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	<title>0.9.0 - Revision history</title>
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	<updated>2026-08-03T20:50:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Maintenance script: Importing CrawlWiki content</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Oldversion|0.9.0}}&lt;br /&gt;
0.9.0 was released 12th Aug 2011.&lt;br /&gt;
&lt;br /&gt;
== Misc notes==&lt;br /&gt;
Changes that didn&amp;#039;t make it into the changelogs:&lt;br /&gt;
* There is only one demonic rune, treated like the Abyssal rune.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
===Stone Soup 0.9 (20110812)===&lt;br /&gt;
Disclaimer: These are merely the highlights, not an exhaustive list of changes.&lt;br /&gt;
Save compatibility with the 0.8 release is retained, although once a game is loaded in 0.9, you can not go back to 0.8.&lt;br /&gt;
&lt;br /&gt;
===0.9 Highlights===&lt;br /&gt;
* New skill training system. Experience pool and [[victory dance|victory dancing]] are gone.&lt;br /&gt;
* [[Ashenzari]]: Remove passive XP boost, add a skill boost depending on level of boundedness and which equipment is bound.&lt;br /&gt;
* Rename Crusader to [[Skald]], change starting book and skill levels.&lt;br /&gt;
* New spells: [[Inner Flame]], [[Shroud of Golubria]].&lt;br /&gt;
* Removed spells: [[Teleport Self]], [[Berserker Rage]], [[Resist Poison]].&lt;br /&gt;
* New monsters: [[Ignacio]] (unique executioner), [[catoblepas]], [[basilisk]].&lt;br /&gt;
* New subgame: [[Zot Defence]].  Consider it of experimental quality, though.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
* Skill training: skills are trained immediately when XP is gained. The skills trained are the ones that have been used recently (auto) or the ones which have been selected (manual).&lt;br /&gt;
* Skill costs: the XP to skill point ratio no longer depends on skill level.&lt;br /&gt;
* Magic school skills early game discount removed.&lt;br /&gt;
&lt;br /&gt;
===Gods===&lt;br /&gt;
* [[Cheibriados]] gives full stat boost for fully ponderous, regardless of species.&lt;br /&gt;
* [[Jiyva]] is a little less likely to remove mutations.&lt;br /&gt;
* Improve [[Jiyva]]&amp;#039;s stat shuffling, take skills and armour into account.&lt;br /&gt;
* [[Makhleb]] has a new flavour description.&lt;br /&gt;
* Nerf [[TSO]]&amp;#039;s and [[Makhleb]]&amp;#039;s HP and MP on kills.&lt;br /&gt;
* [[Trog]] specialises in antimagic weapon gifts, gives fewer artefacts.&lt;br /&gt;
* [[Trog]] dislikes it when you train magic skills.&lt;br /&gt;
* [[Yred]] takes statue kills and forbids Statue Form.&lt;br /&gt;
* [[Zin]]&amp;#039;s Vitalisation is cheaper and cures petrification, stat boost stackable.&lt;br /&gt;
* Don&amp;#039;t allow avoiding good god wrath by swapping via another good god.&lt;br /&gt;
* [[Ashenzari]]: Remove passive XP boost, add a skill boost depending on level of boundedness and which equipment is bound.&lt;br /&gt;
* [[Ashenzari]]: reduce reskilling XP penalty and some ability piety costs.&lt;br /&gt;
* [[Ashenzari]] wrath: reduce all skills for the duration of wrath.&lt;br /&gt;
&lt;br /&gt;
===Character===&lt;br /&gt;
* +3 base HP for all characters.&lt;br /&gt;
* Racial HP/MP gain is now displayed on a -3 to +3 scale (see ?%).&lt;br /&gt;
* Fighting gives less HP boost.&lt;br /&gt;
* All characters carry a bootknife to dissect corpses.&lt;br /&gt;
* [[Hill Orc]] [[Priest]]s always take on [[Beogh]].&lt;br /&gt;
* Berserkitis mutation triggers less often.&lt;br /&gt;
* Tweak starting skills for a few backgrounds (Fi, Gl, Wr, CK).&lt;br /&gt;
* Give [[Warper]]s a few more darts of [[Dispersal_(brand)|dispersal]].&lt;br /&gt;
* Let [[Gladiator]]s start with a cap if they can&amp;#039;t wear helmets.&lt;br /&gt;
* Start all [[Hunter]]s with the same melee weapon.&lt;br /&gt;
* Start [[Artificer]]s with quarterstaves, instead of letting [[Monk]]s choose them.&lt;br /&gt;
* Rename Crusader to [[Skald]], change starting book and skill levels.&lt;br /&gt;
* [[Conjurer]]s don&amp;#039;t need to choose a book (they always get an Air/Ice book).&lt;br /&gt;
* [[Felid]]s: lose a level on death, gain at most nine lives, improved aptitudes.&lt;br /&gt;
* [[Draconian]]s are more dextrous.&lt;br /&gt;
* Berserk speed-up reduced to that of haste (1.5 instead of 2).&lt;br /&gt;
* All species take the same amount of time to use stairs.&lt;br /&gt;
&lt;br /&gt;
===Interface===&lt;br /&gt;
* New command: &amp;#039;D&amp;#039;rop last. Drops the item(s) last picked up.&lt;br /&gt;
* Auto-switch: bumping while wielding launcher switches to weapon in slots a/b.&lt;br /&gt;
* Auto-switch: firing while wielding melee weapon switches to launcher in a/b.&lt;br /&gt;
* Auto-explore tries to look at unreachable places.&lt;br /&gt;
* Search: allows searching for portals, and for waypoints (Ctrl-F 1, Ctrl-F *).&lt;br /&gt;
* Search: &amp;quot;branded&amp;quot; synonymous with &amp;quot;ego&amp;quot;. Better help (Ctrl-F ?).&lt;br /&gt;
* Search: only show items in a stash matching the search.&lt;br /&gt;
* Search: allow searching for armour by equipment slot.&lt;br /&gt;
* New help for skills screen (m??).&lt;br /&gt;
* Change inventory colours for some potions.&lt;br /&gt;
* Auto-pickup chunks after [[Animate Skeleton]].&lt;br /&gt;
* Allow toggling hit prediction with &amp;#039;:&amp;#039; in new targetting modes.&lt;br /&gt;
* Cloud glyph in 7-bit ASCII is &amp;#039;0&amp;#039;, not &amp;#039;#&amp;#039; anymore.&lt;br /&gt;
* Prompt before leaving [[Ziggurat]].&lt;br /&gt;
* Better butchering messages, less spam.&lt;br /&gt;
* Abort spellcasting in many cases where spells are guaranteed to fail.&lt;br /&gt;
* Display -cTele on the status line where controlled teleports are blocked.&lt;br /&gt;
* Allow redefining [[mimic]] glyphs, once identified.&lt;br /&gt;
* Show percentage progress to the next level, instead of number of XP points.&lt;br /&gt;
* Show &amp;#039;chaotic&amp;#039; in monster status only when aiming silver ammo at them.&lt;br /&gt;
* Show &amp;#039;mindless&amp;#039; in monster status only when using [[Elyvilon|Ely]]&amp;#039;s healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
* New spell: [[Shroud of Golubria]] (comes in Skald and Warper starting books). Prevents some melee damage, but likely to break against more damaging attacks.&lt;br /&gt;
* New spell: [[Inner Flame]] (comes in starting book of Fire Elementalists). Causes targeted enemy to explode in a fireball when killed.&lt;br /&gt;
* Removed spells: [[Teleport Self]], [[Berserker Rage]], [[Resist Poison]].&lt;br /&gt;
* [[Tornado]]: radius starts low, increases over time, add cooldown, adjust damage.&lt;br /&gt;
* [[Tornado]] moves monsters within its radius around.&lt;br /&gt;
* [[Blink]]ing with [[Tornado]] active reduces its duration, [[teleport]]ing cancels it.&lt;br /&gt;
* Make [[Fire Storm]], [[Ice Storm]], [[Bolt of Magma]] and [[Throw Icicle]] more resistible.&lt;br /&gt;
* Increase [[Bolt of Magma]] damage.&lt;br /&gt;
* Give [[Summon Dragon]] a longer duration, summon two dragons at high power.&lt;br /&gt;
* [[Shock]] and [[lightning bolt|Lightning]] will hit a creature at most twice; damage increased.&lt;br /&gt;
* Make [[LRD]] and [[Sandblast]] more strongly affected by monster AC again.&lt;br /&gt;
* Ranges of [[Throw Frost]]/[[Throw Flame|Flame]] and of [[Bolt of Cold]]/[[Bolt of Fire|Fire]] swapped.&lt;br /&gt;
* Increase [[Flame Tongue]]&amp;#039;s accuracy and range a little.&lt;br /&gt;
* [[Sublimation of Blood]] takes spellpower into account.&lt;br /&gt;
* [[Apportation]] takes spellpower into account for all items.&lt;br /&gt;
* [[Statue Form|Statue]] and [[Dragon Form]] balance: give both some [[GDR]], reduce unarmed damage.&lt;br /&gt;
* [[Statue Form]]: boost all melee damage, give 50% torment resistance.&lt;br /&gt;
* Increase [[Ozocubu&amp;#039;s Refrigeration]] to level 6.&lt;br /&gt;
* Reduce [[Summon Ice Beast]] to level 4, [[Static Discharge]] to level 3.&lt;br /&gt;
* [[Maxwell&amp;#039;s Silver Hammer]] works also on all [[weapons]] with bludgeoning damage.&lt;br /&gt;
* [[Poison Weapon]] works also on blunt [[weapons]].&lt;br /&gt;
* [[Condensation Shield]] duration increased.&lt;br /&gt;
* [[Simulacrum|Simulacra]] from the spell are no longer abjurable.&lt;br /&gt;
* Renamed books: Chemistry -&amp;gt; [[Book of Alchemy|Alchemy]], Zoology -&amp;gt; [[Book of Beasts|Beasts]].&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
* [[Catoblepas]]: a new hard-hitting yak-genus monster with petrifying breath.&lt;br /&gt;
* Replace &amp;quot;gila monster&amp;quot; with &amp;quot;[[basilisk]]&amp;quot;, complete with petrification.&lt;br /&gt;
* [[Ignacio]], a unique executioner of Makhleb, spawns in Pandemonium.&lt;br /&gt;
* AI: monsters improve even signature weapons (e.g. [[Sigmund]] will use [[List of unrands|Finisher]]).&lt;br /&gt;
* AI: confused high intelligence monsters don&amp;#039;t move if next to a deadly cell.&lt;br /&gt;
* Allow polymorphing demons into other similar-tier demons.&lt;br /&gt;
* [[Snapping turtle]]s and [[Geryon]] reach diagonally.&lt;br /&gt;
* Give [[Shadow fiend]]s and [[Tormentor]]s a pain-branded melee attack.&lt;br /&gt;
* Boost [[ghost moth]] damage, don&amp;#039;t spawn them in [[Spider&amp;#039;s Nest]]s.&lt;br /&gt;
* Fix random [[pan lord]]s not getting [[Symbol of Torment]] in their spell sets.&lt;br /&gt;
* [[Bat Form|Vampire bat]]s are undead.&lt;br /&gt;
* Monsters with mutagenic chunks leaves corpses less often.&lt;br /&gt;
* Reaching over a hostile monster may hit the monster between you and target.&lt;br /&gt;
* [[Kenku]] monsters come with gear, may spawn in the [[Abyss]].&lt;br /&gt;
* Rename &amp;quot;beast&amp;quot; to &amp;quot;[[hell beast]]&amp;quot;.&lt;br /&gt;
* Rename &amp;quot;megabat&amp;quot; to &amp;quot;[[bat]]&amp;quot;.&lt;br /&gt;
* [[Kobold]]s can (rarely) get crossbows.&lt;br /&gt;
* [[Pikel]]: fixed bugs with freed monsters.&lt;br /&gt;
* Adjust xp values for some monsters.&lt;br /&gt;
* Disable feature [[mimic]]s.&lt;br /&gt;
&lt;br /&gt;
===Levels===&lt;br /&gt;
* New branch endings: multiple [[Elven Halls|Elf:5]] maps, [[Realm of Zot|Zot]] entry vaults on D:27.&lt;br /&gt;
* Many other new [[vault]]s, including serial vaults, traps, Abyss vaults.&lt;br /&gt;
* [[Blink]] in the [[Abyss]] only blinks; does not teleport anymore.&lt;br /&gt;
* [[Bailey]]s are more sane in loot and threat.&lt;br /&gt;
* [[Trove]]s: fix some bugs, and additional quests.&lt;br /&gt;
* [[Vestibule of Hell]] has its own monster set.&lt;br /&gt;
* Don&amp;#039;t place kobold/orc/jelly/bee special rooms in the [[Hell]]s.&lt;br /&gt;
&lt;br /&gt;
===Orb run===&lt;br /&gt;
* Double the orb&amp;#039;s weight.&lt;br /&gt;
* Disable controlled teleports once the orb is picked up.&lt;br /&gt;
* Orb run spawns are more likely to spawn near the player.&lt;br /&gt;
* [[Teleportation]] may need longer to kick in.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
* Price reform: scrolls, potions, rings. Bad items cost more than 1 gold now.&lt;br /&gt;
* Cards: the Orb (new card), destruction cards buffed.&lt;br /&gt;
* Experience card gives less experience at low power.&lt;br /&gt;
* [[Scroll of identify]] shows top card when used on deck of cards.&lt;br /&gt;
* Picked up [[rune]]s are no longer part of the inventory. They are listed in \.&lt;br /&gt;
* Randarts with the *Rage property trigger berserk less often.&lt;br /&gt;
* Modified spellbooks: [[Book of Conjurations|Conjurations]], [[Book of Unlife|Unlife]], many elemental books.&lt;br /&gt;
* [[Buckler]]s provide less [[SH]].&lt;br /&gt;
* [[Large rock]]s can (rarely) be generated on the dungeon floor.&lt;br /&gt;
* Ammo of [[Dispersal_(brand)|dispersal]] only disperses if it does damage.&lt;br /&gt;
* [[Silver]]-branded ammo only does bonus damage to chaotic creatures.&lt;br /&gt;
* Reduce [[silver]] and [[steel]] damage bonus.&lt;br /&gt;
* Reflected missiles get their full range on the way back.&lt;br /&gt;
* Randart heavy armours tend to come with better enchantment.&lt;br /&gt;
* [[Wand]]s and [[rod]]s rely more strongly on [[Evocations]] skill.&lt;br /&gt;
* Long blades: nerf [[double sword]]s, buff [[demon blade]]s, remove [[katana]]s.&lt;br /&gt;
* Reduce [[demon whip]] and [[demon trident]] damage.&lt;br /&gt;
* Remove [[knife|knives]]. Change [[List of unrands|Spriggan&amp;#039;s Knife]] from knife to dagger.&lt;br /&gt;
* Make the [[List of unrands|Sword of Zonguldrok]] a double sword with the reaping [[brand]].&lt;br /&gt;
* Give [[List of unrands|Undeadhunter]] a disruption effect against undead instead of holy wrath.&lt;br /&gt;
* Make [[List of unrands|Wyrmbane]]&amp;#039;s enchantment increase whenever it kills a dragon.&lt;br /&gt;
* Give [[List of unrands|Scythe of Curses]] draining brand, inflict necro miscasts on its targets.&lt;br /&gt;
* [[List of unrands|Mace of Brilliance]] comes with a halo.&lt;br /&gt;
* [[List of unrands|Singing Sword]] does sonic damage at high tension.&lt;br /&gt;
* Bad unrandarts (Misfortune, Folly, Lear&amp;#039;s) get a random appearance.&lt;br /&gt;
* Make [[potion of berserk rage|potions of berserk rage]] more common.&lt;br /&gt;
&lt;br /&gt;
===Tiles===&lt;br /&gt;
* Display halo radius, fix information disparity between tiles and console.&lt;br /&gt;
* Don&amp;#039;t allow casting spells in -CAST equipment by clicking on spell icons.&lt;br /&gt;
* Only flying [[pan lord]]s have tiles with wings.&lt;br /&gt;
* Many new or improved monster, dungeon and interface tiles.&lt;br /&gt;
&lt;br /&gt;
===Options===&lt;br /&gt;
* Allow hiding the -cTele indicator with show_no_ctele.&lt;br /&gt;
* Allow automatically assigning specific spells to letters with spell_slot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crawl Versions]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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