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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Aura</id>
	<title>Aura - Revision history</title>
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	<updated>2026-08-05T16:33:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Aura&amp;diff=89&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Auras&amp;#039;&amp;#039;&amp;#039; are passive abilities that emanate out of certain characters and monsters, affecting anything that comes within their range. The exact effect this has varies by aura.&lt;br /&gt;
&lt;br /&gt;
==Halo==&lt;br /&gt;
Halo auras emanate forth from certain holy weapons, monsters, and characters. It has the following effects:&lt;br /&gt;
*Negates [[invisibility]] of anything inside.&lt;br /&gt;
*Makes everything inside easier to hit. Attackers gain &amp;lt;code&amp;gt;1 + 1d8&amp;lt;/code&amp;gt; [[to-hit]] against anything inside. However, when players emit a halo, they aren&amp;#039;t any easier to hit.&lt;br /&gt;
*Players have their [[stealth]] reduced by a factor of x40%.&lt;br /&gt;
*Negates the effect of any umbra they overlap with.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Worshipers of [[the Shining One]] receive a halo with range based on [[piety]] (very small to nearly your entire [[line of sight]])&lt;br /&gt;
*Characters wielding an [[light|orb of light]] or the unrand artifact morningstar [[Eos]] receive a medium halo.&lt;br /&gt;
*[[Wu Jian]]&amp;#039;s Heavenly Storm causes a 2-tile halo for its duration.&lt;br /&gt;
*Many [[List of holy monsters|holy monsters]] have halos, the size of which depends on the monster in question. Weaker creatures like [[holy swine]] have tiny halos while powerful creatures like [[seraph]]im and [[ophan]]im have extremely large halos.&lt;br /&gt;
&lt;br /&gt;
==Umbra==&lt;br /&gt;
The opposite of a halo, umbras emanate forth from unholy angelic beings. It has the following effects:&lt;br /&gt;
&lt;br /&gt;
*Reduces the accuracy of all within the aura (excepting the being itself). Worshippers of [[Yredelemnul]] are immune to this effect.&lt;br /&gt;
*Increases stealth (players only).&lt;br /&gt;
*Negates the effect of any halo they overlap with.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Worshipers of [[Yredelemnul]] receive an umbra with range based on piety.&lt;br /&gt;
*Equipping the [[ring of Shadows]] or [[Brilliance (artefact)|Brilliance]] grants a 3-tile umbra.&lt;br /&gt;
*[[Profane servitor]]s have a 5-tile umbra.&lt;br /&gt;
*[[Pandemonium lord]]s with a foul flame attack (roughly .25% chance per pan lord) have an umbra.&lt;br /&gt;
&lt;br /&gt;
==Status effect==&lt;br /&gt;
Some monsters emanate an aura that buffs nearby enemies or debuffs the player while in sight. Like other auras, these cannot be disabled and are not casted from any spells, and are instead constantly applied as long as the source is alive (and usually immediately end when the source dies or cannot see the target).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{monsterlink|Torpor snail}} - Inflicts [[slow]] to all nearby enemies.&lt;br /&gt;
*{{monsterlink|Polterguardian}} - Grants [[repel missiles]] to all nearby allies.&lt;br /&gt;
*{{monsterlink|Ironbound beastmaster}} - Grants [[haste]] to all allied [[natural]] monsters of [[monster intelligence|animal intelligence]] or lower.&lt;br /&gt;
*{{monsterlink|Glowing orange brain}} - Grants [[brilliance]] to all nearby allies that cast spells.&lt;br /&gt;
*{{monsterlink|Apis}} - Grants [[status effects|doubled health]] to all nearby allies.&lt;br /&gt;
*{{monsterlink|Ophan}} - Inflicts the [[Sentinel&amp;#039;s Mark]] against the player.&lt;br /&gt;
*{{monsterlink|Martyred shade}} - Grants an [[Injury Bond]] to all nearby allies.&lt;br /&gt;
*{{monsterlink|Phalanx beetle}} - Grants an additional [[armour]] to its summoner.&lt;br /&gt;
&lt;br /&gt;
==Silence==&lt;br /&gt;
When [[Silence]] auras emanate from a monster or the player, most creatures within the aura lose the ability to make any noise, including speech. This prevents:&lt;br /&gt;
*Reading scrolls.&lt;br /&gt;
*Casting spells (all spells for the player).&lt;br /&gt;
*Using [[god|divine]] abilities.&lt;br /&gt;
*[[T|Shouting]]. Attempting to shout will still take a turn.&lt;br /&gt;
&lt;br /&gt;
Monsters are unable to use spells/abilities with the &amp;quot;Wizard&amp;quot;, &amp;quot;Divine&amp;quot;, or &amp;quot;Vocal&amp;quot; [[spell slot flag]]s. Monsters can use &amp;quot;Magical&amp;quot; or &amp;quot;Natural&amp;quot; abilities in silence (most [[demon]]s use &amp;quot;Magical&amp;quot; abilities, for instance).&lt;br /&gt;
&lt;br /&gt;
When players emit the aura, their [[stealth]] is reduced by 50.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Players can cast the [[Silence]] spell or use a [[scroll of silence]] to temporarily gain this aura.&lt;br /&gt;
{{monsters with spell|Silence}}&lt;br /&gt;
The following enemy inherently radiates Silence:  &lt;br /&gt;
*{{monsterlink|Silent spectre}} (as a permanent 12-tile aura, whether awake or [[dormant]])&lt;br /&gt;
&lt;br /&gt;
==Ring of clouds==&lt;br /&gt;
Certain monsters and items generate a ring of clouds around themselves. The specific cloud created depends on the source, but is always harmful (to others).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sources:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The [[Salamander Hide Armour]] - [[cloud#Flame|Flame]] clouds.&lt;br /&gt;
*{{monsterlink|Weeping skull}} - Sparse clouds of [[cloud#Excruciating misery|excruciating misery]].&lt;br /&gt;
*{{monsterlink|Tainted leviathan}} - [[Miasma]] clouds.&lt;br /&gt;
*{{monsterlink|Pandemonium lord}} - Possible [[cloud#Thunder|thunder]], flame, [[cloud#Freezing vapour|freezing]], excruciating misery, [[cloud#Seething chaos|seething chaos]], [[cloud#Acidic fog|acid]], miasma, or [[cloud#Mutagenic fog|mutagenic]] clouds. See [[Pandemonium lord#Cloud rings]] for more details.&lt;br /&gt;
*{{monsterlink|Bai Suzhen}} - Thunder clouds (when in her dragon form).&lt;br /&gt;
*{{monsterlink|Asmodeus}} - Flame clouds.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.33]], ironbound beastmasters were given their haste aura, and apises were given their doubled health aura.&lt;br /&gt;
*Prior to [[0.32]], worshipping [[Dithmenos]] gave the player an umbra. This was moved to [[Yredelemnul]]. Also, [[glowing orange brain]]s were given their brilliance aura, [[ophan]]im were given their marking aura, [[polterguardian]]s were added with their repel missiles aura, and [[martyred shade]]s got their injury bond aura. Brilliance was re-added with an umbra.&lt;br /&gt;
*Prior to [[0.19]], [[Powered by Death]] gave regeneration from nearby corpses, relying on an aura to do so.&lt;br /&gt;
*The [[Moth of suppression]] and [[Suppression]] auras were added in [[0.12]], and removed in [[0.14]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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