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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Chain_of_Chaos</id>
	<title>Chain of Chaos - Revision history</title>
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	<updated>2026-08-03T19:34:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{monster spell info}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chain of Chaos&amp;#039;&amp;#039;&amp;#039; is a spell which has a wide variety of possible effects, much like the [[chaos]] weapon brand. It hits a nearby target, usually (but not always) the nearest target. It then &amp;quot;arcs&amp;quot; to another nearby target with reduced power. It can arc multiple times before grounding out, and it can affect the same creature multiple times in 1 cast. Arcs can hit the caster, but have no effect.&lt;br /&gt;
&lt;br /&gt;
{{monsters with spell}}&lt;br /&gt;
&lt;br /&gt;
It can also be caused by the [[Mace of Variability]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Possible Effects==&lt;br /&gt;
The list of possible effects is as follows, rounded to the nearest tenth:&amp;lt;ref&amp;gt;{{source ref|0.30.1|beam.cc|613}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Probability&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Probability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Damaging !! colspan=2|Status&lt;br /&gt;
|-&lt;br /&gt;
|Fire || 13.9%&lt;br /&gt;
|[[Confusion]] || 2.8%&lt;br /&gt;
|-&lt;br /&gt;
|Cold || 13.9%&lt;br /&gt;
|[[Slow]] || 2%&lt;br /&gt;
|-&lt;br /&gt;
|Electricity || 13.9%&lt;br /&gt;
|[[Haste]] || 2%&lt;br /&gt;
|-&lt;br /&gt;
|Poison || 13.9%&lt;br /&gt;
|[[Agility]] || 2%&lt;br /&gt;
|-&lt;br /&gt;
|Negative Energy || 13.9%&lt;br /&gt;
|[[Banishment]] || 1%&lt;br /&gt;
|-&lt;br /&gt;
|Holy || 6.9%&lt;br /&gt;
|[[Teleportation]] || 1%&lt;br /&gt;
|-&lt;br /&gt;
|Acid || 1%&lt;br /&gt;
|[[Paralysis]] || 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[Wand of light|Light]]|| 1%&lt;br /&gt;
|[[Petrify]]ing || 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[Damnation]] || 1%&lt;br /&gt;
|[[Berserk]] || 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[Sticky Flame]] || 1%&lt;br /&gt;
|[[Polymorph]] || 1%&lt;br /&gt;
|-&lt;br /&gt;
|[[Mindburst]]|| 1%&lt;br /&gt;
| [[Might]] || 0.8%&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|Healing || 0.8%&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|[[Potion of resistance|Resistance]] || 0.8%&lt;br /&gt;
|-&lt;br /&gt;
| ||&lt;br /&gt;
|[[Ensnare]] || 0.8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Compared to chaos attacks, this spell also has a chance to heal or [[ensnare]] the target.&lt;br /&gt;
&lt;br /&gt;
For damaging effects (Fire, Cold, etc.), Psyche deals 3d8.33 damage on a direct hit with this spell, and the Mace of Variability deals from 3d17 to 3d25.&amp;lt;ref&amp;gt;{{source ref|0.30.1|spl-damage.cc|514}} {{source ref|0.30.1|mon-cast.cc|1145}}&amp;lt;br&amp;gt;Psyche has 5 [[HD]], so her power is 5*4 = 20.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Like chaos weapons, Chain of Chaos has a chance to [[paralyse]] or [[banish]] you. Both are incredibly deadly effects, so avoid Psyche as much as possible.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.27]], this spell was given to [[Psyche]].&lt;br /&gt;
*In [[0.22]], the [[Mace of Variability]] was reworked to cast this spell on melee attacks.&lt;br /&gt;
*This spell was added in [[0.14]]. Initially, Chain of Chaos was given to [[chaos champion]]s, but it was replaced with another spell before the release. Chain of Chaos became a [[Xom]] effect instead.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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