;#039;t have multiple curing potions.&lt;br /&gt;
&lt;br /&gt;
[[Mummies]] should be particularly careful about becoming confused at the wrong time, as they lack access to most methods for removing it at will.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.23]], confused monsters didn&amp;#039;t have a 33% chance to move normally.&lt;br /&gt;
*Prior to [[0.21]], confusion had its [[wands of confusion|own specialized wand type]].&lt;br /&gt;
*Prior to [[0.20]], it was possible to use wands while confused, though doing so would zap it in a random direction.&lt;br /&gt;
*Prior to [[0.19]], randart equipment could grant confusion if it spawned with [[Randart#Properties|{*confuse}]] ego.&lt;br /&gt;
*Prior to [[0.18]], Mass Confusion was a spell available to all players.&lt;br /&gt;
*Prior to [[0.17]], cleaving attacks didn&amp;#039;t function under confusion. [[Gell&amp;#039;s Gravitas]] was able to cause confusion, and all high-intelligence monsters were immune to drowning while confused.&lt;br /&gt;
*Prior to [[0.16]], confusion also came in the form of [[potions of confusion]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Status effects]]&lt;br /&gt;
[[Category:Threats]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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