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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{flavour|Berserkers are hardy warriors who worship Trog the Wrathful, from whom they get the power to go berserk (as well as a number of other powers, should they prove worthy), but who forbids the use of spell magic. They enter the Dungeon with a weapon of their choice, and dressed in animal skins.}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Berserkers&amp;#039;&amp;#039;&amp;#039; are savage warriors who worship [[Trog|Trog the Wrathful]]. Like other gods, Trog offers further powers and gifts to those who prove worthy. Berserkers can thus be seen as a kind of holy warrior, albeit of a faith that values carnage for its own sake rather than a devotion to good (or evil, for that matter). They are forbidden to learn or use spells.&lt;br /&gt;
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Berserkers start with 35 [[piety]], giving them immediate access to the [[berserk]] ability from turn 1.&lt;br /&gt;
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==Preferred Species==&lt;br /&gt;
[[Mountain Dwarf]], [[Minotaur]], [[Merfolk]], [[Gargoyle]], [[Armataur]], and [[Oni]] are the recommended races if you pick a Berserker background.&lt;br /&gt;
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==Racial Restrictions==&lt;br /&gt;
[[Demigod]]s may not become Berserkers (or any other religious background). &lt;br /&gt;
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While [[Formicid]]s, [[Revenant]]s, [[Poltergeist]]s, and [[Mummy|Mummies]] are not banned from being Berserkers, they cannot go berserk, robbing them of one of this background&amp;#039;s initial benefits.&lt;br /&gt;
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==Starting Equipment==&lt;br /&gt;
Some [[species]] may receive different items based on their unique restrictions.&lt;br /&gt;
*+0 [[weapon of choice]] ([[short sword]], [[mace]], [[hand axe]], [[falchion]] or [[spear]], or [[unarmed]])&lt;br /&gt;
*+0 [[animal skin]]&lt;br /&gt;
&lt;br /&gt;
==Starting Skills and Stats==&lt;br /&gt;
These are adjusted by your species&amp;#039; [[aptitude]]s.&lt;br /&gt;
*[[Fighting]]: 3&lt;br /&gt;
*Starting Weapon&amp;#039;s Skill: 3&lt;br /&gt;
*[[Armour]]: 2&lt;br /&gt;
*[[Dodging]]: 2&lt;br /&gt;
&lt;br /&gt;
Choosing Berserker adds 9 to your starting [[Strength]], and 4 to your starting [[Dexterity]], but reduces your starting [[Intelligence]] by 1.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
Immediate access to [[Trog]]&amp;#039;s [[Berserk]] ability makes berserker one of the strongest backgrounds in the game, as long as you are careful with when you berserk.Any of the standard melee species, such as [[Mountain Dwarf]], [[Minotaur]], and [[Troll]] can be suitable beginner-friendly choices.&lt;br /&gt;
&lt;br /&gt;
Ironically, Berserkers actually need to be played with &amp;#039;&amp;#039;more&amp;#039;&amp;#039; restraint than other warrior backgrounds. With their berserk ability, they may seem much more powerful than plain old [[Fighter]]s, but many a careless Berserker has perished because they ran out of rage (and got [[slow|exhausted]]) while still surrounded by enemies. It is recommended to lure enemies into a known, cleared out area before berserking, to reduce the chance of new enemies coming in as berserk ends.&lt;br /&gt;
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Remember that Trog may extend your berserk rage with every kill - when fighting a really tough monster, it may be worth sparing a turn whacking a weak monster next to it. Once you score enough piety to summon allies, they too can block for you if you get caught exhausted.&lt;br /&gt;
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==History==&lt;br /&gt;
*Berserkers were unchanged in [[0.29]], where most other backgrounds got buffed.&lt;br /&gt;
*Prior to [[0.14]], Berserkers started with 20 [[gold]].&lt;br /&gt;
&lt;br /&gt;
For additional context on Berserker&amp;#039;s gameplay changes, see [[Trog#History|Trog&amp;#039;s History]] section.&lt;br /&gt;
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{{backgrounds}}&lt;br /&gt;
[[Category:Backgrounds]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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