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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=0.18</id>
	<title>0.18 - Revision history</title>
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	<updated>2026-08-06T18:34:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=0.18&amp;diff=376&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:07:54Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{oldversion}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;0.18&amp;#039;&amp;#039;&amp;#039; is a version of &amp;#039;&amp;#039;Dungeon Crawl Stone Soup&amp;#039;&amp;#039;. It was released on May 5th, 2016.&lt;br /&gt;
&lt;br /&gt;
==Highlights==&lt;br /&gt;
* New god: [[Pakellas]] the Inventive.&lt;br /&gt;
&lt;br /&gt;
==Branches, Environment==&lt;br /&gt;
* Killing monsters in the [[Abyss]] eventually spawns exits and down-stairs.&lt;br /&gt;
* [[Ziggurat]] portals no longer appear in [[Pan]].&lt;br /&gt;
* After clearing multiple ziggurats, enemies found in later ziggurats will be considerably more dangerous.&lt;br /&gt;
* The [[Orcish Mines]] are now two levels, and generate fewer plain orcs. Gold generation is doubled to account for the shorter branch.&lt;br /&gt;
* The [[Elven Halls]] now contains elementals and dancing weapons (in addition to the ones normally found in the Hall of Blades).&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
* A new mutation: [[Sturdy Frame]], reducing base ER by 2/4/6 and thus making heavy armour easier to wear. Can be a [[demonspawn]] mutation.&lt;br /&gt;
* [[Formicid]]s now have 0 [[Throwing]] aptitude (was -2).&lt;br /&gt;
* Taking a known [[shaft]] now has a 2/3 chance of shafting one floor and 1/3 of two floors.&lt;br /&gt;
* Breath abilities are no longer mutations and are now unique to [[draconian]]s and [[naga]]s.&lt;br /&gt;
* Throwing speed now works like weapons do, making it somewhat slower.&lt;br /&gt;
* Weapon types no longer have distinct strength weights. Strength now only gives a bonus to damage, and dexterity only gives a bonus to accuracy.&lt;br /&gt;
* Formicids can no longer dig while in most non-Formicid forms.&lt;br /&gt;
* [[Statue Form]] now gives somewhat more AC.&lt;br /&gt;
* Early-game attribute loss is recovered significantly more quickly.&lt;br /&gt;
* [[electricity resistance|rElec]] now reduces damage by two-thirds, rather than three-quarters.&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
* New temple god: Pakellas the Inventive.&lt;br /&gt;
** Grants MP on kills and passive wand charge identification. MP gained while full will eventually be turned into potions of magic.&lt;br /&gt;
** Blocks MP regeneration and hates channeling.&lt;br /&gt;
** Gifts [[wand]]s, [[rod]]s and miscellaneous evokables.&lt;br /&gt;
** 1*: Quick Charge: uses a portion of current MP to recharge a wand or rod.&lt;br /&gt;
** 3*: Device Surge: spends variable MP to apply power enhancers to your next use of an evocable item.&lt;br /&gt;
** 6* capstone: Supercharge: sets a rod to +10 (18/18), or sets a wand&amp;#039;s capacity to 50% above normal for that wand type.&lt;br /&gt;
* [[Ashenzari]] now allows followers to curse items with an ability that consumes a scroll of remove curse, instead of using prayer to create curse scrolls.&lt;br /&gt;
* [[Beogh]] no longer allows corpse sacrifice.&lt;br /&gt;
* New Beogh 6* ability: Resurrection, reviving &amp;amp; converting dead orcs.&lt;br /&gt;
* Followers of [[Elyvilon]] can pacify insects (again).&lt;br /&gt;
* Monsters buffed by [[Gozag]]&amp;#039;s wrath now remain buffed as long as they live.&lt;br /&gt;
* [[Jiyva]] altars in Dungeon no longer appear as early.&lt;br /&gt;
* [[Okawaru]]&amp;#039;s abilities now cost less piety, but don&amp;#039;t last as long at low [[Invocations]] skill.&lt;br /&gt;
* Finesse is no longer blocked by stasis.&lt;br /&gt;
* Piety given for a [[Ru]] sacrifice is more explicitly stated.&lt;br /&gt;
* [[Sif Muna]] now grants miscast protection at 2* and amnesia at 4*, rather than the other way around.&lt;br /&gt;
* [[Xom]] now chaos brands more weapon gifts, and can chaos brand ranged weapons again.&lt;br /&gt;
* [[Yredelemnul]]&amp;#039;s Enslave Soul can now affect demons &amp;amp; holy beings.&lt;br /&gt;
* Abandoning Yredelemnul now destroys your zombie minions.&lt;br /&gt;
* [[Zin]]&amp;#039;s Recite is now only interrupted if the player is silenced or incapacitated (or goes berserk).&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
* New items:&lt;br /&gt;
** The [[amulet of dismissal]], which may teleport away enemies that damage the player, but causes a brief combat penalty when equipped.&lt;br /&gt;
** The [[amulet of reflection]], which grants a few points of shielding that act as a shield of reflection.&lt;br /&gt;
** The [[amulet of harm]], which increases damage dealt to and by the wearer by 25%.&lt;br /&gt;
** The [[amulet of magic regeneration]], which increases MP regeneration after a warmup period.&lt;br /&gt;
** The [[ring of resist corrosion]], replacing the amulet.&lt;br /&gt;
** [[Wand of acid|Wands of acid]], which cause significant damage and corrosion.&lt;br /&gt;
** [[Wand of iceblast|Wands of iceblast]], which cause a partially irresistible explosion of cold.&lt;br /&gt;
** A [[figurine of a ziggurat]], which can be evoked to create a ziggurat portal. Appears on Zig:27 of all ziggurats and in the Tomb:3 loot.&lt;br /&gt;
** Unrand: The +8 frozen axe &amp;quot;[[Frostbite]]&amp;quot; {freezing cloud, *Noise +Fly rC+}, an executioner&amp;#039;s axe that may create freezing clouds on those it strikes.&lt;br /&gt;
** Unrand: The +12 [[Armour of Talos]] {ponderous, rF+}, a troll/ogre-sized plate armour.&lt;br /&gt;
** Unrand: The +3 [[Warlock&amp;#039;s Mirror]] {reflection}, a buckler that allows reflection of piercing effects and enchantments, among other things.&lt;br /&gt;
* The [[Maxwell&amp;#039;s Etheric Cage|Etheric Cage]] now multiplies gained contam, instead of generating it.&lt;br /&gt;
* [[Sniper]] can no longer miss, and is now +9 (formerly +15).&lt;br /&gt;
* The [[robe of vines]] now grants slightly less regeneration.&lt;br /&gt;
* The [[Majin-Bo]] now speaks occasionally.&lt;br /&gt;
* The [[captain&amp;#039;s cutlass]] now causes bonus damage when disarming.&lt;br /&gt;
* The [[amulet of Cekugob]] is now an amulet of dismissal.&lt;br /&gt;
* The [[brooch of Shielding]] is now a +8 amulet of reflection with no AC or EV bonus.&lt;br /&gt;
* Wearing an [[amulet of regeneration]] has no effect until the next time you are at full health.&lt;br /&gt;
* A new property can now generate on random artefacts: [[Randarts#Properties|Fragile]], which destroys the item when it is removed.&lt;br /&gt;
* [[Amulets of faith]] now grant a 25% bonus to piety, not a 33% bonus.&lt;br /&gt;
* Scrolls of [[scroll of enchant armour|enchant armour]] &amp;amp; [[scroll of enchant weapon|enchant weapon]] no longer remove curses.&lt;br /&gt;
* [[potion of ambrosia|Potions of ambrosia]] now bypass clarity.&lt;br /&gt;
* The evocable teleport property +Tele is removed. [[Rings of teleportation]] now only have the *Tele teleportitis effect.&lt;br /&gt;
* [[Potions of cure mutation]] are slightly more common.&lt;br /&gt;
* [[Potions of degeneration]] now cause 1-3 damage to every stat.&lt;br /&gt;
* The Damnation card has been renamed to Exile.&lt;br /&gt;
* Poison needles&amp;#039; effects scale with Throwing skill and weapon enchantment.&lt;br /&gt;
* [[Arrow]]s, [[bolt]]s and [[sling bullet]]s no longer have brands.&lt;br /&gt;
* Removed items:&lt;br /&gt;
** Amulets of [[amulet of resist mutation|resist mutation]], [[amulet of stasis|stasis]], [[amulet of warding|warding]], and [[amulet of resist corrosion|corrosion]].&lt;br /&gt;
** Wands of [[Wand of cold|cold]], [[wand of fire|fire]], [[wand of frost|frost]], [[wand of magic darts|magic darts]], [[wand of invisibility|invisibility]], [[wand of draining|draining]], and [[wand of fireball|fireball]].&lt;br /&gt;
** Rods of [[rod of destruction|destruction]] and [[rod of the swarm|of the swarm]].&lt;br /&gt;
** [[Ring of invisibility]].&lt;br /&gt;
** [[Potions of poison]].&lt;br /&gt;
** Needles of [[slowing]].&lt;br /&gt;
** [[Lantern of shadows|Lanterns of shadows]].&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
* New monsters:&lt;br /&gt;
** [[Spark wasp]]s, electric swarming insects appearing in [[Spider]] and [[Depths]].&lt;br /&gt;
** [[Iron giant]]s, with the ability to throw you towards their pack of allies.&lt;br /&gt;
** [[Doom hound]]s, who can howl to create a pack of dangerous creatures.&lt;br /&gt;
** [[Deep elf archer]]s, with skill in archery and hexes.&lt;br /&gt;
** [[Deep elf elementalist]]s, with mastery of elemental magic and the ability to turn rock into earth elementals to dig out entrenched foes.&lt;br /&gt;
** [[Dart slug]]s, slow-moving, squishy gastropods with a ranged dart attack.&lt;br /&gt;
** [[Howler monkey]]s, fast and extremely loud creatures, often found in packs.&lt;br /&gt;
** [[Rime drake]]s, small flying lizards which breathe Flash Freeze.&lt;br /&gt;
* Shadow Fiends are now [[Tzitzimitl|Tzitzimimeh]], made somewhat stronger and given attacks that surround their targets in a ring of miasma clouds.&lt;br /&gt;
* Hellfire has been renamed to [[Damnation]], and no longer melts ice.&lt;br /&gt;
* [[Chaos champion]]s lose [[Chaotic Mirror]] and instead gain [[Call of Chaos]], an ability which applies (usually) positive status effects to nearby allies.&lt;br /&gt;
* [[Mnoleg]] gains Call of Chaos (as above), [[Random Bolt]], and [[Dig]].&lt;br /&gt;
* [[Gloorx Vloq]] gains [[Summon Executioners]] and [[Black Mark]].&lt;br /&gt;
* [[Lich]]es and [[Ancient lich]]es no longer have a long list of random spells, and return to a new set of fixed spellbooks.&lt;br /&gt;
* [[Salamander stormcaller]]s&amp;#039; chant does not need to be continuous; they now only need to try to cast [[Fire Storm]] at their target three times for it to trigger.&lt;br /&gt;
* [[Entropy weaver]]s&amp;#039; corrosion is now instant and smite-targeted, but only applies one level of corrosion.&lt;br /&gt;
* [[Ice devil]]s are now tier 4 demons, and are weakened slightly.&lt;br /&gt;
* [[Hellwing]]s now have the swoop attack formerly possessed by blue devils.&lt;br /&gt;
* [[Shock serpent]]s&amp;#039; discharge now only strikes whatever hit it.&lt;br /&gt;
* [[Salamander mystic]]s lose [[Localized Ignite Poison]].&lt;br /&gt;
* [[Deep elf high priest]]s &amp;amp; [[deep elf sorcerer|sorcerer]]s can no longer cast [[Summon Demon]].&lt;br /&gt;
* [[Natasha]], [[deep elf knight]]s, and salamander stormcallers can no longer cast [[Conjure Flame]].&lt;br /&gt;
* [[Banishment]] from powerful monsters can now send you deeper into the Abyss than Abyss:1.&lt;br /&gt;
* [[Deep elf mage]]s are now stronger and have new spell sets, including spells previously cast by deep elf conjurers and summoners.&lt;br /&gt;
* The Sap Magic effect from demonspawn warmongers now has three fixed levels of success rate penalty, rather than scaling continuously. Each spell cast while under the Sap effect has a fixed chance to increase the penalty level.&lt;br /&gt;
* Demonspawn corruptors&amp;#039; [[Corrupt Body]] spell is now a single-target version of the same spell used by wretched stars. These spells both now try to apply multiple levels of a single random temporary mutation instead of giving many different kinds.&lt;br /&gt;
* [[Ancient champion]]s and [[death knight]]s no longer have the [[Haunt]] spell.&lt;br /&gt;
* [[Swamp worm]]s are now amphibious and generate submerged, emerging to attack the player and never resubmerging.&lt;br /&gt;
* Deep elf high priests now have an Aura of Brilliance spell that affects all allies in their view, making them cast spells more frequently and with more spell power.&lt;br /&gt;
* [[Hell hog]]s now have [[Fireball]], replacing [[Sticky Flame]].&lt;br /&gt;
* [[Giant eyeball]]s are now normal speed, but must stare thrice to paralyze.&lt;br /&gt;
* [[Maurice]] can now steal from the floor as well as your inventory.&lt;br /&gt;
* Natasha no longer becomes weaker upon revival.&lt;br /&gt;
* [[Death cob]]s now drain speed, rather than causing hunger.&lt;br /&gt;
* Monsters that drain speed can now do so even to creatures with rN.&lt;br /&gt;
* Corroding monsters now reduces their AC by 8, rather than halving it.&lt;br /&gt;
* Needles no longer strike unaware monsters more powerfully.&lt;br /&gt;
* Removed monsters:&lt;br /&gt;
** [[Octopode crusher]]s.&lt;br /&gt;
** (Plain) [[spider]]s.&lt;br /&gt;
** [[Salamander firebrand]]s.&lt;br /&gt;
** [[Blue devil]]s.&lt;br /&gt;
** [[Brain worm]]s.&lt;br /&gt;
** [[Deep elf fighter]]s, [[deep elf conjurer|conjurer]]s, [[deep elf priest|priest]]s, and [[deep elf summoner|summoner]]s.&lt;br /&gt;
** [[Trapdoor spider]]s.&lt;br /&gt;
** [[Fire drake]]s.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
* New spell: [[Yara&amp;#039;s Violent Unravelling]] (L5 [[Hexes]]/[[Transmutations]]). Dispels all cancellable effects on the target and, if any were dispelled, causes a damaging explosion of mutagenic energy around the victim.&lt;br /&gt;
* [[Hydra Form]] now has a fixed number of heads.&lt;br /&gt;
* The [[Infusion]] spell has a lower power cap, scaling more quickly to the same damage bonus as before.&lt;br /&gt;
* [[Song of Slaying]] now increases its slaying bonus with every kill, but caps at +9 total.&lt;br /&gt;
* [[Tukima&amp;#039;s Dance]]&amp;#039;s power multiplier has been reduced.&lt;br /&gt;
* [[Spectral Weapon]] now bases the strength of the summoned weapon on spell power instead of weapon skill.&lt;br /&gt;
* [[Alistair&amp;#039;s Intoxication]] is now level 5 and gives Vertigo status instead of confusing the player or draining Int, and can sometimes affect rPois monsters.&lt;br /&gt;
* [[Monstrous Menagerie]] is now level 7 (was 6).&lt;br /&gt;
* [[Shadow Creatures]] is now level 6 (was 5).&lt;br /&gt;
* [[Passwall]] is now level 2 (was 3).&lt;br /&gt;
* [[Ozocubu&amp;#039;s Armour]] now slows movement slightly while active.&lt;br /&gt;
* Removed spells: [[Stoneskin]], [[Condensation Shield]], [[Mass Confusion]], and [[Phase Shift]].&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
* [[Earth elementalist]]s now have their stones start on b.&lt;br /&gt;
* Characters starting with a primary ranged weapon now have their melee weapon on b by default.&lt;br /&gt;
* New autofight_warning option, to combat accidentally holding down tab.&lt;br /&gt;
* An option is added to the butchering prompt to allow butchering only (e)dible corpses.&lt;br /&gt;
* Auto-eat now triggers for [[ghoul]]s if they are rotted.&lt;br /&gt;
* The religion screen now shows all god powers, with currently accessible powers (per level of piety) being highlighted.&lt;br /&gt;
* Many previously hardcoded forced mores are now optional and present in the default init.txt.&lt;br /&gt;
* New character dump option: skill_gains, which shows when skills were gained.&lt;br /&gt;
* A s(T)atus effect lookup has been added to ?/.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crawl Versions]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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