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	<title>Apportation - Revision history</title>
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	<updated>2026-08-04T10:06:52Z</updated>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{Spell&lt;br /&gt;
|name=Apportation&lt;br /&gt;
|level=1&lt;br /&gt;
|school1={{Translocations}}&lt;br /&gt;
|school2=&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;!-- *[[Book of Burglary]] --&amp;gt;&lt;br /&gt;
*[[Book of Cantrips]]&lt;br /&gt;
*[[Book of Party Tricks]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=1&lt;br /&gt;
|spellnoise=0 (30 when apporting the Orb of Zot)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Flavour|Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster&amp;#039;s position.&lt;br /&gt;
&lt;br /&gt;
Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell.}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Apportation&amp;#039;&amp;#039;&amp;#039; is a level 1 [[Translocations]] spell which moves a targeted item in your [[line of sight]] toward your character. &lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Apportation pulls an item towards you; the distance is determined by [[spell power]]. It always drags the top set of items in the pile (the one assigned to the &amp;#039;&amp;#039;&amp;#039;a&amp;#039;&amp;#039;&amp;#039; slot). Monsters will not block Apportation, however [[iron grate]]s, translucent walls, and other solid features do. It can pull items past [[deep water]] and [[lava]], but if the item would fall in, this spell fails (wasting a turn).&lt;br /&gt;
&lt;br /&gt;
The [[Orb of Zot]] resists 1/3 of Apportation attempts. Successfully apporting the Orb - even if you don&amp;#039;t pick it up - will create a massive [[noise]] and immediately begin the [[orb run]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Apportation is a very useful level 1 spell, and almost any non-[[Trog]] worshipper can reliably use this spell with little effort. While a [[Minotaur]] is unlikely to reach max power, even a moderate power Apportation can be useful for the following:&lt;br /&gt;
&lt;br /&gt;
*Stealing [[rune]]s without having to deal with all those inconveniently placed monsters. Especially helpful in [[the Abyss]].&lt;br /&gt;
*Retrieving [[Throwing]] weapons.&lt;br /&gt;
*Minimizing your turn count, for turncount [[speedrun]]s. The less time walking to an item, the less turns you use. If you find an item in a suspected dead-end, no need to walk to it. In addition, picking up 3 items in 3 separate tiles takes 3 turns, but picking up 3 items in 1 tile only takes 1 turn.&lt;br /&gt;
&lt;br /&gt;
Apportation is &amp;#039;&amp;#039;technically&amp;#039;&amp;#039; optimal for picking up any item, since it lets you pick up items without revealing tiles. Not revealing tiles means you won&amp;#039;t inadvertently reveal monsters. It also means that you&amp;#039;ll avoid traps from [[sourceless malevolence]]. E.g. if you see a [[wand]], you could be [[shaft]]ed before you grab the wand. If you use Apportation, you&amp;#039;ll be shafted after getting the wand.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.20]], Apportation had an effective power cap of 18.&lt;br /&gt;
*Prior to [[0.19]], Apportation was available in the [[Book of Spatial Translocations]], the starting book for the Warper background.&lt;br /&gt;
*Prior to [[0.17]], the act of apporting the Orb of Zot did not start the orb run. This allowed the player to apport the Orb to the nearest staircase before picking it up.&lt;br /&gt;
*Prior to [[0.12]], the Orb only caused Apportation to fail 1-in-6 times.&lt;br /&gt;
*Prior to [[0.8]], the Orb did not resist Apportation at all.&lt;br /&gt;
*In earlier versions, apporting only part of a pile of similar items would cause the remaining items to be destroyed.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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