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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=0.3.0</id>
	<title>0.3.0 - Revision history</title>
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	<updated>2026-08-05T13:40:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=0.3.0&amp;diff=2314&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:13:06Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Oldversion|0.3.0}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;0.3.0&amp;#039;&amp;#039;&amp;#039; is an old version of &amp;#039;&amp;#039;Dungeon Crawl Stone Soup&amp;#039;&amp;#039;, released on October 31, 2007.&lt;br /&gt;
&lt;br /&gt;
==Release notes==&lt;br /&gt;
&lt;br /&gt;
Stone Soup 0.3.0 (20071031)&lt;br /&gt;
&lt;br /&gt;
Disclaimer: These are merely the highlights, not an exhaustive list of changes.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&lt;br /&gt;
* Removed Hill Dwarf and Elf species.&lt;br /&gt;
* Demigods lose fast metabolism, get better stat gain.&lt;br /&gt;
* Kenku can kick with their talon feet, and can fly faster than normal when lightly burdened.&lt;br /&gt;
* Kenku and merfolk get an evasion bonus when in their element.&lt;br /&gt;
* Demonspawn get a bonus with demonic weapons.&lt;br /&gt;
&lt;br /&gt;
===Gods===&lt;br /&gt;
&lt;br /&gt;
* New god: Beogh, god of Orcs.&lt;br /&gt;
* Changed gods: Nemelex, Xom, Lugonu, Trog, Elyvilon, Okawaru.&lt;br /&gt;
* No need to pray to dedicate kills.&lt;br /&gt;
* Nemelexites no longer need a portable altar in order to sacrifice objects.&lt;br /&gt;
* Nemelexites are granted various deck manipulation abilites as they gain piety.&lt;br /&gt;
* [1761974] Trog gets a Burn Books ability.&lt;br /&gt;
* [1754125] Trog&amp;#039;s Hand and Brothers in Arms replace Might and Haste.&lt;br /&gt;
* Elyvilon: Destroy Weapon ability replaces weapon sacrifices.&lt;br /&gt;
* Okawaru loses Minor Healing.&lt;br /&gt;
* Gods won&amp;#039;t accept sacrifices of rotten corpses.&lt;br /&gt;
* Good gods no longer punish for unintended draining.&lt;br /&gt;
* Different messages now indicate piety gain for offered items.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
* New missiles: javelins, sling bullets and throwing nets.&lt;br /&gt;
* Throwing weapons may be generated with the &amp;quot;returning&amp;quot; brand.&lt;br /&gt;
* [1756363] New potion: potion of resistance.&lt;br /&gt;
* [1744612] Introduced weapons of returning.&lt;br /&gt;
* [1789869] Items which the player sees a monster use become identified if they have an obvious effect.&lt;br /&gt;
* Artefact jewellery doesn&amp;#039;t auto-id anymore, instead &amp;quot;obvious&amp;quot; changes and abilities give a message.&lt;br /&gt;
* [1768865] Added inscription prompt when viewing items.&lt;br /&gt;
* Viewing via inventory listing won&amp;#039;t leave the inventory.&lt;br /&gt;
* [1735752] Autoinscribe wands with zap count.&lt;br /&gt;
* Added autoinscriptions for items used by monsters.&lt;br /&gt;
* Warning inscriptions now actually work for all advertised commands ([1795568] !r now prevents scrolls from being read.)&lt;br /&gt;
* [1793698] In the item selection menu, pressing &amp;quot;.&amp;quot; will toggle the selection of the item after the previously selected item.&lt;br /&gt;
* [1783003] More menu sorting methods, and fixed jewellery sorting bug.&lt;br /&gt;
* Book shops are less likely to stock duplicate copies.&lt;br /&gt;
* [1746014] Added command to cycle through ammunition when &amp;#039;f&amp;#039;iring.&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
&lt;br /&gt;
* Abominations created by Twisted Resurrection now count as undead.&lt;br /&gt;
* Increased spawning rate after picking up the Orb.&lt;br /&gt;
* Berserked monsters attack nearby enemies and ignore ally commands.&lt;br /&gt;
* Monsters confused by you that kill themselves or others now give xp.&lt;br /&gt;
* [1779770] Monsters taking stairs are created according to stair destination.&lt;br /&gt;
* Monster descriptions are shorter when looking at them with &amp;#039;x&amp;#039; and targeting.&lt;br /&gt;
* Unflasked efreets are permanent.&lt;br /&gt;
* Mummy priests and greater mummies now have high intelligence.&lt;br /&gt;
&lt;br /&gt;
===Levels===&lt;br /&gt;
&lt;br /&gt;
* Added portal vaults, specifically bazaars.&lt;br /&gt;
* Labyrinths look much different now.&lt;br /&gt;
* Changed rock stairs to escape hatches.&lt;br /&gt;
* New trap type: net trap.&lt;br /&gt;
* Added several new vault maps.&lt;br /&gt;
* Monster generation rate in the Vestibule drops with time spent in the Vestibule.&lt;br /&gt;
* Fixed sealed rooms being generated in the Vaults.&lt;br /&gt;
  &lt;br /&gt;
===Interface===&lt;br /&gt;
&lt;br /&gt;
* [1772497] runrest_ignore_monster can be used to ignore distant mosters when running, resting or exploring.&lt;br /&gt;
* Filter talk and sound channels from interrupting resting&lt;br /&gt;
* Filter information from examining your surroundings from message history&lt;br /&gt;
* Three new informational-only hunger states: near starving, very hungry and very full.&lt;br /&gt;
* Added pickup.lua for smarter autopickup&lt;br /&gt;
* Added trap_item_brand for traps hidden by items&lt;br /&gt;
* Added visible beam path for targetting&lt;br /&gt;
* Added warning when trying to fight wielding a non-weapon&lt;br /&gt;
* Interlevel travel also allows travelling to entrances of branches&lt;br /&gt;
* Polearms can be used to attack monsters submerged in shallow water using Ctrl+direction when adjacent.&lt;br /&gt;
* Added support for Unicode glyphs in Unix.&lt;br /&gt;
* Large viewport support for terminals larger than 80x24 if the view_max_width and view_max_height options are set.&lt;br /&gt;
* Quit prompt needs &amp;quot;Yes&amp;quot; to confirm.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
&lt;br /&gt;
* Crawl needs Lua - Lua 5.1 sources are included with the Crawl sources.&lt;br /&gt;
* Monster, spell and feature descriptions and monster dialogue are now loaded from text files.&lt;br /&gt;
* [1777426] Explosions can no longer pass through walls.&lt;br /&gt;
* Invisibility is more useful.&lt;br /&gt;
* User Lua scripts now have limits on CPU usage and memory use and are safer to use on public servers.&lt;br /&gt;
* Fixed DOS glitches.&lt;br /&gt;
* Game time reported by Crawl clamps time-per-move at 5 minutes.&lt;br /&gt;
* More fixes for Crawl to play well with dgamelaunch.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crawl Versions]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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