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	<title>Call Canine Familiar - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Call Canine Familiar&amp;#039;&amp;#039;&amp;#039; is a level 3 [[Summonings|Summoning]] spell which summons a mystical canine to your aid.&lt;br /&gt;
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[[Summoner]]s start with this spell.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
Summons an [[inugami]], or supports it if one is already present.&lt;br /&gt;
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Higher spellpower increases the summon&amp;#039;s stats directly, rounded in a weighted manner:&amp;lt;ref&amp;gt;{{source ref|0.32.1|ghost.cc|1047}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[HD]] = &amp;lt;code&amp;gt;3 + power/15&amp;lt;/code&amp;gt;&lt;br /&gt;
*[[HP]] = &amp;lt;code&amp;gt;14 + power/4&amp;lt;/code&amp;gt;&lt;br /&gt;
*[[AC]] = &amp;lt;code&amp;gt;5 + power/10&amp;lt;/code&amp;gt;&lt;br /&gt;
*Melee damage = &amp;lt;code&amp;gt;5 + power/7&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Duration of the summon is around 81 turns ([[duration class]] 5); it does not depend on spell power.&amp;lt;ref&amp;gt;{{source ref|0.32.1|spl-summoning.cc|176}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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There is a summon limit of 1 inugami. Casting the spell while an inugami is present will heal it for &amp;lt;code&amp;gt;5 + power/5&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;9 + power/5&amp;lt;/code&amp;gt; HP, and cause it make a [[cleaving]] attack immediately (in addition to its regular turn).&amp;lt;ref&amp;gt;{{source ref|0.32.1|spl-summoning.cc|203}}&amp;lt;/ref&amp;gt; If it has less than 11 turns left, it will also gain 6-9 turns of duration.&amp;lt;ref&amp;gt;{{source ref|0.32.1|spl-summoning.cc|211}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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If the inugami dies (not counting expiry or [[Abjuration]]), you cannot cast this spell again for 13-21 turns.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
The inugami is a fast, reliable ally. You can&amp;#039;t summon multiple dogs in a row, but they are significantly better at combat than the earlier Summoning spells.&lt;br /&gt;
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Recasting this spell for the heal/instant attack is not very MP efficient, though if you have a surplus of MP, it can be a good way to spend it.&lt;br /&gt;
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===Tips &amp;amp; Tricks===&lt;br /&gt;
*If the inugami dies, you can use other summoning spells and/or [[kiting]] to stall out time.&lt;br /&gt;
*This is the only spell in the [[Summoner]] starting book that summons an ally with [[see invisible]]. At the least, it&amp;#039;s decent at dealing with early [[orc wizard]]s and [[unseen horror]]s.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.32]], recasting this spell did not increase the dog&amp;#039;s duration if it had less than 11 turns left.&lt;br /&gt;
*In [[0.31]], this spell was reworked. Prior to this version:&lt;br /&gt;
**Instead of an inugami, you could summon either a [[hound]], [[wolf]], or [[warg]]. To decide, a random value within &amp;lt;code&amp;gt;power ± 10&amp;lt;/code&amp;gt; was chosen; if 60 or more, a warg was summoned, if 40 or more, a wolf was summoned. Therefore, reaching 30 power and 50 power were relevant breakpoints.&lt;br /&gt;
**Recasting the spell did not cause the summon to heal or make an attack, and you could cast the spell again if the summon died.&lt;br /&gt;
**The [[duration class]] ranged from 2 (around 18 turns) to 6 (around 171 turns); the formula was &amp;lt;code&amp;gt;2 + (1d&amp;lt;power&amp;gt; - 1) / 4&amp;lt;/code&amp;gt; (capped at 6).&lt;br /&gt;
*Prior to [[0.14]], this spell could also summon [[jackal]]s and its summon cap was 3.&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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