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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Air_elemental</id>
	<title>Air elemental - Revision history</title>
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	<updated>2026-08-06T03:47:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Air_elemental&amp;diff=2725&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:20:00Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{list of|elementals}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Air elementals&amp;#039;&amp;#039;&amp;#039; are beings of animated wind. Fast and [[ev]]asive, they are capable of dealing moderate physical damage. More threatening is their [[Stunning Burst]], which can cause a 1-turn [[paralysis]]. Stunning Burst ignores [[willpower]], though it can be [[ev]]aded, and rElec has a 50% chance to prevent the paralysis.&lt;br /&gt;
&lt;br /&gt;
Monsters can summon them using the [[Summon Air Elementals]] spell, and sometimes they will be found following [[spriggan air mage]]s. Otherwise, you typically find them in the [[Elven Halls]], [[the Abyss]], the [[Cloud Mages&amp;#039; Chambers]], and certain air- or wind-themed [[vault]]s. You can summon them yourself by invoking [[Qazlal]]&amp;#039;s Elemental Force when storm clouds or clouds of [[fog|smoke]] are visible.&lt;br /&gt;
&lt;br /&gt;
{{monster spells}}&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Even one turn of paralysis can be deadly if it happens when you&amp;#039;re standing next to a pack of monsters. At the very least, retreat to a corridor when encountering air elementals, and try to limit their lines of fire.&lt;br /&gt;
*Stunning Burst pierces through enemies. This means that air elementals can fire through monsters immune to electricity, such as [[dancing weapon]]s, [[earth elemental]]s, and other air elementals.&lt;br /&gt;
*With high [[EV]] and low [[AC]], attacks that never miss (such as [[Airstrike]]) can work well.&lt;br /&gt;
**A [[tin of tremorstones]] can also be effective, since it has high accuracy.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.27]], air elementals had [[Vortex]] (a lesser version of [[Tornado]]) instead of Stunning Burst, and were resistant to the Tornado spell.&lt;br /&gt;
*Prior to [[0.22]], air elementals had [[:Category:Wind resistance|wind resistance]] instead of [[:Category:Tornado resistance|tornado resistance]]; notably, this also gave them immunity to [[Airstrike]].&lt;br /&gt;
*Prior to [[0.21]], air elementals did not have [[Vortex]].&lt;br /&gt;
*Prior to [[0.17]], air elementals could dissipate, effectively [[submerging]] themselves in air, only to reform a few turns later.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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